Total War Wiki
Advertisement

Player equipping Ancillary items in Total War: Three Kingdoms

Ancillaries or Ancillary items can be gained by the player over the course of a campaign in the Total War: Three Kingdoms. Similar to Ancillary system in previous games, Ancillaries can be attached or equipped by characters. When equipped to characters, they provide various bonuses and enable abilities.

Each character can have one ancillary of the five different types available. All characters come with at least a weapon, an armour and a steed with them.

Overview[]

Ancillaries are items and followers that may be equipped by characters in players' faction. These can improve character's performance in battle and campaign in a variety of ways. To assign Ancillaries, select a character and open their character panel, and clicking on the ancillary categories to the left. Ancillaries can be traded in diplomacy as negotiation items, looted at the end of a battle, or gained through confederation.

Ancillaries come in four levels of quality – Common, Refined, Exceptional and Unique – and fall into five different categories: Weapons, Armour, Mounts, Followers and Accessories. Hover the cursor over an ancillary to see the effects it grants to a character when equipped.[1]

Quality[]

Items are categorised according to how likely they are to appear.

  • Common
  • Refined
  • Exceptional
  • Unique

Obtaining Ancillaries []

There's a few ways to get ancillaries; player accrue them over time. Players can take them from defeated characters and can find them in random events. Certain provincial buildings create them as well[2] such as the Weapon Craftsmen, Armour Craftsmen and Forge building chain.

Types of Ancillary[]

Weapons[]

Main article: Weapon Ancillaries (Total War: Three Kingdoms)

Some characters of legendary repute can wield a greater variety of weapons than their contemporaries.

Armour[]

Name Hero Class Armour Stat Bonus Other Bonus Notes Rarity
Bastion of Fire
Bastion of Fire.jpg
Vanguard 80 -12 Expertise

+15 Instinct

-10% Speed

+12 Charge bonus

Enables: Terror -- Unique
Dragon's Scales
Dragon's Scales.jpg
Vanguard 80 -12 Expertise

+15 Instinct

-10% Speed

+12 Charge bonus

Enables: Terror -- Unique
Enduring Tortoise
Enduring Tortoise.jpg
Commander 44 -6 Expertise

+12 Authority

-5% Speed

+6 Charge bonus

Enables: Immune to Fear & Terror

Enables: Unbreakable

-- Unique
Gilded Turtle
Gilded Turtle.jpg
Champion 80 -12 Expertise

+15 Resolve

-10% Speed

-10% Melee attack rate

+12 Charge bonus

Enables: Fatigue immunity Part of Set:

Fortress

(+6 Morale)

Unique
Guardian
Guardian.jpg
Champion 65 -6 Expertise

+12 Resolve

+30% Ranged block chance

-- -- Unique
King Shamoke's Armour Bound to Shamoke 44 +10 Expertise

+8 Authority

+20 Melee evasion

+30% Ranged block chance

-- Cannot be looted

Requires DLC:
Furious Wild

Part of Set: Heart of Courage I
(+10% Melee dmg for melee infantry)

Heart of Courage II (Enables: Fatigue immunity)

Unique
Leather of the Fire Phoenix
Leather of The Fire Phoenix.jpg
Vanguard 65 +12 Instinct

+12% Speed

Enables: Guerrilla

deployment

Part of Set:

Fireborn

(+20% Melee dmg)

Unique
Lord's Will
Lord's Will.jpg
Commander 54 -6 Expertise

+12 Authority

-5% Speed

+6 Charge bonuse

Enables: Immune to Fear & Terror

Enables: Unbreakable

-- Unique
Master's Attire
Master's Attire.jpg
Sentinel 44 +12 Expertise

+5% Melee attack rate

-- -- Unique
Nature's Shield
Nature's Shield.jpg
Champion 80 -12 Expertise

+15 Resolve

-10% Speed

-10% Melee attack rate

+12 Charge bonus

Enables: Fatigue immunity -- Unique
Noble's Right
Noble's Right.jpg
Commander 44 +12 Authority Enables: Immune to Fear & Terror Part of Set:

Garb of the First Sage

(Enables: Immune to Fear & Terror)

Unique
Raiments of War
Raiments of War.jpg
Vanguard 65 +12 Instinct

+12% Speed

Enables: Guerrilla

deployment

-- Unique
Robes of the Mantis
Robes of the Mantis.jpg
Strategist 25 +12 Cunning

-15% Ability recharge rate

Enables: Stalk -- Unique
Shi Xie's Armour Bound to Shi Xie 55 +18 Cunning

+30% Ranged block chance

+12 Charge bonus

-- Cannot be looted

Part of Set:

Celestial Fury

(+50% Ranged firing rate)

Tactician's Design

(+10 Melee evasion)

Unique
Skin of the Peach Tree
Skin of the Peach Tree.jpg
Commander 44 +12 Authority Enables: Immune to Fear & Terror -- Unique
Spirit of the Dog
Spirit of the Dog.jpg
Sentinel 44 +12 Expertise +5% Melee attack rate -- Unique
Spirit of the First Artist
Spirit of the First Artist1.jpg
Sentinel 54 +6 Expertise

-5% Speed

-5% Melee attack rate

+6 Charge bonus

Enables: Charge reflect Part of Set:

Perfection

(+10% Ranged block chance)

