For Hero mechanics in other games, see Hero.
Hero is a gameplay mechanic in Total War: Three Kingdoms, heroes are unique units that can either act on their own with special abilities on the campaign map, or embed themselves within an army and fight alongside it. A Hero may carry a number of different equipment such as weapons, armors, or even his own fellow soldiers.
Hero Class Edit
|Hero Class||Attribute||Wu Xing||Description|
|Champion||Resolve||Wood||Champions are duelists. These guys excel at taking out enemy heroes.|
|Vanguard||Instinct||Fire||Vanguards are the unit killers, and they're great at cutting their way through tons of common soldiers.|
|Strategist||Cunning||Water||Strategists are not great in combat but can debuff enemies and provide extra formations for player's troops. They also provide bonus to ranged units.|
|Commander||Authority||Earth||Commander are the more 'classic' Total War style general. They can fight competently (though not as well as Champions, Vanguards and Sentinels) and are great for buffing player's troops.|
|Sentinel||Expertise||Metal||Sentinels are your best bet when it comes to tying down enemies, they can last for ages in combat with either regular troops, or heroes.|
|Yellow Turban Rebellion|
List of heroesEdit
|Total War THREE KINGDOMS gameplay mechanics|
|Characters||Ancillary・Attributes・Background・Guanxi・Prestige (Faction Rank)・Legendary・Personality・Resilience・Satisfaction (Title Rank)・Skill・Specialisation・Traits・Unique・Wu Xing|
|Campaign||Assignment・Buildings・Court (Administrator・Council・Family Tree)・Diplomacy (Coalition・Vassal)・Event (Initial Dilemma)・Factions (Leader・Heir・Prime Minister)・Mission (Challenge)・Records・Reforms・Resources・Seasons・Treasury・Undercover Network|
|Battle||Ability (Unit Ability)・Army・Dueling・Formation・Fortification・Morale・Terrain・Siege (Siege Escalation)・Unit (Hero・Retinue)・Weather|