Background is a gameplay mechanic introduced in Total War: Three Kingdoms. Backgrounds are epithets that works like traits which grants special bonus to characters. Legendary characters often have unique and powerful background.
Overview[]
The character's background has significant impact on attributes and also grants unique bonus when he is either faction leader, faction heir, or Prime Minister. When holding these positions, these effects will be spread to the entire faction, so deciding which characters to place in these roles is vital for player's campaign strategy. Hovering mouse over character's name in character panel will display his/her backgrounds.
List of Backgrounds[]
FW = faction-wide effects when faction leader, heir or prime minister (family estates-modifiers are only active on faction leaders)
CW = commandery-wide effects when administrator
CG = effects apply when character is commanding general of an army
OR = effects apply on characters own retinue
army = effects apply on entire army
Unique Backgrounds[]
Characters Name | Background | Unique Bonus | Attribute Bonus | Accepts | Resents |
---|---|---|---|---|---|
Bao Dan | Complete Confucian | +4 Public Order (FW) | 30 Cunning | ||
Bi Lan | Architect of the Southern Palace | -15% construction cost (FW) | 15 Expertise
15 Cunning |
||
Cai Mao | Competent Sailor | +5 Reserves (FW) | 5 Resolve
15 Instinct 10 Authority |
Flexibility | |
Cai Yan | The Nightingale | +4K Population Growth (FW) | 10 Expertise
15 Cunning 5 Instinct |
||
Cai Yong | Ritual Master | +5 Satisfaction (FW) | 5 Expertise
10 Cunning 15 Authority |
||
Cao Ang | Prince Min | +4 public order (FW) | 15 Resolve
5 Cunning 10 Instinct |
Attractiveness
Vanity |
Scarring |
Cao Cao | Strategic Mastermind | +50% income from family estates (FW)
-25% Redeployment Cost (FW) -15% recruitment cost for cavalry (FW) +2 available spy positions (FW) |
40 Cunning
15 Instinct 25 Authority |
Perceptiveness
Intelligence |
|
Cao Pi | Political Animal | -10% Corruption (FW) | 5 Expertise
15 Cunning 10 Authority |
Power | Ambition |
Cao Ren | Brave Hunter | +10% damage for melee cavalry (FW) | 15 Expertise
10 Instinct 5 Authority |
Flexibility
Physical Ability |
|
Cao Song | Ambitious Tycoon | +10% income from commerce (FW) | 15 Cunning
5 Instinct 10 Authority |
||
Cao Xing | Loyal Sharpshooter | Reduced desire for higher office
+10 Satisfaction (army) +25% Ranged Damage |
Family | ||
Chen Gong | Master Magistrate | +1 Resilience
+2 Public Order (FW) |
10 Expertise
25 Cunning 5 Instinct |
Ambition
Intelligence |
|
Cheng Pu | Bandit Killer | +1 Resilience
+2 Public Order (FW) +5% Melee Evasion |
30 Expertise
10 Instinct 20 Authority |
Intimidation
War |
Diplomacy |
Cheng Yu | Ruthless Pragmatist | -2K Population Growth (CW)
+4 Food Production (FW) |
10 Expertise
20 Cunning |
Cruelty | Kindness |
Chunyu Qiong | Drunken Incompetent | +4 Morale (OR) | 15 Resolve
-25 Cunning 15 Instinct |
Impulsiveness | Discipline
Caution |
Da Qiao | Daughter of the Southlands | +15% Trade Influence (FW) | 10 Expertise
5 Cunning 15 Authority |
||
Dian Wei | Brute of Unmatched Power | +10% armour for spear infantry (FW) | 30 Resolve
20 Instinct 10 Authority |
Physical Strength | Weakness |
Diaochan | Deadly Beauty | -5% upkeep for new spies (FW) | 35 Cunning | Ambition
Intelligence |
|
Dong Zhuo | Cruel Tyrant | +25% Post-Battle Loot (FW)
+50% income from family estates (FW) -15% recruitment cost for shock cavalry (FW) +15% melee damage for shock cavalry (FW) |
10 Cunning
20 Instinct 30 Authority |
Cruelty | Kindness |
Du Ji | Model Governor | +4 Public Order (FW)
+5% income from all sources (FW) |
20 Expertise
5 Resolve 5 Cunning 10 Instinct 20 Authority |
||
Duan Gui | Enforcer | +100% income from looting settlements (FW) | 10 Expertise
5 Cunning 15 Instinct |
||
Empress He | Subtle Manipulator | +1 available spy positions (FW)
+1 Resilience |
30 Cunning
20 Instinct 10 Authority |
||
Fa Zheng | Vindictive Strategist | +1 Resilience
+15% Trade Influence (FW) |
5 Resolve
15 Cunning 10 Instinct |
Intimidation
War |
Diplomacy |
Feng Fang | Bitter Adversary | +4 Public Order (FW) | 10 Expertise
5 Cunning 15 Authority |
||
Fu Xie | Destroyer of Rebels | +6 morale when attacking (FW) | 10 Expertise
5 Resolve 15 Authority |
||
Gan Ning | Pirate of the Bells | +1 Resilience
+15 charge bonus for shock cavalry (FW) |
15 Expertise
5 Resolve 10 Instinct |
War | Discipline
Power |
Gao Dai | Master Historian | +10% Character Experience (FW) | 10 Resolve
15 Cunning 10 Authority |
||
Gao Gan | Loyal Nephew | +10 melee evasion for melee infantry (FW) | 10 Expertise
5 Cunning 15 Authority |
Family | |
Gao Shun | Formation Breaker | Reduced desire for higher office
Unbreakable -35% upkeep for Camp Crusher and Flying Rider units (OR) -20% Retinue Upkeep |
20 Resolve
25 Instinct |
Zeal
Impulsiveness |
Caution
Patience |
Gao Wang | Officer for Medicines | +10% Replenishment (FW) | 5 Expertise
10 Resolve 15 Cunning |
||
Gao You | Budding Scholar | +10% Character Experience (FW) | 15 Expertise
5 Resolve 10 Cunning |
||
Gongsun Du | The Warlike | +5 Military Supplies (FW) | 10 Expertise
15 Instinct 5 Authority |
Zeal
War |
Diplomacy |
Gongsun Xu | Brave General | +8 Military Supplies
+2 morale in enemy territory (CG) |
10 Expertise
-10 Resolve 20 Cunning 10 Instinct |
Bravery | |
Gongsun Zan | The Iron Fist General | +25% Post-Battle Loot (FW)
-25% recruitment cost for ranged cavalry units (FW) +3 starting rank for cavalry |
10 Expertise
20 Instinct 30 Authority |
Discipline | Criminality
Carelessness Impulsiveness |
Guan Jing | Cautious Strategist | +15 Military Supplies (FW)
+15% Ammunition (OR) |
10 Expertise
20 Cunning |
||
Guan Yu | God of War | +15% armour for spear infantry (FW)
+6 morale when defending (FW) Reduced desire for higher office |
40 Expertise
25 Resolve 15 Instinct |
Physical Strength
Physical Ability War |
|
Guo Jia | Astute Advisor | -10% Corruption (FW) | 20 Expertise
20 Cunning 20 Authority |
Patience
Intelligence |
|
Guo Sheng | Friend of the He | +5 Satisfaction (FW) | 15 Expertise
10 Cunning 5 Authority |
||
Guo Si | Paranoid Thug | -10% Construction Cost (FW)
+10 Military Supplies (own territory) (FW) |
14 Expertise
12 Cunning 6 Instinct |
Ambition
Power Trustworthiness | |
Guo Tu | Erratic Advisor | -15% chance of avoiding ambush (FW)
+10% campaign movement range (FW) |
10 Cunning
10 Instinct |
||
Han Dang | Loyal Mercenary | +5% Melee Damage
+2 Morale |
10 Resolve
30 Instinct |
||
Han Fu | Diligent Agriculturalist | +15% income from peasantry (FW) | 15 Expertise
10 Resolve 5 Authority |
Flexibility | |
Han Hao | Feeder of Armies | +5 Military Supplies (FW)
Assignment: Replenish Supplies +5% Replenishment (army) |
15 Expertise
10 Cunning 5 Authority |
Perceptiveness
Flexibility |
Discipline |
Han Sui | Tireless Insurgent | +5% Replenishment (FW) | 10 Expertise
15 Resolve 5 Authority |
War | Discipline
Power |
Hao Meng | Treacherous Rogue | Enables: Night Battles (army)
+10% Speed (army) |
10 Resolve
-10 Cunning 15 Instinct |
Friendship
Duty Family | |
He Jin | The Butcher of the He | -10 fervour from characters (local county)
-80% upkeep for Imperial units (CG) |
20 Expertise
10 Instinct 30 Authority |
||
Hua Xiong | Fierce Beast | +10 charge bonus for shock cavalry (FW) | 5 Expertise
10 Resolve 15 Instinct |
Decisiveness | |
Huang Gai | Unreadable Warrior | +1 Resilience
+15 charge bonus for spear infantry (FW) |
20 Resolve
30 Instinct 10 Authority |
Patience | Carelessness
Impulsiveness |
Huang Zhong | of the Ageless Strength | +15% Ranged Damage (FW)
+10 Satisfaction |
20 Expertise
10 Resolve 30 Authority |
Physical Strength
Physical Ability War |
|
Huang Zu | Ranged Ambusher | +30% chance of ambushing (FW) | 10 Resolve
15 Cunning 5 Authority |
Caution
Patience |
Intimidation |
Huangfu Song | Modest & Stalwart | +6 morale when attacking (FW) | 20 Expertise
30 Resolve 10 Instinct |
||
Ji Ling | Blunt Instrument | +1 Resilience
+10 Charge Speed +5 charge bonus for all shock and melee cavalry (army) |
10 Resolve
30 Instinct |
Zeal
War |
Diplomacy |
Jia Long | Short-Sighted Peacekeeper | +15% chance of ambushing (FW) | 10 Expertise
5 Cunning 15 Authority |
Kindness
Diplomacy |
War |
Jia Xu | The Blade in the Dark | +10 undercover cost for enemy spies (FW)
Assignment: Counter-espionage |
5 Expertise
20 Cunning 10 Instinct |
Caution
Patience |
Intimidation |
Jian Yong | Outspoken Companion | ||||
