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Camel Clibanarii are a type of melee cavalry in Total War: Attila.

Description[]

"Adorned in heavy, decorative armour, even a camel can look resplendent."

Camels have a number of advantages over horses: although notorious for their questionable temperament, they can be docile when handled correctly, and are generally less nervous. As desert creatures, camels also have greater stamina and can endure long periods without water. This offered a certain strategic flexibility to commanders, as long treks in arid conditions could then be undertaken. Also, when faced by conventional cavalry, the size and odour of camels caused horses to back away from fights. The invention of the north Arabian saddle in the 4th century BC made controlling them considerably easier and conveyed another advantage; the steady, elevated position of the saddle enabled an archer to scan the battlefield and pick off targets with some ease.

Strength and Weaknesses[]

  • Very High Health
  • Excellent Armour
  • Average Missile Block Chance

Base Stats[]

Camel Clibanarii
Unit
Number of Men: 80
Morale: 43
Bonus HP: 34
Melee Attack: 49
Melee Defense: 11
Charge Bonus: 49
Reload: 0
Ammunition: 0
Heavy Infantry
Human
Hit Points: 90
Mass: 150
Light Camel
Mount
Hit Points: 150
Mass: 600
Walk Speed: 18,5
Run Speed: 72,5
Charge Speed: 80
Charge Distance: 45

Weapons and Gear[]

Axe
Melee Weapon
Damage: 16
Armour Penetration Damage: 16
Bonus vs Infantry: 10
Bonus vs Cavalry: 0
Bonus vs Elephants: 0
Building damage: 0.1
Oval Shield
Shield
Melee Defence: 10
Armour: 30
Missile Block Chance: 40
Cuirass
Armour
Armour: 20

Abilities[]

Ability Attila Diamond Diamond
Target: Self Initial Recharge: 0
Active Time: N/A Recharge Time: N/A
The unit moves into a diamond-shaped attack formation.
Assemble (7s)
Form Diamond:
+15 Shield Defence
+50% Charge Speed
-100% Missile Block Chance
-10% Speed
Ability Attila Steady Steady
Target: Self Initial Recharge: 0
Active Time: 30 Recharge Time: 210
Improves the unit's ability to defend at the cost of their mobility.
Steady (30s):
+10 Missile Block Chance
+3 Morale
+15 Shield Defence
-25% Speed


Attributes[]

Ability Attila Hide (forest) Hide (forest)
This unit can hide in forests until enemy units get too close.
Ability Attila Resistant to Heat Resistant to Heat
This unit tires less quickly in the desert.
Ability Attila Scare (horses) Scare (horses)
This unit gives a morale penalty to enemy horses.
Total War: Attila Eastern Units
Melee Infantry Dailamite WarriorsElite Dailamite InfantryNaft ThrowersPersian BrigadeSogdian Warriors
Spear Infantry Armenian SpearsElite ImmortalsImmortalsPaighan BandPersian Levy
Missile Infantry Armenian SlingersKurdish ArchersKurdish JavelinmenPersian BowmenPersian BowsPersian HurlersPersian SkirmishersRoyal Persian Archers
Melee Cavalry Camel ClibanariiLakhmid ScoutsPersian Camel RaidersPersian Mounted WarriorsPersian NoblesPersian ScoutsSavaran SardarSogdian Camel RaidersSpahbed
Shock Cavaly Grivpanvar CataphractsGyan-AvsparPersian CataphractsPushtighban CataphractsSavaran Cataphracts
Missile Cavalry Elite Savaran CavalryPersian Camel ArchersPersian Mounted BowmenSavaran CavalryZhayedan Immortal Cavalry
Elephants Armoured Indian ElephantsIndian Elephants
Siege Artillery OnagerBastion OnagerLarge OnagerSassanid Large Onager
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