The group of Norsemen who became known as ‘Vikings’ referred specifically to the seafarers who raided those lands bordering the North Sea, particularly the sparsely-defended Britannic coasts. Vikings were not just raiders, however, they also created a thriving trading economy, facilitated by their excellent shipbuilding and sailing skills. Their characteristic ‘longships’ enabled them to extend their reach as far afield as Russia, Ireland, and even Greenland. There is also evidence that later in the Dark Ages Viking explorers discovered America, several centuries before Christopher Columbus claimed it for Spain. On the battlefield, Vikings generally used the traditional barbarian charge as part of their raiding tactics – striking hard and fast before melting away again as quickly as they appeared.
Strength and Weaknesses[]
Excellent Rate of Fire
Excellent Capture Power
Excellent Spotting
Base Stats[]
Nordic Raiders
Unit
Number of Men:
80
Morale:
34
Bonus HP:
7
Melee Attack:
19
Melee Defense:
19
Charge Bonus:
29
Reload:
70
Ammunition:
7
Light Infantry
Human
Hit Points:
75
Mass:
90
Light Horse
Mount
Hit Points:
110
Mass:
385
Walk Speed:
18,5
Run Speed:
90
Charge Speed:
115
Charge Distance:
75
Weapons and Gear[]
Axe
Melee Weapon
Damage:
16
Armour Penetration Damage:
16
Bonus vs Infantry:
10
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.1
Javelin
Missile Weapon
Damage:
70
Armour Penetration Damage:
20
Base Reload Time:
14
Range:
80
Bonus vs Infantry:
0
Bonus vs Cavalry:
15
Bonus vs Elephants:
15
Special Effects:
Small Round Shield
Shield
Melee Defence:
30
Armour:
5
Missile Block Chance:
20
Leather Amour
Armour
Armour:
10
Abilities[]
Encourage
Target:
Ally (max 1)
Initial Recharge:
0
Active Time:
15
Recharge Time:
210
Improves the morale of a friendly unit for an extended period of time.
Encourage (30s):
+9 Morale
Attributes[]
Campaign Stealth
This unit can move around the campaign map without being seen.
Resistant to Fatigue
Fatigue has less of an effect on this unit.
Guerrilla Deployment
This unit can deploy outside of the deployment zone.
Hide (forest)
This unit can hide in forests until enemy units get too close.
Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit.
Fire Whilst Moving
This unit can fire when mounted and moving.
Parthian Shot
This unit can fire all around and not just in-front of itself.
Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.