Ancillaries or Ancillary items can be gained by the player over the course of a campaign in the Total War: Three Kingdoms. Similar to Ancillary system in previous games, Ancillaries can be attached or equipped by characters. When equipped to characters, they provide various bonuses and enable abilities.
Each character can have one ancillary of the five different types available. All characters come with at least a weapon, an armour and a steed with them.
Overview[]
Ancillaries are items and followers that may be equipped by characters in players' faction. These can improve character's performance in battle and campaign in a variety of ways. To assign Ancillaries, select a character and open their character panel, and clicking on the ancillary categories to the left. Ancillaries can be traded in diplomacy as negotiation items, looted at the end of a battle, or gained through confederation.
Ancillaries come in four levels of quality – Common, Refined, Exceptional and Unique – and fall into five different categories: Weapons, Armour, Mounts, Followers and Accessories. Hover the cursor over an ancillary to see the effects it grants to a character when equipped.[1]
Quality[]
Items are categorised according to how likely they are to appear.
- Common
- Refined
- Exceptional
- Unique
Obtaining Ancillaries []
There's a few ways to get ancillaries; player accrue them over time. Players can take them from defeated characters and can find them in random events. Certain provincial buildings create them as well[2] such as the Weapon Craftsmen, Armour Craftsmen and Forge building chain.
Types of Ancillary[]
Weapons[]
- Main article: Weapon Ancillaries (Total War: Three Kingdoms)
Some characters of legendary repute can wield a greater variety of weapons than their contemporaries.
-
Bladed weapons Type Wielder Axe Champion
Sentinel
ScholarDual Axes Champion
ScholarGreat Axe
(two-handed axe)Champion
VanguardJian
(double-edged sword)Sentinel
Commander
ScholarDual Jian Sentinel
Commander
ScholarSabre
(single-edged sword)Sentinel
Commander
Strategist
Scholar -
Polearms Type Wielder Spear Champion
Vanguard
Sentinel
HealerGlaive Champion
Vanguard
VeteranJi
(halberd)Champion
VanguardDual Short Ji Champion
Vanguard -
Blunt weapons Type Wielder Dual Chuí
(dual-wielded clubs)Scholar Two-handed Mace Veteran Gun
(quarterstaff)Healer
Armour[]
Name | Hero Class | Armour | Stat Bonus | Other Bonus | Notes | Rarity |
---|---|---|---|---|---|---|
Bastion of Fire | Vanguard | 80 | -12 Expertise
+15 Instinct -10% Speed +12 Charge bonus |
Enables: Terror | -- | Unique |
Dragon's Scales | Vanguard | 80 | -12 Expertise
+15 Instinct -10% Speed +12 Charge bonus |
Enables: Terror | -- | Unique |
Enduring Tortoise | Commander | 44 | -6 Expertise
+12 Authority -5% Speed +6 Charge bonus |
Enables: Immune to Fear & Terror
Enables: Unbreakable |
-- | Unique |
Gilded Turtle | Champion | 80 | -12 Expertise
+15 Resolve -10% Speed -10% Melee attack rate +12 Charge bonus |
Enables: Fatigue immunity | Part of Set:
Fortress (+6 Morale) |
Unique |
Guardian | Champion | 65 | -6 Expertise
+12 Resolve +30% Ranged block chance |
-- | -- | Unique |
King Shamoke's Armour | Bound to Shamoke | 44 | +10 Expertise
+8 Authority +20 Melee evasion +30% Ranged block chance |
-- | Cannot be looted
Requires DLC: Part of Set:
Heart of Courage I Heart of Courage II (Enables: Fatigue immunity) |
Unique |
Leather of the Fire Phoenix | Vanguard | 65 | +12 Instinct
+12% Speed |
Enables: Guerrilla
deployment |
Part of Set:
Fireborn (+20% Melee dmg) |
Unique |
Lord's Will | Commander | 54 | -6 Expertise
+12 Authority -5% Speed +6 Charge bonuse |
Enables: Immune to Fear & Terror
Enables: Unbreakable |
-- | Unique |
Master's Attire | Sentinel | 44 | +12 Expertise
+5% Melee attack rate |
-- | -- | Unique |
Nature's Shield | Champion | 80 | -12 Expertise
+15 Resolve -10% Speed -10% Melee attack rate +12 Charge bonus |
Enables: Fatigue immunity | -- | Unique |
Noble's Right | Commander | 44 | +12 Authority | Enables: Immune to Fear & Terror | Part of Set:
Garb of the First Sage (Enables: Immune to Fear & Terror) |
Unique |
Raiments of War | Vanguard | 65 | +12 Instinct
+12% Speed |
Enables: Guerrilla
deployment |
-- | Unique |
Robes of the Mantis | Strategist | 25 | +12 Cunning
-15% Ability recharge rate |
Enables: Stalk | -- | Unique |
Shi Xie's Armour | Bound to Shi Xie | 55 | +18 Cunning
+30% Ranged block chance +12 Charge bonus |
-- | Cannot be looted
Part of Set: Celestial Fury (+50% Ranged firing rate) Tactician's Design (+10 Melee evasion) |
Unique |
Skin of the Peach Tree | Commander | 44 | +12 Authority | Enables: Immune to Fear & Terror | -- | Unique |
Spirit of the Dog | Sentinel | 44 | +12 Expertise | +5% Melee attack rate | -- | Unique |
Spirit of the First Artist | Sentinel | 54 | +6 Expertise
-5% Speed -5% Melee attack rate +6 Charge bonus |
Enables: Charge reflect | Part of Set:
