Two tribal groups dominate the history of Scotland in ancient times. The Picts lived in northern and eastern Britannia, and successfully drove away all attempts to take the fertile lowlands of their homeland for hundreds of years. The Scoti was the collective term used to describe the tribes that sailed from Hibernia, modern-day Ireland, to raid the northern coasts of Roman Britain. By the end of the 5th century they had gained a foothold over the Pictish kingdoms, forming the territory of Dal Riata on the west coast of what is now Scotland. From AD360 onwards they are thought to have taken part in the so-called 'great conspiracy' of barbarians, a continual harassment of Rome's northern outposts that lasted until the withdrawal of the Legions in AD412.
Strength and Weaknesses[]
Excellent Attack Against Cavalry
Has Missile Weapon
High Health
Base Stats[]
Heroic Cavalry
Unit
Number of Men:
80
Morale:
54
Bonus HP:
25
Melee Attack:
50
Melee Defense:
10
Charge Bonus:
55
Reload:
35
Ammunition:
2
Heavy Infantry
Human
Hit Points:
90
Mass:
150
Heavy Horse
Mount
Hit Points:
135
Mass:
660
Walk Speed:
17,5
Run Speed:
70
Charge Speed:
105
Charge Distance:
75
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Precursor Javelin
Missile Weapon
Damage:
70
Armour Penetration Damage:
20
Base Reload Time:
14
Range:
80
Bonus vs Infantry:
0
Bonus vs Cavalry:
15
Bonus vs Elephants:
15
Special Effects:
Round Shield
Shield
Melee Defence:
15
Armour:
15
Missile Block Chance:
25
Heavy Mail
Armour
Armour:
30
Abilities[]
Wedge
Target:
Self
Initial Recharge:
0
Active Time:
N/A
Recharge Time:
N/A
The unit moves into a wedge-shaped attack formation.
Assemble (5s)
Form Wedge:
+10 Melee Attack
+50% Charge Speed
+15% Charge Bonus
-100% Missile Block Chance
-25% Speed
Unbreakable
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
The unit's morale cannot be broken for an extended period of time.
Headhunt (30s):
Unbreakable
Attributes[]
Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
Encourage
This unit provides a morale bonus to nearby allies.
Hide (forest)
This unit can hide in forests until enemy units get too close.