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Hidden Vipers is a Light Blowpipe unit in Total War: Three Kingdoms. It can only be recruited by Nanman factions who control the Tribal Fealty of King Duosi. It is a Water unit.


Abilities[]

Main Article: Unit Ability (Total War: Three Kingdoms)

  • -100% Fire Resistance
    • Damage taken by flaming attacks is altered by this amount.
  • Stalk
    • Can move whilst hidden in any terrain.
  • Loose Formation (Mobile Formation)
    • Can use if:
      • Not on a wall or barricade
      • Not engaged in melee
      • Not climbing
      • Not on Elephant
    • -100% charge resistance
  • Mixed Missile (Static Infantry Formation)
    • Can use if:
      • Not on Elephant
    • Phase 1 (3s)
      • Form Up
    • Phase 2 (∞)
      • Immobilised
        TW3K Hidden Vipers in-game

        In-game


Description[]

Foes may survive the blowpipe attack only to fall under the blades of the machetes.

The King of Bald Dragon Ravine is not a general who lets any advantage go unexploited. Why field a unit who have only one type of weapon at their disposal when you can use a combination of missile and hand-to-hand attacks to keep the foe fully occupied? While the front line strike out with their machetes from behind the safety of their shields, the line of blowpipes firing from behind them sting the enemy from afar with their poisoned darts.


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