Jiang Wei | Budding General | +4 Morale when attacking (FW) | 5 Resolve
15 Instinct 10 Authority |
||
Jin Xuan | Scion of Gold | +5 Satisfaction (FW) | 5 Resolve
10 Cunning 15 Authority |
||
Jiu Dan | Arbiter of the Planets | +4 Public Order (FW) | 5 Expertise
10 Resolve 15 Cunning |
||
Ju Shou | Voice of Reason | +5 Melee Evasion (army)
+1 Wooden Stakes (army) |
10 Expertise
25 Cunning |
Duty | |
Kong Rong | Master Scholar | +5K Population Growth (FW)
-15% recruitment cost for crossbow units (FW) +50% Trade Influence (FW) |
30 Expertise
20 Cunning 10 Authority |
Education
Intelligence |
|
Kong Zhou | Pure Conversationalist | +15% income from peasantry (FW) | 10 Expertise
5 Resolve 15 Cunning |
Sociability
Zeal |
|
Lady Bian | Humble Matriarch | +5 Satisfaction (FW) | 10 Cunning
20 Authority |
Duty | |
Lady Mi | Steadfast Loyalist | +10 Satisfaction (FW)
+3 morale (CG) |
5 Expertise
5 Resolve 20 Authority |
Kindness
Charity |
Cruelty |
Li Jue | Vicious Strongman | -10 Satisfaction (FW)
-10% Retinue Upkeep (FW) +5% Replenishment (FW) |
7 Resolve
15 Cunning 8 Authority |
Physical Strength
Zeal Decisiveness |
|
Li Ru | Vicious Shadow | +5 undercover network cost for enemy spies (FW)
Assignment: Counter-espionage |
15 Expertise
10 Cunning 5 Authority |
Caution
Patience |
Intimidation |
Ling Tong | Daring Errant | +5 military supplies in enemy territory (FW) | 5 Expertise
15 Resolve 10 Instinct |
Honour
Bravery |
|
Liu Bei | Virtuous Idealist | -25% income from family estates (FW)
+100 Faction Support (FW) -50% upkeep for militia infantry (FW) +3 starting rank for militia recruits (FW) |
15 Expertise
40 Resolve 25 Authority |
Honour | Criminality
Cruelty |
Liu Biao | Gentleman of the Han | -20% Character Salary (FW)
-20% recruitment cost for polearm infantry (FW) +50% diplomatic income from tributaries (FW) |
10 Expertise
30 Cunning 20 Authority |
Sociability
Diplomacy |
|
Liu Chong | Prince of Chen | -20% recruitment cost for Chen units (FW)
+15% ranged damange for crossbow units (FW) +3 starting rank for ranged units (FW) Enables: Scare |
15 Expertise
40 Resolve 25 Authority |
||
Liu Dai | Generous Attendant | Assignment: Public Appeasement
+1 Resilience -2 Construction Time (FW) |
10 Expertise
15 Cunning 5 Instinct |
Charity | Intimidation
Greed |
Liu Hong | The Inconstant Emperor | +3 Morale (FW)
+200% income from family estates (FW) +1 Resilience |
30 Resolve
10 Instinct 20 Authority |
||
Liu Xie | Former Emperor/Lord Dong | +2 Public Order (FW)
+5 Satisfaction (FW) +1 Resilience |
10 Expertise
5 Resolve 15 Authority |
||
Liu Xun | Trusting Warlord | +5 Satisfaction (FW)
+10 cover cost for enemy spies (FW) -10 undercover network cost for enemy spies (FW) |
5 resolve
15 cunning 10 Instinct |
||
Liu Yan | Opportunistic Ruler | +15% income from peasantry (FW) | 10 Cunning
5 Instinct 15 Authority |
Power | Ambition |
Liu Yao | Welcoming Magistrate | +20% Food Production (FW) | 15 Expertise
10 Resolve 5 Cunning |
Sociability
Kindness |
|
Liu Yu | Prosperous Trader | +15% Trade Influence (FW)
+1 Trade Agreement (FW) Assignment: Market Surplus |
10 Expertise
15 Cunning 5 Authority |
Intelligence
Flexibility |
|
Liu Zhang | Proponent of Peace | +50% food production (FW) | 10 Cunning
5 Instinct 15 Authority |
Kindness
Diplomacy |
War |
Lou Gui | Mengmei Householder | +1 Wooden Stakes (FW)
+10% Character Salary +2 Wooden Stakes (army) |
10 Expertise
15 Cunning |
Arrogance | |
Lü Boshe | Gracious Host | +10% income from peasantry (FW) | 15 Expertise
10 Resolve 5 Cunning |
||
Lü Bu | Warrior Without Equal | -15% recruitment cost for shock cavalry (FW)
+15% melee damage for shock cavalry (FW) +3 morale in enemy territory (FW) |
40 Expertise
15 Resolve 25 Instinct |
Physical Ability
Physical Strength War |
|
Lü Fan | Go Master | +100% income from silk (FW)
+100% income from spice (FW) |
5 Resolve
15 Cunning 10 Authority |
Patience
Intelligence |
|
Lu Kang | Paragon of Governance | +4 public order (FW) | 10 Resolve
20 Cunning 30 Authority |
||
Lü Meng | Late Scholar | +10% Character Experience (FW) | 15 Expertise
5 Instinct 10 Authority |
Education
Intelligence |
|
Lu Su | Charitable Envoy | Assignment: Surplus Distribution
-2 Construction Time (FW) |
5 Expertise
10 Resolve 15 Cunning |
Sickness
Charity Debilitation Weakness |
|
Lu Xun | Scholar General | +1 starting rank for all recruits (FW)
+1 Resilience |
10 Resolve
15 Cunning 5 Authority |
||
Lu Zhi | Respected Mentor | +1 Resilience
+10% Character Experience (FW) +2 starting rank for all recruits (FW) +6 Morale (FW) |
30 Expertise
10 Resolve 20 Cunning |
||
Luo Jun | Guardian of the People | +10% income from all sources (FW) | 25 Resolve
25 Cunning 15 Authority |
||
Luo Tong | Penniless Knight | +3 Morale (FW) | 5 Resolve
10 Instinct 15 Authority |
||
Ma Chao | Most-Brilliant Warrior | -10% upkeep for Qiang units (FW)
+15% armour for shock cavalry (FW) +15% melee damage for shock cavalry (FW) |
30 Expertise
10 Resolve 20 Instinct |
Attractiveness
Refinement |
|
Ma Midi | Counsellor Remonstrant | +5% income from commerce (FW) | 5 Expertise
10 Cunning 15 Instinct |
||
Ma Teng | Protector of the West | +15 melee damage for shock cavalry (FW)
+100% income from silk and spice (FW) -25% income from family estates (FW) -20% recruitment and upkeep cost for Qiang units (FW) |
10 Resolve
20 Instinct 30 Authority |
Discipline
Decisiveness |
Criminality
Weakness |
Mao Jie | Enforcer of Morals | Assignment: Agricultural Development
-25% Corruption (CW) |
10 Expertise
15 Cunning 10 Authority |
Intelligence
Flexibility |
|
Mi Zhu | Dependable Administrator | +5 Reserves (FW) | 10 Expertise
15 Cunning 5 Authority |
Family | |
Pang De | White Horse General | +12% melee damage for shock cavalry (FW) | 10 Resolve
15 Instinct 5 Authority |
Physical Strength
Zeal Decisiveness |
|
Pang Ji | Vindictive Sneak | +15% chance of ambushing (army) | 20 Cunning
10 Instinct |
Power | Ambition |
Pang Tong | Fledgling Phoenix | +15% Ranged Damage (FW)
Assignment: Increased Provisions |
20 Expertise
30 Cunning 10 Authority |
Ambition
Intelligence |
|
Qiao Mao | Loyalist of the Han | +5 Satisfaction (FW) | 15 Expertise
5 Resolve 10 Authority |
||
Qiao Xuan | Harbringer of Chaos | -100% Corruption (FW) | 15 Expertise
30 Cunning 10 Authority |
||
Shen Pei | The Dependable | +5 satisfaction for all characters (Local Commandery)
-1 Mustering Turns (own armies in local commandery) |
15 Expertise
15 Resolve |
Friendship
Duty Family |
|
Shi Huang | Southern Gentleman | +4 public order (FW)
Assignment: Public Appeasement |
10 Resolve
15 Authority |
||
Shi Hui | Naively Ambitious | +5 morale when attacking | 15 Authority | Friendship | |
Shi Kuang | Unbiased Advisor | +5 charge bonus for shock and melee cavalry (OR) | 5 Resolve
10 Instinct |
Competitiveness
Ambition |
|
Shi Wei | Rash Judge | +0 charge bonus for all units (OR) | 15 Expertise | Sociability
Trustworthiness |
|
Shi Wu | Warden of the Pearl River | -1 Mustering Turns (FW) | 10 Resolve
15 Instinct 10 Authority |
||
Shi Xie | Governor Shi | -10% recruitment cost for ranged units (FW)
+1 Trade Agreement (FW) |
20 Cunning
20 Authority |
Attractiveness
Refinement |
|
Shi Xin | Faithful of Shi | +10 Satisfaction
+10% Speed |
15 Resolve | Bravery | |
Shi Yi | Complacent Administrator | +10% Corruption (FW)
+15 Satisfaction |
30 Expertise
10 Resolve 10 Authority |
||
Sima Yi | Silver Eminence | +25 Military Supplies (own territory) (FW)
+5% Replenishment (FW) |
25 Expertise
40 Cunning 15 Authority |
Intelligence
Physical Ability |
|
Song Dian | Architect of the Jade Hall | -15% construction cost (FW) | 10 Expertise
5 Cunning 15 Authority |
||
Song Jian | Lord of the Sources | +12% melee damage for shock cavalry (FW) | 10 Expertise
5 Cunning 15 Instinct |
||
Sun Ce | The Little Conqueror | +1 Resilience
+100% charge bonus for cavalry (FW) Cost to Establish Order in deserted settlements halved +15% melee damage for shock cavalry (FW) |
10 Expertise
20 Instinct 30 Authority |
Zeal
War |
Diplomacy |
Sun Jian | Tiger of Jiangdong | +1 Resilience
+50% income from family estates (FW) +15% campaign movement range (FW) Cost to Establish Order in deserted settlements halved -25% recruitment and upkeep cost for mercenary retinues (FW) |
20 Expertise
30 Instinct 10 Authority |
Bravery | |
Sun Qian | Upstanding Loyalist | +6K Population Growth (FW) | 10 Expertise
5 Resolve 15 Cunning |
Friendship
Duty Family |
|
Sun Quan | Emerald-Eyed Administrator | +1 Resilience
