|Appears in||Napoleon: Total War|
|Belongs to||Ottoman Empire, Mamelukes, Bedouin|
|Type||Melee Infantry Mob|
|Soldiers in each unit||40/80/120/160|
|Produced from||Spawn automatically at region capital|
|Turns to Train||N/A|
In times of desperation, the people must defend their homes and loved ones from the monstrous, rapacious attacks of foreigners!
Armed citizenry are a mob, given whatever guns are to hand, with brief training that the muzzle end is to be pointed towards the foe. Weapons do not make soldiers, and arming the people is an act of desperation. On the battlefield, the citizenry are unlikely to do much to damage an enemy, but the size of the mob can at least cause the foe problems. This can give real soldiers enough time to win the battle, or make the enemy pay heavily for their victory.
Historically, arming the people was something that really scared the authorities in every nation, particularly if the population hated the existing regime. It was not wise to supply an angry population with weapons, when these might be turned on the rulers, rather than foreigners. When Austria decided to create landwehr or militia forces, it was careful to exclude many regions from the decision as the loyalty of Austria’s many different ethnic groups could not always be guaranteed.
As with most other mobs in Napoleon: Total War, Armed Populace automatically spawn for free in defense of region capitals. In this sense they are similar to Firelock Armed Populace; however, they have better melee and charging stats at the cost of having no ranged capabilities. As free units that disband after a battle, they are completely expendable.
Armed Populace have respectable stats for mobs: their melee attack statistic is equal to that of the standard line infantry that the Ottoman Empire uses. This means that they are capable of inflicting significant casualties if they can close ranks quickly unmolested. However, their defense and morale are very lacking, and they are prone to fleeing quickly if they draw attention and fire. They are best used in terrain that shields them well from enemy fire, and in conjunction with a General's Bodyguard to keep their morale steady.