"Men of the sand do not look to a leader unless he is strong."
The desert is a harsh and unforgiving place, yet it is home to many all the same. The people who lived there travelled in small tribes, only unifying occasionally for trade and celebration. Life in the desert necessitated the mastery of camels for both civil and military applications. It also required a reliance on a more fluid, hit-and-run style of fighting. Men from the desert fought swiftly, from the saddle, striking and vanishing again before the enemy had a chance to engage.
Strength and Weaknesses[]
Very High Health
Excellent Attack Against Cavalry
Excellent Armour
Base Stats[]
Desert Chieftain
Unit
Number of Men:
80
Morale:
43
Bonus HP:
53
Melee Attack:
29
Melee Defense:
38
Charge Bonus:
43
Reload:
0
Ammunition:
0
Heavy Infantry
Human
Hit Points:
90
Mass:
150
Heavy Horse
Mount
Hit Points:
135
Mass:
660
Walk Speed:
17,5
Run Speed:
70
Charge Speed:
105
Charge Distance:
75
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Oval Shield
Shield
Melee Defence:
10
Armour:
30
Missile Block Chance:
40
Mail
Armour
Armour:
23
Abilities[]
Steady
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improves the unit's ability to defend at the cost of their mobility.
Steady (30s):
+10 Missile Block Chance
+3 Morale
+15 Shield Defence
-25% Speed
Attributes[]
Hide (forest)
This unit can hide in forests until enemy units get too close.