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Mercenary Archers are a type of Light Bow Infantry in Total War: Three Kingdoms. The unit is unique to the faction of Sun Jian, or the later faction of Sun Ce. It is a Water unit and is best classed with Strategist heroes.


Abilities[]

Main Article: Unit Ability (Total War: Three Kingdoms)

  • Shield Breaker
    • -65% Shield Melee Evasion
    • -65% Shield Armour
  • Flaming Shot
    • Ranged Attack Rate: 5
    • Base Ranged Damage: 41
    • Armour-Piercing Ranged Damage: 3
    • Range: 200
    • Morale: -4
  • Poison Shot
    • Ranged Attack Rate: 12
    • Base Ranged Damage: 3
    • Range: 200
    • Speed: -50%
    • Charge Speed: -25%
    • Melee Evasion: -50%
    • Base Melee Damage: -25%
    • 15 damage (over 15 seconds)
  • Resistant to Heat
    • Takes longer to feel fatigued in the desert.
  • Loose Formation
    • Can use if:
      • Not on a wall or barricade
      • Not engaged in melee
      • Not climbing
      • Not on Elephant
    • -100% charge resistance
  • Smoke Screen (active buff)
    • Can use if:
      • Not on a wall or barricade
      • Not manning equipment
      • Not engaged in melee
      • Not climbing
      • Not on Elephant
    • Range: 15m
    • Duration: 60s
    • Cooldown: 120s


Description[]

TW3K Mercenary Archers in-game

In-game

Arid heat has no effect on the performance or accuracy of these archers, who excel in capturing key strategic points.

In times of war and chaos, a skilled soldier can earn a substantial wage by hiring out their services. These mercenaries have fought are under many banners, and in many places, and are accustomed to fighting in hot climates. Where others suffer the heat and find their accuracy impaired by sluggishness, these mercenaries retain their focus. A mercenary is expected to provide their own equipment, and these professionals arrive for duty in the finest leather armour, carrying good quality composite bows and fu axes.

General Information[]

Like all other mercenary units, mercenary archers are recruited on the world map fully mustered. This makes them very useful for creating emergency armies to fend off enemies attacking unguarded cities.

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