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Elite Immortals are a type of spear infantry in Total War: Attila.

Description[]

"Each man fights with the fervour and strength of ten thousand."

The 'Ten Thousand Immortals' were a military force of elite soldiers whose history can be traced from the Sassanid Empire back to the Archaemenid Empire that ruled prior to Alexander the Great's conquest of the east. They were so named for always numbering exactly ten thousand - if any man died or fell ill, he was immediately replaced; in this way the unit never 'died' - it was immortal. They fought famously at the Battle of Thermopylae, flanking the redoubtable Spartans and ultimately securing victory. Although disappearing with the Archaemenids, the Immortals were revived under the Sassanids as an elite corps of honour guards, with the finest armour and weapons of their entire military, and adorned in fine livery to demonstrate their prestige.

Strength and Weaknesses[]

  • Excellent Attack Against Cavalry
  • Excellent Armour
  • Excellent Missile Block Chance

Base Stats[]

Elite Immortals
Unit
Number of Men: 160
Morale: 54
Bonus HP: 10
Melee Attack: 35
Melee Defense: 35
Charge Bonus: 35
Reload: 35
Ammunition: 2
Very Heavy Infantry
Human
Hit Points: 105
Mass: 175
Walk Speed: 12
Run Speed: 31
Charge Speed: 35
Charge Distance: 35

Weapons and Gear[]

Heavy Spear
Melee Weapon
Damage: 24
Armour Penetration Damage: 8
Bonus vs Infantry: 0
Bonus vs Cavalry: 30
Bonus vs Elephants: 30
Building damage: 0.033
Precursor Javelin
Missile Weapon
Damage: 70
Armour Penetration Damage: 20
Base Reload Time: 14
Range: 80
Bonus vs Infantry: 0
Bonus vs Cavalry: 15
Bonus vs Elephants: 15
Special Effects:
Tower Shield
Shield
Melee Defence: 0
Armour: 50
Missile Block Chance: 70
Scale Armour
Armour
Armour: 27

Abilities[]

Ability Attila Square Square
Target: Self Initial Recharge: 0
Active Time: N/A Recharge Time: N/A
The unit moves into a close square formation. Note that it cannot move whilst this ability is active.
Assemble (3s)
Form Square:
+15 Attack Against Cavalry
+15 Attack Against Elephants
+15 Shield Defence
+300% Entity Mass
Ability Attila Unbreakable Unbreakable
Target: Self Initial Recharge: 0
Active Time: 30 Recharge Time: 210
The unit's morale cannot be broken for an extended period of time.
Headhunt (30s):
Unbreakable


Attributes[]

Ability Attila Expert Charge Defence Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.
Ability Attila Disciplined Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
Ability Attila Hide (forest) Hide (forest)
This unit can hide in forests until enemy units get too close.
Total War: Attila Eastern Units
Melee Infantry Dailamite WarriorsElite Dailamite InfantryNaft ThrowersPersian BrigadeSogdian Warriors
Spear Infantry Armenian SpearsElite ImmortalsImmortalsPaighan BandPersian Levy
Missile Infantry Armenian SlingersKurdish ArchersKurdish JavelinmenPersian BowmenPersian BowsPersian HurlersPersian SkirmishersRoyal Persian Archers
Melee Cavalry Camel ClibanariiLakhmid ScoutsPersian Camel RaidersPersian Mounted WarriorsPersian NoblesPersian ScoutsSavaran SardarSogdian Camel RaidersSpahbed
Shock Cavaly Grivpanvar CataphractsGyan-AvsparPersian CataphractsPushtighban CataphractsSavaran Cataphracts
Missile Cavalry Elite Savaran CavalryPersian Camel ArchersPersian Mounted BowmenSavaran CavalryZhayedan Immortal Cavalry
Elephants Armoured Indian ElephantsIndian Elephants
Siege Artillery OnagerBastion OnagerLarge OnagerSassanid Large Onager
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