The Hattori Clan is a playable faction in Total War: Shogun 2. They are unlockable via a code distributed with the Limited Edition version of Shogun 2 or by purchasing the Hattori Clan Pack DLC.
The Hattori are master of subterfuge, assassination and the hidden knife in the dark. They are experts in the art of ninjutsu, and one of the families responsible for developing a school of murder and sabotage, the "Iga-ryu ninjutsu". Not surprisingly, then, they can recruit ninja warriors more cheaply than any other clan, and their ninja have more expertise, both on and off the battlefield. The Hattori are dangerous indeed and, as they look beyond the borders of Iga, their home province, who knows where ambition may take them: perhaps to the shogun's palace.
Details[]
Start Year - 1545 Start Provinces - Iga
Clan Bonus[]
- +2% to the success chance of ninja actions.
- Specialist Hattori units can hide effectively in battle.
- Specialist Hattori units posses kisho training.
- Hattori Ashigaru and Samurai can deploy anywhere on the battlefield.
- Hattori generals start with Night Attack ability.
- Hattori Ashigaru and Samurai units have higher upkeep costs (33% increase).
Short Campaigns Victory conditions[]
Capture and Control Kyoto. Capture and hold 25 provinces including the following: Iga, Ise, Mino, Omi, Kyoto, Yamato
Long Campaigns Victory conditions[]
Become Shogun by capturing and holding Kyoto by the end of year: 1600
Capture and hold 40 provinces including the following: Iga, Ise, Mino, Omi, Kyoto, Yamato
General Information[]
The Hattori clan has arguably one of the most difficult campaigns in Total War: Shogun 2. Practically all of its units are 33% more expensive to maintain due to their kisho training. The Hattori unique units, the Hattori Bandits, have a lower killing rate than even the relatively weak Bow Ashigaru (although they are the only unit in the game which can attack whilst remaining hidden). Altogether the Hattori clan does not have any exceptionally strong units, and has to rely on its kisho training to set up ambushes to gain an advantage on the battlefield.
Hattori kisho ninja are described by the game as being stronger than regular kisho ninja, but are in fact worse: they have far less ammunition than standard kisho ninja, and do not have superior stats in other areas to offset this.
The Hattori start near strong factions, including the Oda Clan, the Ikko Ikki, Tsutsui Clan, and the Hatakeyama Clan, so expanding can be a dangerous proposition. Its starting province of Iga isn't particularly wealthy and lacks the resources and building slots to make it into an important city.
The Hattori's key advantages lie in their ability to deploy many units almost anywhere on the battle map due to their kisho training, allowing them to flank, ambush, and cut off enemy units and overwhelm larger armies with greater ease. All Hattori generals also start with the "Night Fighter" trait, allowing them to engage in night battles whenever they are the attacker. This prevents enemy armies from reinforcing each other and reduces their morale.
Gallery[]
Total War: Shogun 2 Factions | |
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Sengoku Major Factions | Chosokabe Clan • Date Clan • Hojo Clan • Hattori Clan • Ikko Ikki • Mori Clan • Oda Clan • Otomo Clan • Shimazu Clan • Takeda Clan • Tokugawa Clan • Uesugi Clan |
Sengoku Minor Factions | Amako Clan • Anegakoji Clan • Asai Clan • Ashikaga Clan • Ashina Clan • Bessho Clan • European Traders • Hatakeyama Clan • Hatano Clan • Honma Clan • Imagawa Clan • Ito Clan • Jinbo Clan • Kikkawa Clan • Kiso Clan • Kitabatake Clan • Kono Clan • Matsuda Clan • Miyoshi Clan • Mogami Clan • Murakami Clan • Ogigayatsu Clan • Ouchi Clan • Sagara Clan • Saito Clan • Sakai Clan • Satake Clan • Satomi Clan • Shoni Clan • Sogo Clan • Takaoka Clan • Tsutsui Clan • Urakami Clan • Wako Pirates • Yamana Clan • Yamanouchi Clan |
Unimplemented Factions | Asano Clan • Hosokawa Clan • Ishida Clan • Kobayakawa Clan • Kuroda Clan • Toyotomi Clan• Ukita Clan • Utsunomiya Clan |