+50% income from family estates (FW) +5% campaign movement range (FW) +10 Military Supplies (FW) |
10 Expertise
30 Resolve 20 Authority |
Attractiveness
Refinement |
|
Sun Ren | The Rising Sun | +1 Resilience
+50% income from family estates (FW) +3 Morale (FW) |
30 Resolve
20 Instinct 10 Authority |
Ambition
Intelligence |
|
Taishi Ci | of Exceptional Dexterity | +1 Resilience
+10 melee evasion for melee infantry (FW) +10% Ranged Damage (FW) |
30 Expertise
10 Resolve 20 Cunning |
Physical Ability | |
Tao Qian | Benevolent Arbiter | 2 Administrator Positions (FW)
2 Assignments (FW) +50% income from family estates (FW) +5% replenishment for garrisons (FW) |
10 Expertise
20 Cunning 30 Authority |
Diplomacy
Trustworthiness |
|
Tian Feng | Forthright Advisor | +10 melee evasion for melee infantry (army)
+10% ranged block chance for melee cavalry (army) -2 Morale (army) |
10 Expertise
15 Cunning 15 Authority |
Duty | |
Wang Lang | Ardent Educator | +10% character experience (FW) | 5 Resolve
15 Cunning 10 Authority |
Education
Intelligence |
|
Wang Xiu | The Righteous Hero | +15% armour for melee cavalry (FW) | 10 Expertise
15 Resolve 5 Authority |
Honour | Criminality
Cruelty |
Wei Yan | Disobedient Tiger | +3 morale when attacking (FW) | 20 Resolve
15 Cunning 30 Instinct |
Friendship
Duty Family | |
Wen Chou | Fierce Firebrand | +10 melee evasion for spear infantry (FW) | 10 Resolve
15 Instinct 5 Authority |
Zeal
War |
Diplomacy |
Wu Qiong | Seeker of Talent | +10% character experience (FW) | 15 Resolve
5 Instinct 10 Authority |
||
Xia Yun | Financial Genius | +10% income from family estates (FW) | 5 Expertise
10 Resolve 15 Cunning |
||
Xiahou Dun | Hot-Headed Officer/The One-Eyed Exile | +1 starting rank for all recruits (FW) | 30 Expertise
20 Resolve 10 Instinct |
Zeal
War |
Diplomacy |
Xiahou Yuan | Maker of Ways | +8% attrition to hostile forces (FW)
Assignment: Military Requisition |
10 Resolve
30 Cunning 20 Instinct |
Flexibility | |
Xiao Qiao | Daughter of the Southlands | +15% Character Experience (FW) | 5 Cunning
15 Instinct 10 Authority |
||
Xu Chu | Tiger Fool | +10% melee damage for melee infantry (FW) | 10 Expertise
15 Resolve 5 Instinct |
Impulsiveness | Discipline
Caution |
Xu Gong | Resentful Underling | +15% chance of discovering when performing spy actions (FW)
-5 cover cost when performing spy actions (FW) |
12 Resolve
14 Instinct 6 Authority |
||
Xu Huang | Guardian of the Gates | +15 melee evasion for melee infantry (FW) | 5 Expertise
15 Resolve 10 Authority |
Zeal
Decisiveness |
|
Xu Shu | Reformed Vigilante | +2 starting rank for melee infantry units (FW) | 25 Expertise
25 Cunning 10 Authority |
Intelligence | Superstition |
Xu You | Inveterate Schemer | -10 Military Supplies (enemy armies in local commandery)
+10% Corruption (CW) |
25 Cunning
10 Authority |
Perceptiveness
Intelligence |
|
Xu Zhao | Gracious Protector | +3 morale (FW) | 10 Instinct
15 Authority |
||
Xun Shuang | Fighter Against Corruption | +5K Population Growth (FW) | 10 Expertise
15 Resolve 5 Instinct |
||
Xun You | Gentleman Attendant | +10 Military Supplies (FW) | 10 Resolve
20 Cunning 40 Authority |
Intelligence | Superstition |
Xun Yu | Hegemon's Aide | +5% income from all sources (FW) | 5 Expertise
15 Cunning 10 Authority |
Ambition
Intelligence |
|
Yan Baihu | The White Tiger | -15% construction cost (resource settlements) (FW)
+3 starting rank for White Tiger units (FW) |
20 Expertise
10 Resolve 20 Instinct |
Criminality | Lawfulness |
Yan Liang | Valiant Vanguard | +10 charge bonus for shock cavalry (FW) | 5 Expertise
15 Resolve 10 Instinct |
Honour
Bravery |
|
Yan Pu | Tiger Cub | +5 Melee Evasion (FW) | 20 resolve
20 instinct |
||
Yang Feng | White Wave Warlord | +1 Resilience
+10% Character Experience (FW) -10% Retinue Upkeep (FW) |
10 Resolve
8 Instinct 12 Authority |
Power | Ambition |
Yang Hong | Respected Advisor | -5% recruitment cost (FW)
+1 starting rank for all recruits (FW) |
20 Expertise
20 Authority |
Education
Intelligence |
|
Ying Qu | Bookish Scholar | +20% character experience | 15 Expertise
5 Resolve 10 Cunning |
||
Ying Shao | Master of Ceremonies | +5 Satisfaction (FW) | 15 Expertise
10 Instinct 5 Authority |
||
Yu Fan | Abrasive Advisor | +5 Income from all sources (FW)
-5 Satisfaction (FW) -10% Construction cost (FW) +15% character experience (army) |
10 Expertise
30 Cunning |
||
Yu Jin | Enforcer of the Law | +2 Public Order (FW) | 15 Expertise
10 Instinct 5 Authority |
Discipline | Criminality
Carelessness Impulsiveness |
Yuan Huan | Agricultural Reformer | Assignment: Agricultural Development
-30% agricultural construction cost (CW) -1 agricultural construction time (CW) |
15 Expertise
15 Authority |
Intelligence
Flexibility |
|
Yuan Shao | Preeminent Commander | +100% Reinforcement Range (FW)
+50% income from family estates (FW) -15% recruitment cost for polearm infantry (FW) +3 starting rank for polearm infantry (FW) |
30 Resolve
10 Instinct 20 Authority |
Honour | Criminality
Cruelty |
Yuan Shu | Ambitious Powermonger | -25% resource construction cost (FW)
+50% income from family estates (FW) -15% melee infantry recruitment cost (FW) +15 charge for all units (FW) |
10 Expertise
20 Cunning 30 Authority |
Power | Ambition |
Yuan Tan | Unfavoured Son | +15% income from family estates (FW)
+3 morale when defending (OR) |
5 Cunning
5 Instinct 20 Authority |
Intimidation
War |
Diplomacy |
Yuan Yi | Loyal Yuan | -10% Corruption (FW) | 5 Expertise
15 Cunning 10 Authority |
||
Yue Jin | The Lion of Yangping | +15% melee damage for melee infantry (FW) | 15 Expertise
10 Resolve 5 Instinct |
Zeal
War |
Diplomacy |
Zang Ba | Crafty Operator | +1 Resilience
+15% Post-Battle Loot (CG) -25% recruitment and upkeep cost for captain retinues (FW) |
20 Resolve
10 Cunning |
Friendship
Duty Family | |
Zao Zhi | Father of the Tuntian | Assignment: Replenish Supplies
-1 Mustering Turns (CW) +3K Population Growth (CW) |
15 Expertise
10 Cunning |
Education
Intelligence |
|
Ze Rong | Populist Rogue | +100% income from looting settlements (FW)
+5 Public Order (FW) |
10 Resolve
5 Cunning 15 Instinct |
Sickness
Charity Debilitation Weakness |
|
Zhang Chao | Flowing Calligrapher | +10 Satisfaction (FW) | 10 Expertise
15 Cunning 5 Authority |
Education
Intelligence |
|
Zhang Fang | Prince of Black Mountain | Enables: Ignores Forest Penalties (FW)
+25% post-battle loot (FW) Assignment: Bandit Patrols +5% chance of ambushing (army) |
10 Expertise
20 Resolve 30 Authority |
Criminality | Lawfulness |
Zhang Fei | Drunken Brawler | +12% melee damage for shock cavalry (FW)
Reduced desire for higher office |
10 Expertise
30 Resolve 20 Cunning |
Drunkenness | |
Zhang He | Courageous General | +3 Morale (FW) | 15 Resolve
10 Instinct 5 Authority |
Bravery | |
Zhang Hong | Adept Diplomat | +5 relations with all factions (FW)
+3 cover gain per turn when spying |
30 Cunning
25 Authority |
Kindness
Refinement |
|
Zhang Liao | The Heavenly Dragon General | +5% campaign movement range (FW) | 20 Expertise
10 Instinct 30 Authority |
Discipline
Decisiveness |
Criminality
Weakness |
Zhang Lu | Celestial Master | +100% Food Production (FW) | 10 Expertise
15 Resolve 5 Authority |
Perceptiveness
Intelligence |
|
Zhang Miao | Friend to All | +5 diplomatic relations with all factions (FW)
+10 Satisfaction (FW) |
15 Cunning
15 Authority |
Friendship | |
Zhang Rang | Imperial Father | +10% income from commerce (FW) | 10 Expertise
5 Cunning 15 Authority |
||
Zhang Wen | Peerless Protégé | -15% upkeep for ranged units (FW) | 30 Expertise
10 Resolve 20 Cunning |
||
Zhang Xiu | Reed in the Wind | +4 Public Order (administered county)
+5% income from all sources (administered county) |
|||
Zhang Yan | King of Black Mountain | Enables: Ignore Forest Penalties (FW)
+50% Post-Battle Loot (FW) +3 starting rank for Black Mountain units (FW) Assignment: Bandit Patrols +5% chance of ambushing (army) |
10 Expertise
20 Resolve 30 Authority |
Criminality | Lawfulness |
Zhang Yang | Ignored Warlord | +3 morale when attacking (FW) | 5 Expertise
15 Resolve 10 Authority |
Sociability | |
Zhang Zhao | Stern Advisor | +15 Satisfaction (FW) | 25 cunning
30 authority |
Discipline
Decisiveness |
Criminality
Weakness |
Zhao Yun | Light in the Dark | +4 morale when defending (FW) | 20 Expertise
30 Resolve 10 Instinct |
Bravery | |
Zhao Zhong | Imperial Mother | +10% income from industry (FW) | 5 Expertise
10 Resolve 15 Cunning |
||
Zheng Jiang | Bandit Queen | -25% income from family estates (FW)