Unique
The Forest Crane
The Forest Crane.jpg
Champion 65 -6 Expertise

+12 Resolve

+30% Ranged block chance

-- -- Unique
Unique Tribal Armour Nanman 44 -6 Expertise

+12 Authority

-5% Speed

+6 Charge bonus

Enables: Immune to Fear & Terror

Unbreakable

-- Unique
Waking Dragon
Waking Dragon 2.jpg
Strategist 25 +12 Cunning

-15% Ability recharge rate

Enables: Stalk Part of Set: Dragon's Storm

(+25% Ranged dmg)

Unique
Words of the Master
Words of the Master.jpg
Sentinel 54 +6 Expertise

-5% Speed

-5% Melee attack rate

+6 Charge bonus

Enables: Charge Reflect -- Unique
Armour of the Adept Commander 46 -6 Expertise

+9 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Exceptional
Champion's Leather Vanguard 55 +10 Instinct -- Part of Set:

Lord of Fire

(+20% Melee AP dmg)

Exceptional
Defender's Leather Champion 55 -5 Expertise

+10 Resolve

-- -- Exceptional
Dignified Raiment Commander 36 +10 Authority -- Part of Set:

Raiment of Nobility

(+10 Satisfaction)

Exceptional
Exceptional Tribal Armour Nanman 38 -6 Expertise

+9 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Exceptional
Forest Skin Champion 55 -5 Expertise

+10 Resolve

-- -- Exceptional
Hardened Iron Shell Champion 70 -12 Expertise

+9 Resolve

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- Part of Set:

The Wall

(Enables formations: Shield Wall, Spear Wall, Pike Wall)

Exceptional
Intellectual Vestures Strategist 20 +10 Cunning -- -- Exceptional
Master's Leather Sentinel 46 +3 Expertise

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- Part of Set: Constellation

(+25% Melee dmg)

Exceptional
Noble's Leather Commander 46 -6 Expertise

+9 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Exceptional
Professional's Raiment Sentinel 36 +10 Expertise -- -- Exceptional
Proficient's Scale Armor Sentinel 36 +10 Expertise -- -- Exceptional
Redoubtable Mail Champion 70 -12 Expertise

+9 Resolve

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- -- Exceptional
Robe of the Omen Maker Strategist 20 +10 Cunning -- -- Exceptional
Sage's Armour Sentinel 46 +3 Expertise

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Exceptional
Tempered Iron Skin Vanguard 70 -12 Expertise

+9 Instinct

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- -- Exceptional
The Boistrous Cricket Vanguard 55 +10 Instinct -- -- Exceptional
Thick Leather Hide Commander 36 +10 Authority -- -- Exceptional
Unyielding Scale Mail Vanguard 70 -12 Expertise

+9 Instinct

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- -- Exceptional
Expert's Leather Commander & Sentinel 38 -3 Expertise

+6 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Refined
Forged Iron Scale Champion & Vanguard 60 -12 Expertise

+6 Resolve

+6 Instinct

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- -- Refined
Ranger's Outfit Commander & Sentinel 28 +7 Expertise

+7 Authority

-- -- Refined
Warrior's Reinforced Leather Champion & Vanguard 45 -5 Expertise

+7 Resolve

+7 Instinct

-- -- Refined
Refined Tribal Armour Nanman 32 -3 Expertise

+6 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Refined
Tunic of Divination Strategist 15 +7 Cunning -- -- Refined
Common Nanman Armour Nanman 26 -3 Expertise

+3 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Common
Dull Iron Carapace Champion & Vanguard 50 -12 Expertise

+3 Resolve

+3 Instinct

-8% Speed

-8% Melee attack rate

+12 Charge bonus

-- -- Common
Instructor's Leather Commander & Sentinel 30 -3 Expertise

+3 Authority

-3% Speed

-3% Melee attack rate

+6 Charge bonus

-- -- Common
Hunter's Garb Commander & Sentinel 20 +4 Expertise

+4 Authority

-- -- Common
Soldier's Reinforced Leather Champion & Vanguard 35 -5 Expertise

+4 Resolve

+4 Instinct

-- -- Common
Vestments of Learning Strategist 10 +4 Cunning -- -- Common

Mounts[]

Main article: Mount Ancillaries (Total War: Three Kingdoms)

There are many different steeds or mounts of varying speed and strengh depending on their quality and rarity.

Followers[]

Main article: Follower Ancillaries (Total War: Three Kingdoms)

Followers can be attached to accompany characters. Each of them have a distinct skill, profession or background which provide benefits to the character according to the follwers' expertise.

Accessories[]

Main article: Accessory Ancillaries (Total War: Three Kingdoms)

Accessories include various books, scrolls, statuettes, tools, ceremonial and ranged weapons that characters carry on their person that provide various bonuses and abilities. Bows and crossbows can be used as secondary ranged weapons during battles.

References[]

vde
Total War THREE KINGDOMS gameplay mechanics
Characters AncillaryAttributesBackgroundClassGuanxiLegendaryResilienceSatisfaction (Title Rank)・SkillTraits (Personality)・Unique
Campaign Army (Retinue)・AssignmentBuildingsCourt (AdministratorCouncilFamily Tree)・Diplomacy (CoalitionVassal)・Event (Initial Dilemma)・Factions (LeaderHeirPrime Minister)・FertilityFoodMission (Challenge)・PopulationPrestige (Faction Rank)・RecordsReformsResourcesSeasonsSpecialisationTreasuryUndercover Network
Battle Ability (Unit Ability)・DuelingFormationFortificationMoraleTerrainSiege (Siege Escalation)・Unit (Hero Unit)・Weather
Miscellaneous AdvisorDLCsLocations (CommanderyCountySettlement)・TimelinePinsQuotesRecords modeRomance modeSubculture (Governor)・Wu Xing
Advertisement