Gold Mining Settlement is a building chain in a Total War Saga: Troy. These are the primary buildings that can be built exclusively on gold regions. Building and upgrading them unlocks additional building slots, up to a maximum of three, where more buildings can be built. Gold income is finite.
Description[]
Already well-known in Neolithic times, gold has been prized for its beauty and scarcity going as far back as the 4th millennium BC. Coveted the world over, the precious metal empowered trade around the Aegean and beyond, and was frequently used in the crafting of luxury items such as rings or necklaces. As the Late Bronze Age kingdoms had yet to invent currency, golden objects were particularly useful in commerce, allowing merchants travelling as far as Egypt to barter using jewellery and other valuable works of art.
Gold Pit (tier 1)[]
Built over ruins. Can be upgraded to Gold Mine. Provides a permanent garrison.
Building | Construction Cost | Remark | Effect |
---|---|---|---|
600 wood | “Dig deeper, men! We must fill the king's coffers!” | +12 gold per turn +15 to growth +1 to happiness 1 construction slot |
Gold Mine (tier 2)[]
Upgraded from Gold Pit. Can be further upgraded to Gold Shaft Mine. Provides a permanent garrison.
Building | Upgrade Cost | Remark | Effect |
---|---|---|---|
1080 wood | In mountains deep lies the fortune of future kings. | +22 gold per turn +30 to growth +1 to happiness 2 construction slots |
Gold Shaft Mine (tier 3)[]
Upgraded from Gold Mine. Provides a permanent garrison.