"Give a man a spear and hope he knows end from end. The desert takes no prisoners."
The desert is a harsh and unforgiving place, yet it is home to many all the same. The people who lived there travelled in small tribes, only unifying occasionally for trade and celebration. Life in the desert necessitated the mastery of camels for both civil and military applications. It also required a reliance on a more fluid, hit-and-run style of fighting. Men from the desert fought swiftly, from the saddle, striking and vanishing again before the enemy had a chance to engage.
Strength and Weaknesses[]
Excellent Missile Block Chance
Excellent Armour
Good Attack Against Cavalry
Base Stats[]
Desert Spears
Unit
Number of Men:
160
Morale:
34
Bonus HP:
5
Melee Attack:
26
Melee Defense:
26
Charge Bonus:
26
Reload:
0
Ammunition:
0
Heavy Infantry
Human
Hit Points:
90
Mass:
150
Walk Speed:
13
Run Speed:
32
Charge Speed:
40
Charge Distance:
35
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Tower Shield
Shield
Melee Defence:
0
Armour:
50
Missile Block Chance:
70
Cloth
Armour
Armour:
3
Abilities[]
Steady
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improves the unit's ability to defend at the cost of their mobility.
Steady (30s):
+10 Missile Block Chance
+3 Morale
+15 Shield Defence
-25% Speed
Attributes[]
Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.
Hide (forest)
This unit can hide in forests until enemy units get too close.