"These mounted warriors have joined together to fight for their tribe."
The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of typical Germanic warriors, they were more suited to life as infantry. While the Germans relied primarily on the strength of their infantry, some tribes built reputations as skilled horsemen. Notoriously aggressive in their cavalry tactics, they often seized the initiative when faced with greater numbers. Their confidence as riders was also unshakable; turning their backs on new technologies and techniques, the Germans notably refused to use the four-horned saddle that had revolutionised the cavalry of their Celtic neighbours. Even so, there were a number of tribes that became renowned for their cavalry expertise.
Strength and Weaknesses[]
Very Poor Armour
High Health
Good Speed
Base Stats[]
Germanic Mounted Warband
Unit
Number of Men:
80
Morale:
34
Bonus HP:
20
Melee Attack:
45
Melee Defense:
7
Charge Bonus:
45
Reload:
0
Ammunition:
0
Very Light Infantry
Human
Hit Points:
75
Mass:
70
Very Light Horse
Mount
Hit Points:
110
Mass:
300
Walk Speed:
19,5
Run Speed:
100
Charge Speed:
120
Charge Distance:
75
Weapons and Gear[]
Short Spear
Melee Weapon
Damage:
20
Armour Penetration Damage:
5
Bonus vs Infantry:
0
Bonus vs Cavalry:
10
Bonus vs Elephants:
10
Building damage:
0.033
Small Round Shield
Shield
Melee Defence:
30
Armour:
5
Missile Block Chance:
20
Cloth
Armour
Armour:
3
Abilities[]
Attributes[]
Resistant to Fatigue
Fatigue has less of an effect on this unit.
Hide (forest)
This unit can hide in forests until enemy units get too close.