Ancillaries or Ancillary items can be gained by the player over the course of a campaign in the Total War: Three Kingdoms. Similar to Ancillary system in previous games, Ancillaries can be attached or equipped by characters. When equipped to characters, they provide various bonuses and enable abilities.
Items are divided into different Quality according to how likely they are to appear.
There's a few ways to get ancillaries; player accrue them over time, or player can take them from defeated characters. There's also certain provincial buildings that can earn them as well.
Types of AncillaryEdit
|Name||Speed||Mass||Charge Bonus||Stat Bonus||Other Bonus||Notes||Rarity|
|Total War THREE KINGDOMS gameplay mechanics|
|Characters||Ancillary・Attributes・Background・Guanxi・Prestige (Faction Rank)・Legendary・Personality・Resilience・Satisfaction (Title Rank)・Skill・Specialisation・Traits・Unique・Wu Xing|
|Campaign||Assignment・Buildings・Court (Administrator・Council・Family Tree)・Diplomacy (Coalition・Vassal)・Event (Initial Dilemma)・Factions (Leader・Heir・Prime Minister)・Mission (Challenge)・Records・Reforms・Resources・Seasons・Treasury・Undercover Network|
|Battle||Ability (Unit Ability)・Army・Dueling・Formation・Fortification・Morale・Terrain・Siege (Siege Escalation)・Unit (Hero・Retinue)・Weather|