+100 Faction Support (FW) +15% damage for all forces when attacking (FW) +50% income from tributaries (FW) |
20 Resolve
30 Instinct 10 Authority |
Criminality | Lawfulness |
Zhou Bi | Nominator of Worth | +5 Public Order (FW) | 15 Expertise
10 Cunning 5 Authority |
||
Zhou Tai | Reformed Brigand | +1 Resilience
+10% armour for all shock cavalry (FW) |
5 Expertise
10 Resolve 15 Instinct |
Duty | |
Zhou Xin | Frontline General | +10 charge bonus for shock cavalry (FW) | 5 Expertise
15 Resolve 10 Cunning |
||
Zhou Yu | Melodic Strategist | +1 Resilience
-10% Retinue Upkeep (FW) +4 morale when defending (FW) |
30 Expertise
20 Cunning 10 Authority |
Intelligence
Flexibility |
|
Zhu Fu | Inconstant Administrator | +10% Character Experience (FW) | 10 Resolve
15 Cunning 10 Authority |
||
Zhuge Jin | Bookish Scholar | +5% income from all sources (FW) | 10 Resolve
5 Cunning 15 authority |
Education
Intelligence |
|
Zhuge Liang | Sleeping Dragon | +10% campaign movement range (FW)
+15 military supplies in enemy territory (FW) |
15 Expertise
40 Cunning 25 Authority |
Intelligence
Physical Ability |
|
Zong Yuan | Auxiliary Leader | -15% upkeep for cavalry (FW) | 15 Cunning
10 Instinct 5 Authority |
Generic Backgrounds[]
Sentinel | Champion | Commander | Vanguard | Strategist |
---|---|---|---|---|
|
|
|
|
|
Characters Type | Background | Unique Bonus | Attribute Bonus | Accepts | Resents |
---|---|---|---|---|---|
Sentinel | Agent | Assignment: Black Market Investigation
+10 maximum cover when spying |
10 Expertise
5 Cunning |
Caution
Patience |
Intimidation |
Clerk | -2 construction time (FW) | 5 Expertise
5 Resolve 5 Authority |
Intelligence | Superstition | |
Fugitive Officer | -10% Recruitment Cost (army) | 10 Expertise
5 Authority |
Criminality | Lawfulness | |
Guard | +4 morale when defending (FW) | 5 Expertise
5 Instinct 5 Authority |
Perceptiveness
Caution |
||
Lookout | +10 undercover network cost for spies (FW) | 5 Expertise
5 Resolve 5 Instinct |
Perceptiveness
Caution |
||
Saboteur | +1 building conversion time (local commandery) | 10 Expertise
5 Cunning |
Criminality | Lawfulness | |
Tax Collector | +15% income from industry (FW) | 10 Expertise
5 Cunning |
Greed | Charity | |
Thief | -2 Military Supplies (enemy armies in local commandery)
+2 Military Supplies (army) |
10 Expertise
5 Cunning |
Criminality | Lawfulness | |
Trader | +15% Trade Influence (FW)
Assignment: Surplus Markets |
5 Expertise
5 Cunning 5 Authority |
Intelligence
Flexibility |
||
Tribal Exile | +10% speed for shock cavalry (OR) | 10 Expertise
5 Resolve |
Sociability | ||
Champion | Bandit | +15% chance of ambushing (FW) | 5 Resolve
5 Instinct 5 Authority |
Caution
Patience |
Intimidation |
Brute | +10% General's Health
+10% Melee Damage |
10 Resolve
-15 Cunning 0 Instinct |
Criminality | Lawfulness | |
Enforcer | Reduced desire for higher office | 5 Expertise
5 Resolve 5 Authority |
Criminality | Lawfulness | |
Farmer | 20%+ Food Production (FW)
Assignment: Agricultural Development |
10 Resolve
5 Authority |
Honour | Ambition
Vanity | |
Filial & Pious | +4 Reserves (FW) | 5 Expertise
5 Resolve 5 Cunning |
Honour | Criminality
Cruelty | |
Labourer | -1 Construction Time (CW) | 10 Resolve
5 Instinct |
Physical Strength | Weakness | |
Local Hero | +3 Public Order (local commandery)
+2 Morale (army) |
10 Resolve
5 Authority |
Kindness
Charity |
Cruelty | |
Militia Veteran | Enables: Disciplined | 5 Resolve
5 Instinct 5 Authority |
Discipline | Criminality
Carelessness Impulsiveness | |
Poacher | +1 Food Production | 5 Resolve
10 Cunning |
Criminality | Lawfulness | |
Village Chief | +10% income from peasantry (FW)
Assignment: Surplus Distribution |
5 Resolve
5 Cunning 5 Authority |
Sociability
Zeal |
||
Wanderer | +2 starting rank for polearm infantry and shock cavalry (FW) | 10 Resolve
5 Instinct |
Flexibility | ||
Commander | Charlatan | +3 cover gain per turn when spying | 15 Authority | Criminality | Lawfulness |
Demagogue | +5 Public Order (CW) | 5 Cunning
10 Authority |
Sociability | Zeal | |
Disgraced Noble | Increased desire for higher office
-10% Recruitment Cost (CW) |
15 Authority | Arrogance | ||
Magistrate | +5% income from all sources (FW) | 5 Expertise
5 Cunning 5 Authority |
Ambition
Intelligence |
||
Officer | +3 Morale (FW) | 5 Instinct
10 Authority |
Duty | ||
Outsider | -5% Corruption (FW) | 5 Cunning
10 Authority |
Sociability | ||
Peacekeeper | +4 Public Order (FW)
Assignment: Public Appeasement |
5 Resolve
10 Authority |
Kindness
Diplomacy |
War | |
Preacher | Assignment: Exercise Government Authority
+10 maximum cover when spying |
5 Expertise
5 Cunning 5 Authority |
Discipline | Gluttony
Vanity Drunkenness | |
Ringleader | -1 Mustering Turns (army)
+3% Replenishment (army) |
15 authority | Criminality | Lawfulness | |
Scout | +50 commandery line-of-sight (FW) | 5 Resolve
5 Instinct 5 Authority |
Caution | Zeal
Carelessness | |
Vanguard | Avenger | -3 morale (enemy armies in local commandery) | 10 Resolve
5 Instinct |
Intimidation
War |
Diplomacy |
Escaped Convict | +25% chance of evading capture post-battle | 10 Expertise
5 Instinct |
Criminality | Lawfulness | |
Guerrilla | Assignment: Organise Guerillas
+10 maximum cover when spying |
5 Expertise
5 Cunning 5 Instinct |
War | Discipline
Power | |
Hunter | +5 military supplies in enemy territory (FW) | 5 Resolve
10 Instinct |
Flexibility
Physical Ability |
||
Inspector | -1 mustering turns (FW) | 5 Resolve
5 Instinct 5 Authority |
Perceptiveness | ||
Militant | +10 charge bonus for shock calvary (FW)
Assignment: Military Requisition |
5 Cunning
5 Instinct 5 Authority |
Intimidation
War |
Diplomacy | |
Murderer | Enables: Scare | 15 instinct | Criminality | Lawfulness | |
Partisan | +10 Military Supplies (FW) | 5 Expertise
5 Cunning 5 Instinct |
Honour
Diplomacy |
||
Pillager | +25% Post-Battle Loot (CG) | 10 Expertise
5 Instinct |
Criminality | Lawfulness | |
Town Drunk | Enables: Immune to Scaring | 10 Resolve
-10 Cunning 10 Instinct -10 Authority |
Drunkness | ||
Warrior | +4 morale when attacking (FW) | 10 Instinct
5 Authority |
Bravery | ||
Strategist | Academic | +10% Character Experience (FW) | 5 Resolve
5 Cunning 5 Authority |
Education
Intelligence |
|
Advisor | +10% Character Experience (FW) | 10 Cunning
5 Authority |
Patience
Intelligence |
||
Embezzler | -15% income from all sources (local commandery)
+5% Corruption (CW) |
10 Expertise
5 Cunning |
Criminality | Lawfulness | |
Magician | +3 Public Order (local commandery)
+2 Morale (army) |
10 Cunning
5 Authority |
Superstition
Caution |
||
Manipulator | Assignment: Counter-espionage
+10 maximum cover when spying |
5 Expertise
10 Cunning |
Honour
Trustworthiness | ||
Mastermind | +2 cover gain per turn when spying | 15 Cunning | Criminality | Lawfulness | |
Mediator | +10% income from commerce (FW) | 5 Expertise
10 Cunning |
Sociability
Diplomacy |
||
Rogue | +10 maximum cover when spying | 5 Expertise
10 Cunning |
Criminality | Lawfulness | |
Savant | +10% income from commerce (FW) | 5 Resolve
5 Cunning 5 Instinct |
Intelligence
Physical Ability |
||
Tactician | +1 starting rank for all recruits (FW)
Assignment: Increased Provisions |
5 Cunning
5 Instinct 5 Authority |
Perceptiveness
Intelligence |
Nanman Backgrounds[]
Type | Rank | Title | Ability | Scope |
common earth 1 | 1 | Novice Commander | 10 authority | character_to_character_own |
common earth 1 | 1 | Novice Commander | 5 instinct | character_to_character_own |
common earth 1 | 1 | Novice Commander | Ability: Blow for Blow | character_to_character_own |
common earth 1 | 1 | Novice Commander | Enables: Encourage | character_to_character_own |
common earth 1 | 1 | Novice Commander | Unlocks assignment: Exercise Government Authority | character_to_character_own |
common earth 1 | 2 | Capable Commander | 10 authority | character_to_character_own |
common earth 1 | 2 | Capable Commander | 5 instinct | character_to_character_own |
common earth 1 | 2 | Capable Commander | Ability: Blow for Blow | character_to_character_own |
common earth 1 | 2 | Capable Commander | Ability: Crippling Blow | character_to_character_own |
common earth 1 | 2 | Capable Commander | Enables: Encourage | character_to_character_own |
common earth 1 | 2 | Capable Commander | Unlocks assignment: Exercise Government Authority | character_to_character_own |
common earth 1 | 3 | Adept Commander | 10 authority | character_to_character_own |
common earth 1 | 3 | Adept Commander | 5 instinct | character_to_character_own |
