Campaign Map[]
The campaign map is divided into provinces. Every province has three settlements, one capital and two minor settlements. A settlement either belongs to a faction, or it is desolate.
Forces and Agents[]
The amount of forces and agents a faction can have depends on its imperium level.
Imperium Level | Threshold | Armies/Hordes | Navies | Priests | Spies | Champions | Governors |
---|---|---|---|---|---|---|---|
Insignificant | 0 | 2 | 1 | 1 | 1 | 1 | 1 |
Noteworthy | 10 | 4 | 2 | 1 | 1 | 1 | 2 |
Impressive | 20 | 6 | 3 | 2 | 2 | 2 | 3 |
Inspiring | 40 | 8 | 4 | 2 | 2 | 2 | 4 |
Intimidating | 80 | 10 | 5 | 3 | 3 | 3 | 5 |
Terrifying | 160 | 12 | 6 | 3 | 3 | 3 | 6 |
Supreme | 320 | 14 | 7 | 4 | 4 | 4 | 7 |
There are two kind of factions: Hordes and Settled factions. Hordes cannot hold settlements and cannot build navies. Instead of armies, they have hordes, which are a combination of an army and a settlement. Nomadic Factions are always hordes, while Roman Factions and Eastern Factions are always settled (with the exception of the Tanukhids). Barbarian Factions can switch between hordes and settled.
Hordes[]
Hordes are the main forces of horde factions. Similarly to armies, they contain military units, are led by a general and have integrity. Similarly to settlements, they have buildings and require food.
The amount of hordes is limited by the Imperium level. Raising a new horde requires a base 2 Population surplus plus an additional 2 population surplus for every owned horde. Additionally, every extra horde gives a global -5% Tax Rate and -1 Integrity.
Stances
- None
- Mass Migration
- Raiding
- Encampment
Armies[]
[]
Agents[]
Other[]
Politics[]
Research[]
Trade and Finance[]
Objectives[]
Diplomacy[]
Total War: Attila Campaign | |
---|---|
Mechanics | Campaign Gameplay • Religion • Resources |
Religions | Arian Christianity • Eastern Christianity • Greek Christianity • Latin Christianity • Judaism • Manichaeism • Zoroastrianism • German Paganism • Celtic Paganism • Roman Paganism • Semitic Paganism • Slavic Paganism • Tengrism • Minor Religions |
Buildings | Nomadic Buildings • Roman Buildings • Eastern Buildings • Barbarian Buildings |
Resources | Dyes • Gemstones • Gold • Salt • Spices • Iron • Lead • Furs |
Other | List of Provinces |