At close targets a 'ballista' could be aimed accurately, but at a cost in range; it could only fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized 'oxybeles' composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.
Strength and Weaknesses[]
Excellent Missile Damage
Excellent Speed
Base Stats[]
Cheiroballistra
Unit
Number of Men:
40
Morale:
26
Bonus HP:
7
Melee Attack:
10
Melee Defense:
5
Charge Bonus:
5
Reload:
20
Ammunition:
10
Very Light Infantry
Human
Hit Points:
75
Mass:
70
Walk Speed:
16
Run Speed:
40
Charge Speed:
55
Charge Distance:
35
Weapons and Gear[]
Dagger
Melee Weapon
Damage:
5
Armour Penetration Damage:
1
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.033
Cloth
Armour
Armour:
3
Cheiroballistra
Engine
Hit Points:
75
Mass:
5000
Can Move:
Yes
Walk Speed:
20
Damage:
50
Armour Penetration Damage:
200
Base Reload Time:
30
Range:
250
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Special Effects:
Abilities[]
Barrage
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Loose projectiles more frequently for an extended period of time.
Quick Reload (30s):
+50% Rate of Fire
Freeze Fatigue
Fatigue (1s):
+100% Fatigue
Attributes[]
Cannot Run
This unit cannot run and will only move at walking pace.