common earth 1 | 3 | Adept Commander | Ability: Blood Price | character_to_character_own |
common earth 1 | 3 | Adept Commander | Ability: Blow for Blow | character_to_character_own |
common earth 1 | 3 | Adept Commander | Ability: Crippling Blow | character_to_character_own |
common earth 1 | 3 | Adept Commander | Enables: Encourage | character_to_character_own |
common earth 1 | 3 | Adept Commander | Unlocks assignment: Exercise Government Authority | character_to_character_own |
common earth 2 | 1 | Fledgling Administrator | 1 available assignments | character_minister_to_faction |
common earth 2 | 1 | Fledgling Administrator | 10 authority | character_to_character_own |
common earth 2 | 1 | Fledgling Administrator | 5 expertise | character_to_character_own |
common earth 2 | 1 | Fledgling Administrator | 5 satisfaction | character_to_character_own_forcewide |
common earth 2 | 1 | Fledgling Administrator | Ability: Southern Wrath | character_to_character_own |
common earth 2 | 2 | Competent Administrator | 1 available assignments | character_minister_to_faction |
common earth 2 | 2 | Competent Administrator | 10 authority | character_to_character_own |
common earth 2 | 2 | Competent Administrator | 5 expertise | character_to_character_own |
common earth 2 | 2 | Competent Administrator | 5 satisfaction | character_to_character_own_forcewide |
common earth 2 | 2 | Competent Administrator | Ability: Defiant Cry | character_to_character_own |
common earth 2 | 2 | Competent Administrator | Ability: Southern Wrath | character_to_character_own |
common earth 2 | 3 | Seasoned Administrator | 1 available assignments | character_minister_to_faction |
common earth 2 | 3 | Seasoned Administrator | 10 authority | character_to_character_own |
common earth 2 | 3 | Seasoned Administrator | 5 expertise | character_to_character_own |
common earth 2 | 3 | Seasoned Administrator | 5 satisfaction | character_to_character_own_forcewide |
common earth 2 | 3 | Seasoned Administrator | Ability: Defiant Cry | character_to_character_own |
common earth 2 | 3 | Seasoned Administrator | Ability: Desperate Rage | character_to_character_own |
common earth 2 | 3 | Seasoned Administrator | Ability: Southern Wrath | character_to_character_own |
common fire 1 | 1 | Beginner Coinmaster | 10 instinct | character_to_character_own |
common fire 1 | 1 | Beginner Coinmaster | 15% income from commerce | character_to_region_own_provincewide_when_governor |
common fire 1 | 1 | Beginner Coinmaster | 5 resolve | character_to_character_own |
common fire 1 | 1 | Beginner Coinmaster | Ability: Rending Strike | character_to_character_own |
common fire 1 | 1 | Beginner Coinmaster | Unlocks assignment: Organise Guerrilla | character_to_character_own |
common fire 1 | 2 | Versed Coinmaster | 10 instinct | character_to_character_own |
common fire 1 | 2 | Versed Coinmaster | 15% income from commerce | character_to_region_own_provincewide_when_governor |
common fire 1 | 2 | Versed Coinmaster | 5 resolve | character_to_character_own |
common fire 1 | 2 | Versed Coinmaster | Ability: Rending Strike | character_to_character_own |
common fire 1 | 2 | Versed Coinmaster | Ability: Subdue | character_to_character_own |
common fire 1 | 2 | Versed Coinmaster | Unlocks assignment: Organise Guerrilla | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | 10 instinct | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | 15% income from commerce | character_to_region_own_provincewide_when_governor |
common fire 1 | 3 | Scrupulous Coinmaster | 5 resolve | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | Ability: Fury | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | Ability: Rending Strike | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | Ability: Subdue | character_to_character_own |
common fire 1 | 3 | Scrupulous Coinmaster | Unlocks assignment: Organise Guerrilla | character_to_character_own |
common fire 2 | 1 | Fresh Tamer | 10 instinct | character_to_character_own |
common fire 2 | 1 | Fresh Tamer | -15% upkeep for animal units | character_minister_to_faction |
common fire 2 | 1 | Fresh Tamer | 5 authority | character_to_character_own |
common fire 2 | 1 | Fresh Tamer | Ability: Blow for Blow | character_to_character_own |
common fire 2 | 1 | Fresh Tamer | Enables: Scare | character_to_character_own |
common fire 2 | 2 | Professional Tamer | 10 instinct | character_to_character_own |
common fire 2 | 2 | Professional Tamer | -15% upkeep for animal units | character_minister_to_faction |
common fire 2 | 2 | Professional Tamer | 5 authority | character_to_character_own |
common fire 2 | 2 | Professional Tamer | Ability: Blow for Blow | character_to_character_own |
common fire 2 | 2 | Professional Tamer | Ability: Crippling Blow | character_to_character_own |
common fire 2 | 2 | Professional Tamer | Enables: Scare | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | 10 instinct | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | -15% upkeep for animal units | character_minister_to_faction |
common fire 2 | 3 | Fearsome Tamer | 5 authority | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | Ability: Blow for Blow | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | Ability: Crippling Blow | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | Ability: Nature's Protection | character_to_character_own |
common fire 2 | 3 | Fearsome Tamer | Enables: Scare | character_to_character_own |
common metal 1 | 1 | Amateur General | 10 expertise | character_to_character_own |
common metal 1 | 1 | Amateur General | 10% melee armour-piercing damage | character_to_force_own |
common metal 1 | 1 | Amateur General | 5 authority | character_to_character_own |
common metal 1 | 1 | Amateur General | Ability: Southern Wrath | character_to_character_own |
common metal 1 | 1 | Amateur General | Unlocks assignment: Black Market Investigation | character_to_character_own |
common metal 1 | 2 | Professional General | 10 expertise | character_to_character_own |
common metal 1 | 2 | Professional General | 10% melee armour-piercing damage | character_to_force_own |
common metal 1 | 2 | Professional General | 5 authority | character_to_character_own |
common metal 1 | 2 | Professional General | Ability: Defiant Cry | character_to_character_own |
common metal 1 | 2 | Professional General | Ability: Southern Wrath | character_to_character_own |
common metal 1 | 2 | Professional General | Unlocks assignment: Black Market Investigation | character_to_character_own |
common metal 1 | 3 | Brutal General | 10 expertise | character_to_character_own |
common metal 1 | 3 | Brutal General | 10% melee armour-piercing damage | character_to_force_own |
common metal 1 | 3 | Brutal General | 5 authority | character_to_character_own |
common metal 1 | 3 | Brutal General | Ability: Blood Price | character_to_character_own |
common metal 1 | 3 | Brutal General | Ability: Defiant Cry | character_to_character_own |
common metal 1 | 3 | Brutal General | Ability: Southern Wrath | character_to_character_own |
common metal 1 | 3 | Brutal General | Unlocks assignment: Black Market Investigation | character_to_character_own |
common metal 2 | 1 | Newcomer Warrior | 10 expertise | character_to_character_own |
common metal 2 | 1 | Newcomer Warrior | 40% melee attack rate | character_to_character_own |
common metal 2 | 1 | Newcomer Warrior | 5 cunning | character_to_character_own |
common metal 2 | 1 | Newcomer Warrior | Ability: Rending Strike | character_to_character_own |
common metal 2 | 1 | Newcomer Warrior | Enables: Immune to Scaring | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | 10 expertise | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | 40% melee attack rate | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | 5 cunning | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | Ability: Rending Strike | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | Ability: Subdue | character_to_character_own |
common metal 2 | 2 | Skilled Warrior | Enables: Immune to Scaring | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | 10 expertise | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | 40% melee attack rate | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | 5 cunning | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | Ability: Desperate Rage | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | Ability: Rending Strike | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | Ability: Subdue | character_to_character_own |
