For similar buildings from other games, see Gunsmith.
The Gunsmith is a type of smith building in Fall of the Samurai.
Description[]
The smith forges many destinies, not just his own.
There are specialist blacksmiths in this province. With the right investment they can specialise in weapons, improving the traditional equipment of the samurai, or creating Japanese versions of modern, foreign weapons. In either case, the troops recruited here will benefit from their efforts.
The skills that made Japanese swords were not always easy to apply to the new machines that openness with the West brought. However, Japanese craftsmen did learn quickly and were soon making "native" modern weapons as good as anything from outside, if not in quite the same quantities.
General Information[]
Requires 10000 koku, 10 turns, ironworks. Unlike armourers, gunsmiths do not require iron to build.
- +20 to the accuracy of all units recruited in this province
- +2 to the armour of all units recruited in this province
- -2 to happiness from modernisation
Upgraded from iron works, gunsmiths double the accuracy their predecessors provide for units trained in their province. While they are very expensive, gunsmiths are highly useful buildings, in some cases doubling the default accuracy of many unit types. Gunsmiths are considered military buildings, and therefore benefit from events that reduce the construction times and costs of upgrading them.
The effects of gunsmiths stack with those of firing ranges, for a total of +35 accuracy, the highest possible in the game.