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The Military Port Complex is a type of port in The Peninsular Campaign.

Description[]

A military port complex improves trade, especially in military goods, aids the construction of ships and supports military operations in a region.

The port is a place of bustle, business and excitement. Goods and military supplies are likely to be stacked in apparently random profusion, while clerks and shipping agents argue about manifests, shipping prices and delivery details. The apparent disorder is, however, deceptive, for everyone knows exactly where everything is and where everything should be going. Shipping goods and supplies by sea is well understood, but carrying them on roads is a slow and painful affair, thanks to the poor quality of many roads.

By the Napoleonic times, navies were well practiced in running shore establishments. The division between commercial and military ports was there, but not considered important when getting supplies shipped across the sea. What mattered more to the port authorities was the “shrinkage” of goods disappearing as dock workers helped themselves, and the need to keep rough booze and cheap floozies away from ship’s crews for as long as possible. A port admiral would spend a good deal of effort on what might be termed public order every time a fleet arrived and needed unloading!

General Information[]

While they look identical to the trading port line of buildings in Napoleon: Total War, the supply port line of buildings differ in several characteristics. From an economic standpoint, they do not generate any wealth directly; indeed, if the player doesn't have a significant trade fleet stationed at trade nodes,  there is little benefit to building them for money. The other substantial difference is that the supply port line of buildings increase the number of land units that may be recruited from a region, and that the higher levels also significantly reduce land unit costs. This makes regions with supply ports excellent recruitment centers in The Peninsular Campaign.

Napoleon: Total War Buildings
Region Capital Buildings Administrative buildings: Tax OfficeMagistrateCourt of JusticeCourt of AppealsSupreme Court Cultural buildings: TheatreOpera HouseGrand Opera HouseGreat Museum Military buildings: CantonmentBarracksDrill SchoolMilitary AcademyStaff College Ordnance buildings: Cannon FoundryOrdnance FactoryGreat ArsenalOrdnance BoardEngineer School • Roads: Basic RoadsCobbled RoadsMetalled Roads Fortifications: Small Star FortLarge Star Fort
Town Buildings Commercial buildings: MarketMerchant HouseBanking House Gunsmiths: GunsmithMusket ManufactorySmall Arms Factory Supply buildings: Supply PostSupply WarehouseSupply Depot Factories: ManufactoryFactorySteam-Powered Factory Entertainment buildings: Member's ClubSecret SocietyMasonic Lodge Universities: CollegeClassical UniversityModern University
Resource Buildings Farms: FarmsClearancesGreat Estates Stables: StablesStud FarmEquestrian Estate • Logging Camps: Logging CampLumber MillSteam-Powered Sawmill Mines: Gold MineSteam-Pumped Gold MineIndustrial Gold MineIron MineSteam-Pumped Iron MineIndustrial Iron Mining Complex Vineyards: VineyardsWineriesWine Estates
Ports Trading ports: Trading PortCommercial PortTrading Company Military ports: DockyardDrydockSteam Drydock Supply ports: Supply PortMilitary Supply PortMilitary Port Complex
Unique Buildings Arc de TriompheHeldenplatzHumboldt UniversitätKremlin ArmoryMinin MonumentMusée NapoléonNational GalleryNelson's ColumnSiegessäuleWiener Theater
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