common metal 2 | 3 | Extraordinary Warrior | Enables: Immune to Scaring | character_to_character_own |
common water 1 | 1 | Sneaky Chief | 10 cunning | character_to_character_own |
common water 1 | 1 | Sneaky Chief | 25% chance of ambushing | character_to_force_own |
common water 1 | 1 | Sneaky Chief | 5 expertise | character_to_character_own |
common water 1 | 1 | Sneaky Chief | Ability: Blow for Blow | character_to_character_own |
common water 1 | 1 | Sneaky Chief | Unlocks assignment: Counter-espionage | character_to_character_own |
common water 1 | 2 | Cunning Chief | 10 cunning | character_to_character_own |
common water 1 | 2 | Cunning Chief | 25% chance of ambushing | character_to_force_own |
common water 1 | 2 | Cunning Chief | 5 expertise | character_to_character_own |
common water 1 | 2 | Cunning Chief | Ability: Blow for Blow | character_to_character_own |
common water 1 | 2 | Cunning Chief | Ability: Crippling Blow | character_to_character_own |
common water 1 | 2 | Cunning Chief | Unlocks assignment: Counter-espionage | character_to_character_own |
common water 1 | 3 | Insidious Chief | 10 cunning | character_to_character_own |
common water 1 | 3 | Insidious Chief | 25% chance of ambushing | character_to_force_own |
common water 1 | 3 | Insidious Chief | 5 expertise | character_to_character_own |
common water 1 | 3 | Insidious Chief | Ability: Blow for Blow | character_to_character_own |
common water 1 | 3 | Insidious Chief | Ability: Crippling Blow | character_to_character_own |
common water 1 | 3 | Insidious Chief | Ability: Fury | character_to_character_own |
common water 1 | 3 | Insidious Chief | Unlocks assignment: Counter-espionage | character_to_character_own |
common water 2 | 1 | Untested Official | 10 cunning | character_to_character_own |
common water 2 | 1 | Untested Official | -25% character salary | character_to_character_own |
common water 2 | 1 | Untested Official | 5 resolve | character_to_character_own |
common water 2 | 1 | Untested Official | -5% character salary | character_minister_to_character_factionwide |
common water 2 | 1 | Untested Official | Ability: Southern Wrath | character_to_character_own |
common water 2 | 2 | Accommodating Official | 10 cunning | character_to_character_own |
common water 2 | 2 | Accommodating Official | -25% character salary | character_to_character_own |
common water 2 | 2 | Accommodating Official | 5 resolve | character_to_character_own |
common water 2 | 2 | Accommodating Official | -5% character salary | character_minister_to_character_factionwide |
common water 2 | 2 | Accommodating Official | Ability: Defiant Cry | character_to_character_own |
common water 2 | 2 | Accommodating Official | Ability: Southern Wrath | character_to_character_own |
common water 2 | 3 | Magnanimous Official | 10 cunning | character_to_character_own |
common water 2 | 3 | Magnanimous Official | -25% character salary | character_to_character_own |
common water 2 | 3 | Magnanimous Official | 5 resolve | character_to_character_own |
common water 2 | 3 | Magnanimous Official | -5% character salary | character_minister_to_character_factionwide |
common water 2 | 3 | Magnanimous Official | Ability: Defiant Cry | character_to_character_own |
common water 2 | 3 | Magnanimous Official | Ability: Nature's Protection | character_to_character_own |
common water 2 | 3 | Magnanimous Official | Ability: Southern Wrath | character_to_character_own |
common wood 1 | 1 | Thrifty Leader | 10 resolve | character_to_character_own |
common wood 1 | 1 | Thrifty Leader | 5 cunning | character_to_character_own |
common wood 1 | 1 | Thrifty Leader | 5 food production | character_minister_to_faction |
common wood 1 | 1 | Thrifty Leader | Ability: Rending Strike | character_to_character_own |
common wood 1 | 1 | Thrifty Leader | Unlocks assignment: Agricultural Development | character_to_character_own |
common wood 1 | 2 | Resourceful Leader | 10 resolve | character_to_character_own |
common wood 1 | 2 | Resourceful Leader | 5 cunning | character_to_character_own |
common wood 1 | 2 | Resourceful Leader | 5 food production | character_minister_to_faction |
common wood 1 | 2 | Resourceful Leader | Ability: Rending Strike | character_to_character_own |
common wood 1 | 2 | Resourceful Leader | Ability: Subdue | character_to_character_own |
common wood 1 | 2 | Resourceful Leader | Unlocks assignment: Agricultural Development | character_to_character_own |
common wood 1 | 3 | Providing Leader | 10 resolve | character_to_character_own |
common wood 1 | 3 | Providing Leader | 5 cunning | character_to_character_own |
common wood 1 | 3 | Providing Leader | 5 food production | character_minister_to_faction |
common wood 1 | 3 | Providing Leader | Ability: Blood Price | character_to_character_own |
common wood 1 | 3 | Providing Leader | Ability: Rending Strike | character_to_character_own |
common wood 1 | 3 | Providing Leader | Ability: Subdue | character_to_character_own |
common wood 1 | 3 | Providing Leader | Unlocks assignment: Agricultural Development | character_to_character_own |
common wood 2 | 1 | Untried Bureaucrat | 10 resolve | character_to_character_own |
common wood 2 | 1 | Untried Bureaucrat | 15% income from peasantry | character_minister_to_region_factionwide |
common wood 2 | 1 | Untried Bureaucrat | 5 instinct | character_to_character_own |
common wood 2 | 1 | Untried Bureaucrat | 5 population growth | character_to_region_own_provincewide_when_governor |
common wood 2 | 1 | Untried Bureaucrat | Ability: Blow for Blow | character_to_character_own |
common wood 2 | 2 | Practiced Bureaucrat | 10 resolve | character_to_character_own |
common wood 2 | 2 | Practiced Bureaucrat | 15% income from peasantry | character_minister_to_region_factionwide |
common wood 2 | 2 | Practiced Bureaucrat | 5 instinct | character_to_character_own |
common wood 2 | 2 | Practiced Bureaucrat | 5 population growth | character_to_region_own_provincewide_when_governor |
common wood 2 | 2 | Practiced Bureaucrat | Ability: Blow for Blow | character_to_character_own |
common wood 2 | 2 | Practiced Bureaucrat | Ability: Crippling Blow | character_to_character_own |
common wood 2 | 3 | Economical Bureaucrat | 10 resolve | character_to_character_own |
common wood 2 | 3 | Economical Bureaucrat | 15% income from peasantry | character_minister_to_region_factionwide |
common wood 2 | 3 | Economical Bureaucrat | 5 instinct | character_to_character_own |
common wood 2 | 3 | Economical Bureaucrat | 5 population growth | character_to_region_own_provincewide_when_governor |
common wood 2 | 3 | Economical Bureaucrat | Ability: Blow for Blow | character_to_character_own |
common wood 2 | 3 | Economical Bureaucrat | Ability: Crippling Blow | character_to_character_own |
common wood 2 | 3 | Economical Bureaucrat | Ability: Desperate Rage | character_to_character_own |
exceptional earth 1 | 1 | Basic Steward | 10 expertise | character_to_character_own |
exceptional earth 1 | 1 | Basic Steward | 10 instinct | character_to_character_own |
exceptional earth 1 | 1 | Basic Steward | -25% building upkeep | character_to_region_own_provincewide_when_governor |
exceptional earth 1 | 1 | Basic Steward | 30 authority | character_to_character_own |
exceptional earth 1 | 1 | Basic Steward | 5 morale | character_to_character_own_forcewide |
exceptional earth 1 | 1 | Basic Steward | Ability: Southern Wrath | character_to_character_own |
exceptional earth 2 | 2 | Experienced Steward | 10 expertise | character_to_character_own |
exceptional earth 2 | 2 | Experienced Steward | 10 instinct | character_to_character_own |
exceptional earth 2 | 2 | Experienced Steward | -25% building upkeep | character_to_region_own_provincewide_when_governor |
exceptional earth 2 | 2 | Experienced Steward | 30 authority | character_to_character_own |
exceptional earth 2 | 2 | Experienced Steward | 5 morale | character_to_character_own_forcewide |
exceptional earth 2 | 2 | Experienced Steward | Ability: Defiant Cry | character_to_character_own |
exceptional earth 2 | 2 | Experienced Steward | Ability: Southern Wrath | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | 10 expertise | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | 10 instinct | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | -25% building upkeep | character_to_region_own_provincewide_when_governor |
