"With strength and fortitude, these men will stand against any foe."
Arguably the first time the 'Saxones' - an aggressive Germanic tribe - was mentioned was by the Egyptian writer Claudius Ptolemy in 'Geographia', during the 2nd century AD. At the time they were thought to occupy land to the north of the Lower Elbe river, where modern-day Hamburg stands today. The Emperor Julian mentioned the 'Saxones' again, in AD356, during a speech against his rival, Magnentius, with whom they had allied. In the 3rd century pressure on the Roman Empire's northern frontier due to alarmingly-frequent Saxon raids led to dedicated defence of the 'Saxon Shore' on both sides of the English Channel. Following the collapse of the Western Empire in the 5th century, several branches of Saxons, along with their neighbours the Angles and Jutes, migrated to the former Roman province of Britannia. Over the ensuing years, they settled there in large numbers, eventually becoming known as the 'English' and the place, 'England'.
Strength and Weaknesses[]
Excellent Armour
Good Attack Against Cavalry
Good Morale
Base Stats[]
Elite Duguth Spearmen
Unit
Number of Men:
160
Morale:
54
Bonus HP:
9
Melee Attack:
32
Melee Defense:
32
Charge Bonus:
32
Reload:
0
Ammunition:
0
Very Heavy Infantry
Human
Hit Points:
105
Mass:
175
Walk Speed:
12
Run Speed:
31
Charge Speed:
35
Charge Distance:
35
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Large Round Shield
Shield
Melee Defence:
5
Armour:
37
Missile Block Chance:
35
Mail
Armour
Armour:
23
Abilities[]
Spear Wall
Target:
Self
Initial Recharge:
0
Active Time:
N/A
Recharge Time:
N/A
The unit moves into close wall formation.
Assemble (3s)
Shields Ready:
+15 Attack Against Cavalry
+15 Attack Against Elephants
+25 Missile Block Chance
+15 Shield Defence
+200% Entity Mass
Steady
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improves the unit's ability to defend at the cost of their mobility.
Steady (30s):
+10 Missile Block Chance
+3 Morale
+15 Shield Defence
-25% Speed
Attributes[]
Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.
Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
Hide (forest)
This unit can hide in forests until enemy units get too close.