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For the Empire: Total War building, see Clearances (Empire: Total War).

Clearances are a type of farm building in Napoleon: Total War.

Description[]

Displacing people in favour of an animal cash crop improves the agricultural wealth of a region and improves replenishment rates.

Tenanted farms can only generate so much income from rents. With an increase in town size, and an increased demand from industry for agricultural products, it is more profitable to have herds of animals, not a gaggle of tenants. Clearances add to the agricultural wealth of a region, as demand for meat and wool increases rapidly. Apart from any other considerations, moving people off land also creates large areas where landowners can indulge a passion for hunting.

The "Highland Clearances" are probably the most famous example of a forced change to land usage on a large scale. Despite popular legend, it was Highland clan leaders who carried out most of the Scottish clearances, driving their own kinsmen and clansmen into exile. The chieftains wanted to pay for the sophisticated life in Edinburgh and London by reinventing themselves as Scottish gentry. Sheep simply earned more money than the crofters did.

General Information[]

Depending on tax rate, clearances pay for themselves after 22-34 turns (including build time), generating 60-110 gold per turn. 

Unlike in Empire: Total War, farms and their variants do not increase population growth, which in itself is not as major of a mechanic in Napoleon: Total War.

The Peninsular Campaign[]

In The Peninsular Campaign, clearances require 450 gold and 4 turns to build.

Napoleon: Total War Buildings
Region Capital Buildings Administrative buildings: Tax OfficeMagistrateCourt of JusticeCourt of AppealsSupreme Court Cultural buildings: TheatreOpera HouseGrand Opera HouseGreat Museum Military buildings: CantonmentBarracksDrill SchoolMilitary AcademyStaff College Ordnance buildings: Cannon FoundryOrdnance FactoryGreat ArsenalOrdnance BoardEngineer School • Roads: Basic RoadsCobbled RoadsMetalled Roads Fortifications: Small Star FortLarge Star Fort
Town Buildings Commercial buildings: MarketMerchant HouseBanking House Gunsmiths: GunsmithMusket ManufactorySmall Arms Factory Supply buildings: Supply PostSupply WarehouseSupply Depot Factories: ManufactoryFactorySteam-Powered Factory Entertainment buildings: Member's ClubSecret SocietyMasonic Lodge Universities: CollegeClassical UniversityModern University
Resource Buildings Farms: FarmsClearancesGreat Estates Stables: StablesStud FarmEquestrian Estate • Logging Camps: Logging CampLumber MillSteam-Powered Sawmill Mines: Gold MineSteam-Pumped Gold MineIndustrial Gold MineIron MineSteam-Pumped Iron MineIndustrial Iron Mining Complex Vineyards: VineyardsWineriesWine Estates
Ports Trading ports: Trading PortCommercial PortTrading Company Military ports: DockyardDrydockSteam Drydock Supply ports: Supply PortMilitary Supply PortMilitary Port Complex
Unique Buildings Arc de TriompheHeldenplatzHumboldt UniversitätKremlin ArmoryMinin MonumentMusée NapoléonNational GalleryNelson's ColumnSiegessäuleWiener Theater
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