exceptional earth 3 | 3 | Veteran Steward | 30 authority | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | 5 morale | character_to_character_own_forcewide |
exceptional earth 3 | 3 | Veteran Steward | Ability: Defiant Cry | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | Ability: Fury | character_to_character_own |
exceptional earth 3 | 3 | Veteran Steward | Ability: Southern Wrath | character_to_character_own |
exceptional fire 1 | 1 | Novice Chieftain | 1 available armies | character_to_faction |
exceptional fire 1 | 1 | Novice Chieftain | 10 authority | character_to_character_own |
exceptional fire 1 | 1 | Novice Chieftain | 10 resolve | character_to_character_own |
exceptional fire 1 | 1 | Novice Chieftain | 30 instinct | character_to_character_own |
exceptional fire 1 | 1 | Novice Chieftain | Ability: Rending Strike | character_to_character_own |
exceptional fire 1 | 1 | Novice Chieftain | Enables: Mighty Knockback | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | 1 available armies | character_to_faction |
exceptional fire 2 | 2 | Skilled Chieftain | 10 authority | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | 10 resolve | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | 30 instinct | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | Ability: Rending Strike | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | Ability: Subdue | character_to_character_own |
exceptional fire 2 | 2 | Skilled Chieftain | Enables: Mighty Knockback | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | 1 available armies | character_to_faction |
exceptional fire 3 | 3 | Powerful Chieftain | 10 authority | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | 10 resolve | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | 30 instinct | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | Ability: Nature's Protection | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | Ability: Rending Strike | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | Ability: Subdue | character_to_character_own |
exceptional fire 3 | 3 | Powerful Chieftain | Enables: Mighty Knockback | character_to_character_own |
exceptional metal 1 | 1 | Basic Bastion | 1 starting rank for all recruits | character_minister_to_character_factionwide |
exceptional metal 1 | 1 | Basic Bastion | 10 authority | character_to_character_own |
exceptional metal 1 | 1 | Basic Bastion | 10 cunning | character_to_character_own |
exceptional metal 1 | 1 | Basic Bastion | 30 expertise | character_to_character_own |
exceptional metal 1 | 1 | Basic Bastion | Ability: Blow for Blow | character_to_character_own |
exceptional metal 1 | 1 | Basic Bastion | Enables: Charge Negate | character_to_military_force_retinue_own |
exceptional metal 2 | 2 | Resilient Bastion | 1 starting rank for all recruits | character_minister_to_character_factionwide |
exceptional metal 2 | 2 | Resilient Bastion | 10 authority | character_to_character_own |
exceptional metal 2 | 2 | Resilient Bastion | 10 cunning | character_to_character_own |
exceptional metal 2 | 2 | Resilient Bastion | 30 expertise | character_to_character_own |
exceptional metal 2 | 2 | Resilient Bastion | Ability: Blow for Blow | character_to_character_own |
exceptional metal 2 | 2 | Resilient Bastion | Ability: Crippling Blow | character_to_character_own |
exceptional metal 2 | 2 | Resilient Bastion | Enables: Charge Negate | character_to_military_force_retinue_own |
exceptional metal 3 | 3 | Expert Bastion | 1 starting rank for all recruits | character_minister_to_character_factionwide |
exceptional metal 3 | 3 | Expert Bastion | 10 authority | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | 10 cunning | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | 30 expertise | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | Ability: Blood Price | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | Ability: Blow for Blow | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | Ability: Crippling Blow | character_to_character_own |
exceptional metal 3 | 3 | Expert Bastion | Enables: Charge Negate | character_to_military_force_retinue_own |
exceptional water 1 | 1 | Initiate Commander | 10 expertise | character_to_character_own |
exceptional water 1 | 1 | Initiate Commander | 10 resolve | character_to_character_own |
exceptional water 1 | 1 | Initiate Commander | 30 cunning | character_to_character_own |
exceptional water 1 | 1 | Initiate Commander | Ability: Southern Wrath | character_to_character_own |
exceptional water 1 | 1 | Initiate Commander | Enables: Guerrilla Deployment | character_to_military_force_retinue_own |
exceptional water 1 | 1 | Initiate Commander | Enables: Night Battles | character_to_character_own_forcewide |
exceptional water 2 | 2 | Guileful Commander | 10 expertise | character_to_character_own |
exceptional water 2 | 2 | Guileful Commander | 10 resolve | character_to_character_own |
exceptional water 2 | 2 | Guileful Commander | 30 cunning | character_to_character_own |
exceptional water 2 | 2 | Guileful Commander | Ability: Defiant Cry | character_to_character_own |
exceptional water 2 | 2 | Guileful Commander | Ability: Southern Wrath | character_to_character_own |
exceptional water 2 | 2 | Guileful Commander | Enables: Guerrilla Deployment | character_to_military_force_retinue_own |
exceptional water 2 | 2 | Guileful Commander | Enables: Night Battles | character_to_character_own_forcewide |
exceptional water 3 | 3 | Artful Commander | 10 expertise | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | 10 resolve | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | 30 cunning | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | Ability: Defiant Cry | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | Ability: Desperate Rage | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | Ability: Southern Wrath | character_to_character_own |
exceptional water 3 | 3 | Artful Commander | Enables: Guerrilla Deployment | character_to_military_force_retinue_own |
exceptional water 3 | 3 | Artful Commander | Enables: Night Battles | character_to_character_own_forcewide |
exceptional wood 1 | 1 | Eager Leader | 10 cunning | character_to_character_own |
exceptional wood 1 | 1 | Eager Leader | 10 instinct | character_to_character_own |
exceptional wood 1 | 1 | Eager Leader | 25% chance of capturing enemy officers post-battle | character_to_character_own |
exceptional wood 1 | 1 | Eager Leader | -25% fatigue rate | character_to_force_own |
exceptional wood 1 | 1 | Eager Leader | 30 resolve | character_to_character_own |
exceptional wood 1 | 1 | Eager Leader | 5 population growth | character_minister_to_region_factionwide |
exceptional wood 1 | 1 | Eager Leader | Ability: Rending Strike | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | 10 cunning | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | 10 instinct | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | 25% chance of capturing enemy officers post-battle | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | -25% fatigue rate | character_to_force_own |
exceptional wood 2 | 2 | Resolute Leader | 30 resolve | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | 5 population growth | character_minister_to_region_factionwide |
exceptional wood 2 | 2 | Resolute Leader | Ability: Rending Strike | character_to_character_own |
exceptional wood 2 | 2 | Resolute Leader | Ability: Subdue | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | 10 cunning | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | 10 instinct | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | 25% chance of capturing enemy officers post-battle | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | -25% fatigue rate | character_to_force_own |
exceptional wood 3 | 3 | Masterful Leader | 30 resolve | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | 5 population growth | character_minister_to_region_factionwide |
exceptional wood 3 | 3 | Masterful Leader | Ability: Fury | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | Ability: Rending Strike | character_to_character_own |
exceptional wood 3 | 3 | Masterful Leader | Ability: Subdue | character_to_character_own |
rare earth 1 | 1 | Apprentice Executive | 10 instinct | character_to_character_own |
rare earth 1 | 1 | Apprentice Executive | 20 authority | character_to_character_own |
rare earth 1 | 1 | Apprentice Executive | 25% chance of avoiding ambush | character_to_force_own |