Perfection (+10% Ranged block chance) |
Unique |
The Forest Crane | Champion | 65 | -6 Expertise
+12 Resolve +30% Ranged block chance |
-- | -- | Unique |
Unique Tribal Armour | Nanman | 44 | -6 Expertise
+12 Authority -5% Speed +6 Charge bonus |
Enables: Immune to Fear & Terror
Unbreakable |
-- | Unique |
Waking Dragon | Strategist | 25 | +12 Cunning
-15% Ability recharge rate |
Enables: Stalk | Part of Set: Dragon's Storm
(+25% Ranged dmg) |
Unique |
Words of the Master | Sentinel | 54 | +6 Expertise
-5% Speed -5% Melee attack rate +6 Charge bonus |
Enables: Charge Reflect | -- | Unique |
Armour of the Adept | Commander | 46 | -6 Expertise
+9 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Exceptional |
Champion's Leather | Vanguard | 55 | +10 Instinct | -- | Part of Set:
Lord of Fire (+20% Melee AP dmg) |
Exceptional |
Defender's Leather | Champion | 55 | -5 Expertise
+10 Resolve |
-- | -- | Exceptional |
Dignified Raiment | Commander | 36 | +10 Authority | -- | Part of Set:
Raiment of Nobility (+10 Satisfaction) |
Exceptional |
Exceptional Tribal Armour | Nanman | 38 | -6 Expertise
+9 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Exceptional |
Forest Skin | Champion | 55 | -5 Expertise
+10 Resolve |
-- | -- | Exceptional |
Hardened Iron Shell | Champion | 70 | -12 Expertise
+9 Resolve -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | Part of Set:
The Wall (Enables formations: Shield Wall, Spear Wall, Pike Wall) |
Exceptional |
Intellectual Vestures | Strategist | 20 | +10 Cunning | -- | -- | Exceptional |
Master's Leather | Sentinel | 46 | +3 Expertise
-3% Speed -3% Melee attack rate +6 Charge bonus |
-- | Part of Set: Constellation
(+25% Melee dmg) |
Exceptional |
Noble's Leather | Commander | 46 | -6 Expertise
+9 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Exceptional |
Professional's Raiment | Sentinel | 36 | +10 Expertise | -- | -- | Exceptional |
Proficient's Scale Armor | Sentinel | 36 | +10 Expertise | -- | -- | Exceptional |
Redoubtable Mail | Champion | 70 | -12 Expertise
+9 Resolve -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | -- | Exceptional |
Robe of the Omen Maker | Strategist | 20 | +10 Cunning | -- | -- | Exceptional |
Sage's Armour | Sentinel | 46 | +3 Expertise
-3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Exceptional |
Tempered Iron Skin | Vanguard | 70 | -12 Expertise
+9 Instinct -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | -- | Exceptional |
The Boistrous Cricket | Vanguard | 55 | +10 Instinct | -- | -- | Exceptional |
Thick Leather Hide | Commander | 36 | +10 Authority | -- | -- | Exceptional |
Unyielding Scale Mail | Vanguard | 70 | -12 Expertise
+9 Instinct -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | -- | Exceptional |
Expert's Leather | Commander & Sentinel | 38 | -3 Expertise
+6 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Refined |
Forged Iron Scale | Champion & Vanguard | 60 | -12 Expertise
+6 Resolve +6 Instinct -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | -- | Refined |
Ranger's Outfit | Commander & Sentinel | 28 | +7 Expertise
+7 Authority |
-- | -- | Refined |
Warrior's Reinforced Leather | Champion & Vanguard | 45 | -5 Expertise
+7 Resolve +7 Instinct |
-- | -- | Refined |
Refined Tribal Armour | Nanman | 32 | -3 Expertise
+6 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Refined |
Tunic of Divination | Strategist | 15 | +7 Cunning | -- | -- | Refined |
Common Nanman Armour | Nanman | 26 | -3 Expertise
+3 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Common |
Dull Iron Carapace | Champion & Vanguard | 50 | -12 Expertise
+3 Resolve +3 Instinct -8% Speed -8% Melee attack rate +12 Charge bonus |
-- | -- | Common |
Instructor's Leather | Commander & Sentinel | 30 | -3 Expertise
+3 Authority -3% Speed -3% Melee attack rate +6 Charge bonus |
-- | -- | Common |
Hunter's Garb | Commander & Sentinel | 20 | +4 Expertise
+4 Authority |
-- | -- | Common |
Soldier's Reinforced Leather | Champion & Vanguard | 35 | -5 Expertise
+4 Resolve +4 Instinct |
-- | -- | Common |
Vestments of Learning | Strategist | 10 | +4 Cunning | -- | -- | Common |
Mounts[]
- Main article: Mount Ancillaries (Total War: Three Kingdoms)
There are many different steeds or mounts of varying speed and strengh depending on their quality and rarity.
Followers[]
- Main article: Follower Ancillaries (Total War: Three Kingdoms)
Followers can be attached to accompany characters. Each of them have a distinct skill, profession or background which provide benefits to the character according to the follwers' expertise.
Accessories[]
- Main article: Accessory Ancillaries (Total War: Three Kingdoms)
Accessories include various books, scrolls, statuettes, tools, ceremonial and ranged weapons that characters carry on their person that provide various bonuses and abilities. Bows and crossbows can be used as secondary ranged weapons during battles.