Total War Wiki
Total War Wiki
Advertisement

Desert Raiders are a type of melee cavalry in Total War: Attila.

Description[]

"To be of the desert is to be as the desert - swift and deadly."

The desert is a harsh and unforgiving place, yet it is home to many all the same. The people who lived there travelled in small tribes, only unifying occasionally for trade and celebration. Life in the desert necessitated the mastery of camels for both civil and military applications. It also required a reliance on a more fluid, hit-and-run style of fighting. Men from the desert fought swiftly, from the saddle, striking and vanishing again before the enemy had a chance to engage.

Strength and Weaknesses[]

  • Excellent Capture Power
  • Excellent Attack Against Cavalry
  • Has Missile Weapon

Base Stats[]

Desert Raiders
Unit
Number of Men: 80
Morale: 34
Bonus HP: 5
Melee Attack: 21
Melee Defense: 30
Charge Bonus: 35
Reload: 40
Ammunition: 2
Very Light Infantry
Human
Hit Points: 75
Mass: 70
Very Light Horse
Mount
Hit Points: 110
Mass: 300
Walk Speed: 19,5
Run Speed: 100
Charge Speed: 120
Charge Distance: 75

Weapons and Gear[]

Spear
Melee Weapon
Damage: 24
Armour Penetration Damage: 8
Bonus vs Infantry: 0
Bonus vs Cavalry: 20
Bonus vs Elephants: 20
Building damage: 0.033
Precursor Javelin
Missile Weapon
Damage: 70
Armour Penetration Damage: 20
Base Reload Time: 14
Range: 80
Bonus vs Infantry: 0
Bonus vs Cavalry: 15
Bonus vs Elephants: 15
Special Effects:
Small Round Shield
Shield
Melee Defence: 30
Armour: 5
Missile Block Chance: 20
Cloth
Armour
Armour: 3

Abilities[]

Ability Attila Scare Scare
Target: Enemy (max 1) Initial Recharge: 0
Active Time: 15 Recharge Time: 210
Reduces the morale of an enemy unit for an extended period of time.
Scare (15s):
-9 Morale


Attributes[]

Ability Attila Campaign Stealth Campaign Stealth
This unit can move around the campaign map without being seen.
Ability Attila Resistant to Fatigue Resistant to Fatigue
Fatigue has less of an effect on this unit.
Ability Attila Guerrilla Deployment Guerrilla Deployment
This unit can deploy outside of the deployment zone.
Ability Attila Hide (forest) Hide (forest)
This unit can hide in forests until enemy units get too close.
Ability Attila Ignore Terrain Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit.
Ability Attila Raider Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Total War: Attila Desert Units
Melee Infantry Desert Legionary DefectorsDesert Palatina DefectorsDesert TribesmenAfar RaidmastersAfar Swordsmenal-RahrainAthar’s ChosenBaltha DefendersBaltha WarriorsBeher’s ChosenKhahyahlimNoble al-RahrainRebellion MilitiaSahnegohrimSana’iSpice GuardSpice WarriorsTanukhid AmbushersZafar SentinelsZealot SicariusKushite ShotelaiHetaireia Guards
Spear Infantry Amazigh SpearmenDesert LevyDesert SpearsElite T'or WarriorsMäsqäl SpearmenRas GuardSons of the Invincible MahremT'or WarriorsShawia Guard
Pike Infantry Desert PikesTanukhid Pikes
Missile Infantry Desert BowmenDesert HurlersElite Nubian ArchersAdana MarksmenAdana TrackersAshumBadiya SkirmishersMärz ArchersRumha SkirmishersRumha WarriorsGaramantian HuntersArmenian SlingersKurdish Archers
Melee Cavalry Amazigh RaidersArabic HorsemenArmoured Camel WarriorsCamel WarriorsDesert ChieftainDesert RaidersDesert WarlordAbuna’s GuardAfar Camel Ridersal-Dawseral-ShahbaArmoured Himyarite ShotelaiBet Giorgis CavalryHimyarite ShotelaiJamal al-BalthaKing's RadifKushite Mounted ShotelaiTuareg Camel SpearmenLakhmid Scouts
Shock Cavaly Amazigh LancersCamel LancersAlmaqah’s LancersDune LancersMavia's BodyguardsMavia’s ChargersMavia’s ChosenMavia’s LancersSandstorm LancersWada’iGaramantian LancersLancers of the OasisClibanarii
Missile Cavalry Desert Mounted JavelinmenDesert Mounted SkirmishersJamal al-RumhaMounted März ArchersZodiac ArchersNoble Numidian Cavalry
Siege Artillery OnagerBastion Onager
Advertisement