rare earth 1 | 1 | Apprentice Executive | 5 {{tr:public_order}} | character_to_province_own_when_governor |
rare earth 1 | 1 | Apprentice Executive | Ability: Blow for Blow | character_to_character_own |
rare earth 2 | 2 | Tested Executive | 10 instinct | character_to_character_own |
rare earth 2 | 2 | Tested Executive | 20 authority | character_to_character_own |
rare earth 2 | 2 | Tested Executive | 25% chance of avoiding ambush | character_to_force_own |
rare earth 2 | 2 | Tested Executive | 5 {{tr:public_order}} | character_to_province_own_when_governor |
rare earth 2 | 2 | Tested Executive | Ability: Blow for Blow | character_to_character_own |
rare earth 2 | 2 | Tested Executive | Ability: Crippling Blow | character_to_character_own |
rare earth 3 | 3 | Superior Executive | 10 instinct | character_to_character_own |
rare earth 3 | 3 | Superior Executive | 20 authority | character_to_character_own |
rare earth 3 | 3 | Superior Executive | 25% chance of avoiding ambush | character_to_force_own |
rare earth 3 | 3 | Superior Executive | 5 {{tr:public_order}} | character_to_province_own_when_governor |
rare earth 3 | 3 | Superior Executive | Ability: Blow for Blow | character_to_character_own |
rare earth 3 | 3 | Superior Executive | Ability: Crippling Blow | character_to_character_own |
rare earth 3 | 3 | Superior Executive | Ability: Nature's Protection | character_to_character_own |
rare fire 1 | 1 | Reckless Vanguard | 10 resolve | character_to_character_own |
rare fire 1 | 1 | Reckless Vanguard | 10% campaign movement range | character_minister_to_force_factionwide |
rare fire 1 | 1 | Reckless Vanguard | 20 instinct | character_to_character_own |
rare fire 1 | 1 | Reckless Vanguard | 25 charge bonus | character_to_military_force_retinue_own |
rare fire 1 | 1 | Reckless Vanguard | Ability: Southern Wrath | character_to_character_own |
rare fire 2 | 2 | Energetic Vanguard | 10 resolve | character_to_character_own |
rare fire 2 | 2 | Energetic Vanguard | 10% campaign movement range | character_minister_to_force_factionwide |
rare fire 2 | 2 | Energetic Vanguard | 20 instinct | character_to_character_own |
rare fire 2 | 2 | Energetic Vanguard | 25 charge bonus | character_to_military_force_retinue_own |
rare fire 2 | 2 | Energetic Vanguard | Ability: Defiant Cry | character_to_character_own |
rare fire 2 | 2 | Energetic Vanguard | Ability: Southern Wrath | character_to_character_own |
rare fire 3 | 3 | Ruthless Vanguard | 10 resolve | character_to_character_own |
rare fire 3 | 3 | Ruthless Vanguard | 10% campaign movement range | character_minister_to_force_factionwide |
rare fire 3 | 3 | Ruthless Vanguard | 20 instinct | character_to_character_own |
rare fire 3 | 3 | Ruthless Vanguard | 25 charge bonus | character_to_military_force_retinue_own |
rare fire 3 | 3 | Ruthless Vanguard | Ability: Blood Price | character_to_character_own |
rare fire 3 | 3 | Ruthless Vanguard | Ability: Defiant Cry | character_to_character_own |
rare fire 3 | 3 | Ruthless Vanguard | Ability: Southern Wrath | character_to_character_own |
rare metal 1 | 1 | Untried Strategist | 10 authority | character_to_character_own |
rare metal 1 | 1 | Untried Strategist | 15% attack rate for ranged units | character_to_military_force_retinue_own |
rare metal 1 | 1 | Untried Strategist | 20 expertise | character_to_character_own |
rare metal 1 | 1 | Untried Strategist | Ability: Rending Strike | character_to_character_own |
rare metal 1 | 1 | Untried Strategist | Enables: Immune to Fear & Terror | character_to_military_force_retinue_own |
rare metal 2 | 2 | Prepared Strategist | 10 authority | character_to_character_own |
rare metal 2 | 2 | Prepared Strategist | 15% attack rate for ranged units | character_to_military_force_retinue_own |
rare metal 2 | 2 | Prepared Strategist | 20 expertise | character_to_character_own |
rare metal 2 | 2 | Prepared Strategist | Ability: Rending Strike | character_to_character_own |
rare metal 2 | 2 | Prepared Strategist | Ability: Subdue | character_to_character_own |
rare metal 2 | 2 | Prepared Strategist | Enables: Immune to Fear & Terror | character_to_military_force_retinue_own |
rare metal 3 | 3 | Merciless Strategist | 10 authority | character_to_character_own |
rare metal 3 | 3 | Merciless Strategist | 15% attack rate for ranged units | character_to_military_force_retinue_own |
rare metal 3 | 3 | Merciless Strategist | 20 expertise | character_to_character_own |
rare metal 3 | 3 | Merciless Strategist | Ability: Desperate Rage | character_to_character_own |
rare metal 3 | 3 | Merciless Strategist | Ability: Rending Strike | character_to_character_own |
rare metal 3 | 3 | Merciless Strategist | Ability: Subdue | character_to_character_own |
rare metal 3 | 3 | Merciless Strategist | Enables: Immune to Fear & Terror | character_to_military_force_retinue_own |
rare water 1 | 1 | Novice Captain | -1 mustering turns | character_to_force_own |
rare water 1 | 1 | Novice Captain | -1 mustering turns | character_minister_to_force_factionwide |
rare water 1 | 1 | Novice Captain | 10 expertise | character_to_character_own |
rare water 1 | 1 | Novice Captain | 15% ranged damage | character_to_character_own_forcewide |
rare water 1 | 1 | Novice Captain | 20 cunning | character_to_character_own |
rare water 1 | 1 | Novice Captain | Ability: Blow for Blow | character_to_character_own |
rare water 2 | 2 | Efficient Captain | -1 mustering turns | character_to_force_own |
rare water 2 | 2 | Efficient Captain | -1 mustering turns | character_minister_to_force_factionwide |
rare water 2 | 2 | Efficient Captain | 10 expertise | character_to_character_own |
rare water 2 | 2 | Efficient Captain | 15% ranged damage | character_to_character_own_forcewide |
rare water 2 | 2 | Efficient Captain | 20 cunning | character_to_character_own |
rare water 2 | 2 | Efficient Captain | Ability: Blow for Blow | character_to_character_own |
rare water 2 | 2 | Efficient Captain | Ability: Crippling Blow | character_to_character_own |
rare water 3 | 3 | Unmatched Captain | -1 mustering turns | character_to_force_own |
rare water 3 | 3 | Unmatched Captain | -1 mustering turns | character_minister_to_force_factionwide |
rare water 3 | 3 | Unmatched Captain | 10 expertise | character_to_character_own |
rare water 3 | 3 | Unmatched Captain | 15% ranged damage | character_to_character_own_forcewide |
rare water 3 | 3 | Unmatched Captain | 20 cunning | character_to_character_own |
rare water 3 | 3 | Unmatched Captain | Ability: Blow for Blow | character_to_character_own |
rare water 3 | 3 | Unmatched Captain | Ability: Crippling Blow | character_to_character_own |
rare water 3 | 3 | Unmatched Captain | Ability: Fury | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | 10 cunning | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | 10% general's bodyguard size | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | 10% general's health | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | 20 resolve | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | 20% chance of evading capture post-battle | character_to_character_own |
rare wood 1 | 1 | Unbloodied Fighter | Ability: Southern Wrath | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | 10 cunning | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | 10% general's bodyguard size | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | 10% general's health | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | 20 resolve | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | 20% chance of evading capture post-battle | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | Ability: Defiant Cry | character_to_character_own |
rare wood 2 | 2 | Enduring Fighter | Ability: Southern Wrath | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | 10 cunning | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | 10% general's bodyguard size | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | 10% general's health | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | 20 resolve | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | 20% chance of evading capture post-battle | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | Ability: Defiant Cry | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | Ability: Nature's Protection | character_to_character_own |
rare wood 3 | 3 | Redoubtable Fighter | Ability: Southern Wrath | character_to_character_own |