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Gong Du is a Chinese name; the family name is Gong.
For the faction, see Gong Du

Gong Du is a unique legendary Veteran hero in Total War: Three Kingdoms. He leads his own faction, Gong Du, in 190 and 200. He is a member of He Yi in 194.

Description[]

Gong Du is a Veteran. Originally a bandit leader in the Changsha area, he aided Ou Xing in his rebellion against Sun Jian. He is a former military commander, and something of a charming brigand: well-liked and popular with the troops. He is dedicated to claiming the spoils from the tyrants he overthrows.

Representing the domain of Land, Gong Du espouses frugality. He fields former soldiers, guardsmen and converted nobles in battle and can build the unique Hidden Fort building chain that helps supply the Yellow Turban armies and increases the amount of spoils they can carry off after a battle.

Gong Du is a no-nonsense, versatile warlord suitable for players who enjoy hit-and-run tactics and mobility. Gong Du's bonus to movement range and special Liberate stance allow him to travel great distances and strike far outside his own territory. With many different choices for him to make at the start of his campaign, every playthrough should be a different experience.


General Information[]

Attributes[]

Main Article: Attributes (Total War: Three Kingdoms)

  • Expertise: 48
    • -9% construction cost (administered commandery)
    • +15 melee evasion
  • Resolve: 109
    • +42% general's health
    • +6k population growth (administered commandery)
  • Cunning: 82
    • +7% ammunition (own retinue)
    • +2 military supplies (own army)
  • Instinct: 81
    • +7% melee damage
    • -2% recruitment cost (this army)
  • Authority: 45
    • +8 satisfaction (faction-wide)
    • +7 unit morale (own retinue)


Background[]

Main Article: Background (Total War: Three Kingdoms)

Master of the Land

  • +20 resolve
  • +20 cunning
  • +20 instinct
  • +1 resilience
  • +50% post-battle loot income (faction)
  • -20% recruitment cost for polearm infantry (faction-wide)
  • +15% armour for all spear infantry (faction-wide)

Commends Honour, Commends Bravery.


Unit Statistics[]

  • Morale: 50
  • Melee Toughness: 29
  • Ranged Toughness: 40
  • Melee Power: 9


  • Hit Points: 18k
  • Melee Charge Bonus: 195
  • Melee Attack Rate: 21
  • Base Melee Damage: 0
  • Armour-Piercing Melee Damage: 1k
  • Base Melee Evasion: 24%
  • Base Armour: 70%
  • Ranged Block Chance: 30%
  • Speed: 97


Traits[]

Main Article: Traits (Total War: Three Kingdoms)

Cunning

  • +12 cunning
  • +15% chance of ambushing (this army)

Commends Perceptiveness, Admires Intelligence.


Vigilant

  • +8 expertise
  • +4 instinct
  • +5% melee evasion (own retinue)

Commends Perceptiveness, Respects Caution.


Distinguished

  • +6 instinct
  • +2 authority
  • Increases ambition to gain independence as administrator

Admires Attractiveness, Admires Refinement.


Skills[]

Main Article: Skill (Total War: Three Kingdoms)

  • Subtlety
    • +5 resolve
    • +2 cunning
    • +2 enlightenment
    • Enables: Guerrilla Deployment (own retinue)
    • Enables: Night Battle (this army)
  • Opportunism
    • +5 resolve
    • +2 cunning
    • +2 enlightenment
    • Enables: Fire Arrows (own retinue)
    • +50% post-battle loot income (when present)
    • +5% melee armour-piercing damage (own retinue)
    • +5 ranged armour-piercing damage (own retinue)
  • Desperate Cry
    • Ability: Desperate Cry
    • +6 resolve
    • +6 instinct
    • +2 enlightenment
  • Resolution
    • +5 expertise
    • +3 authority
    • +2 enlightenment
    • -1 construction time (local county)
    • +15 melee evasion


Abilities[]

Main Article: Ability (Total War: Three Kingdoms)

  • Desperate Cry (Active Buff)
    • Can use if:
      • Not on a wall or barricade
      • Not climbing
      • Stronger enemy
      • Not on Elephant
    • +50% Base Melee Damage
    • +50% Armour-Piercing Melee Damage
    • +50% Melee Charge Bonus
    • Range: 75m
    • Duration: 15s
    • Cooldown: 120s


Ancillaries[]

Main Article: Ancillary (Total War: Three Kingdoms)

  • Two-Handed Mace
    • Base Melee Damage: 0
    • Armour-Piercing Melee Damage: 1k
    • Melee Attack Rate: 20
    • +9 resolve
  • Gong Du's Armour
    • Base Armour: 70
    • +12 resolve
    • +9 cunning
    • +30% ranged block chance
    • +5% melee attack rate
  • Brown Horse
    • Speed: 97
    • Mass: 1.5k
    • +2 resolve


Guanxi[]

Main Article: Guanxi


Biography[]

Opportunistic and pragmatic, Gong Du’s reasons for taking part in the Yellow Turban Rebellion are somewhat more down to earth.

Not really driven by the religious reasons that made many of his peers take up arms, Gong Du is instead focused on redistributing the wealth of the corrupt elite to more deserving individuals as well as eliminating those who get in the way of him establishing a new order that places talented individuals like himself firmly at the top.[1]


Gallery[]

Reference[]

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