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Influence is a general attribute in the Total War games.

Rome: Total War[]

  • Influence is one of the three primary attributes for generals. Its functions include providing bonus points to public order and playing a significant role when appointing a faction heir.
  • The heir is selected among the generals of a faction by their influence attribute.
  • The general with the highest influence points is assigned as heir.
  • If there is more than one general who happen to have the same and highest number of influence points, it appears that the general with the most total attributes takes priority.
  • The heir can be manually changed at any time, however, this gives the former heir the ex heir trait (-1 influence), if the former heir is appointed again the ex heir trait is removed.

Troy: Total War[]

  • Influence shows the cultural spread of one of the great tribes within a province.
  • Regions owners benefits greatly if their tribes' influence is high, for their people will labour with greater diligence, and some buildings will provide additional resources to the treasury.
  • Influence within a province is considered "high" when it's at 60% or more.
  • There are many ways to increase it, such a construction of certain buildings, certain character skills, ancillaries or traits, all of these elements within a province are summed up and their ratio against foreign influence is given as percentage on the HUD. when factors change, the percentage will change over the course of several turns.
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