"Nobles can afford the best armour and weaponry, making them a formidable force."
A Celtic tribesman reached manhood at fourteen years of age and, depending on his status, he could carry arms from then on. Nobles could also recruit their own following, building both reputation and influence through their clients, but proving their worth in battle was the start. Without bravery in a potential leader, no freeman would follow. A man's future, if he lived, was therefore entirely dependent on his showing in battle, and this led to bravery being a commonplace occurrence. Like their elders, Celtic youths were not above goading their opponents with insults and taunts, and they used 'carnyx' battle horns to instil fear in their foes. Inexperience, as with all young men, led them to sometimes act rashly where a little caution might have served them better.
Strength and Weaknesses[]
Excellent Capture Power
Excellent Armour
Average Missile Block Chance
Base Stats[]
Celtic Warlord
Unit
Number of Men:
160
Morale:
43
Bonus HP:
53
Melee Attack:
14
Melee Defense:
14
Charge Bonus:
14
Reload:
0
Ammunition:
0
Heavy Infantry
Human
Hit Points:
90
Mass:
150
Walk Speed:
13
Run Speed:
32
Charge Speed:
40
Charge Distance:
35
Weapons and Gear[]
Spatha
Melee Weapon
Damage:
36
Armour Penetration Damage:
4
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.066
Large Round Shield
Shield
Melee Defence:
5
Armour:
37
Missile Block Chance:
35
Heavy Armour
Armour
Armour:
20
Abilities[]
Attributes[]
Guerrilla Deployment
This unit can deploy outside of the deployment zone.
Hide (forest)
This unit can hide in forests until enemy units get too close.
Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.