"These riders do not think themselves better, they know it."
The Savaran were a wide-ranging cavalry division under the Sassanid Empire, fielding horsemen from light skirmishes and horseback archers to heavy cataphracts. They were generally drawn from nobility, with the highest posts marked for those from the House of Sassan, and those of Parthian descent. They used a variety of weapons; the Parthian spear being the most famous, but also lances, swords, maces and axes. Sassanid cavalry was born out of the need for a highly-mobile military force that could potentially fight a war on two fronts and make use of the eastern steppes, particularly against the infantry-heavy forces of the western powers of the age.
Strength and Weaknesses[]
High Health
High Ammunition
Good Rate of Fire
Base Stats[]
Elite Savaran Cavalry
Unit
Number of Men:
80
Morale:
54
Bonus HP:
9
Melee Attack:
17
Melee Defense:
12
Charge Bonus:
17
Reload:
75
Ammunition:
25
Medium Infantry
Human
Hit Points:
90
Mass:
100
Medium Horse
Mount
Hit Points:
125
Mass:
440
Walk Speed:
18
Run Speed:
80
Charge Speed:
110
Charge Distance:
75
Weapons and Gear[]
Sword
Melee Weapon
Damage:
36
Armour Penetration Damage:
4
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.066
Crossbow
Missile Weapon
Normal Shot
Flaming Shot
Heavy Shot
Whistling Shot
Damage:
15
75
5
15
Armour Penetration Damage:
50
25
75
5
Base Reload Time:
43
60
60
60
Range:
125
125
125
125
Bonus vs Infantry:
0
0
10
0
Bonus vs Cavalry:
0
0
0
0
Bonus vs Elephants:
0
0
0
0
Special Effects:
Scale Armour
Armour
Armour:
27
Abilities[]
Precision Shot
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Precision Shot (30s):
+50% Missile Damage
Fatigue (1s):
+100% Fatigue
Barrage
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Loose projectiles more frequently for an extended period of time.
Quick Reload (30s):
+50% Rate of Fire
Freeze Fatigue
Fatigue (1s):
+100% Fatigue
Attributes[]
Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
Hide (forest)
This unit can hide in forests until enemy units get too close.