"To fire a bow is a skill; to fire a bow from horseback is an art."
'Equites sagittarii' is Latin for 'horse archers', specialist mounted units armed with bows who served as auxiliary units in the Roman army from the time of Augustus. This, like many adaptations made to the army's original model, was entirely due to contact with the powerful armies of the eastern empires - Parthia and later, Sassanid Persia. Equites sagittarii were, therefore, far more likely to be found serving in the east, where they could match their opponents tactic for tactic in lightning runs and skirmishing. Additionally, the type of glue used in their composite bows would fail in the west due to its predominantly damp climate. Additionally, it was much more difficult to fire a long or self bow from horseback, so javelins were more likely to be used by skirmish cavalry of the Western Roman Empire.
Strength and Weaknesses[]
High Health
Good Range
Good Rate of Fire
Base Stats[]
Equites Sagittarii
Unit
Number of Men:
80
Morale:
36
Bonus HP:
7
Melee Attack:
15
Melee Defense:
10
Charge Bonus:
15
Reload:
45
Ammunition:
19
Medium Infantry
Human
Hit Points:
90
Mass:
100
Medium Horse
Mount
Hit Points:
125
Mass:
440
Walk Speed:
18
Run Speed:
80
Charge Speed:
110
Charge Distance:
75
Weapons and Gear[]
Spatha
Melee Weapon
Damage:
36
Armour Penetration Damage:
4
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.066
Composite Horse Bow
Missile Weapon
Normal Shot
Flaming Shot
Heavy Shot
Whistling Shot
Damage:
37
45
30
12
Armour Penetration Damage:
12
0
18
2
Base Reload Time:
20
34
34
20
Range:
150
150
150
150
Bonus vs Infantry:
0
0
10
0
Bonus vs Cavalry:
0
10
0
0
Bonus vs Elephants:
0
10
0
0
Special Effects:
Small Round Shield
Shield
Melee Defence:
30
Armour:
5
Missile Block Chance:
20
Iron Lamellar Armour
Armour
Armour:
27
Abilities[]
Precision Shot
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Precision Shot (30s):
+50% Missile Damage
Fatigue (1s):
+100% Fatigue
Attributes[]
Hide (forest)
This unit can hide in forests until enemy units get too close.