"To be of the desert is to be as the desert - swift and deadly."
The desert is a harsh and unforgiving place, yet it is home to many all the same. The people who lived there travelled in small tribes, only unifying occasionally for trade and celebration. Life in the desert necessitated the mastery of camels for both civil and military applications. It also required a reliance on a more fluid, hit-and-run style of fighting. Men from the desert fought swiftly, from the saddle, striking and vanishing again before the enemy had a chance to engage.
Strength and Weaknesses[]
Excellent Capture Power
Excellent Attack Against Cavalry
Has Missile Weapon
Base Stats[]
Desert Raiders
Unit
Number of Men:
80
Morale:
34
Bonus HP:
5
Melee Attack:
21
Melee Defense:
30
Charge Bonus:
35
Reload:
40
Ammunition:
2
Very Light Infantry
Human
Hit Points:
75
Mass:
70
Very Light Horse
Mount
Hit Points:
110
Mass:
300
Walk Speed:
19,5
Run Speed:
100
Charge Speed:
120
Charge Distance:
75
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Precursor Javelin
Missile Weapon
Damage:
70
Armour Penetration Damage:
20
Base Reload Time:
14
Range:
80
Bonus vs Infantry:
0
Bonus vs Cavalry:
15
Bonus vs Elephants:
15
Special Effects:
Small Round Shield
Shield
Melee Defence:
30
Armour:
5
Missile Block Chance:
20
Cloth
Armour
Armour:
3
Abilities[]
Scare
Target:
Enemy (max 1)
Initial Recharge:
0
Active Time:
15
Recharge Time:
210
Reduces the morale of an enemy unit for an extended period of time.
Scare (15s):
-9 Morale
Attributes[]
Campaign Stealth
This unit can move around the campaign map without being seen.
Resistant to Fatigue
Fatigue has less of an effect on this unit.
Guerrilla Deployment
This unit can deploy outside of the deployment zone.
Hide (forest)
This unit can hide in forests until enemy units get too close.
Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit.
Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.