Soldiers: 60

TotalWarParthianPeasant 01

Attack: 3

Charge Bonus: 2

Weapon Type: Melee

Total Defense: 3

Armor: 0

Defence Skill: 3

Shield: 0

Hit Points: 1

Recruitment Cost: 120

Upkeep: 100

Morale: 0

Abilities: Poor Morale, Can Sap

The last option of any desperate army (except perhaps slaves or convicts), Peasants are good for increasing Parthian numbers...and not much else. Poorly armed and with little military experience, their morale and discipline are both understandably low. They are cheap to train, however, and their one advantage is an ability to hide well. Peasants should be used as an absolute last resort, or in cases where funds are extremely short.

Peasants are at best unreliable, relectunt, warriors and are virtually always terrible soldiers. They are the worst Parthia's commanders can afford, but they are cheap and come in large numbers making them useful when money is tight or as garrison choices. Peasants' numbers count little in battles due to their lack of armor and good weaponry, coupled with a tendency to run away from every other kind of unit on the battlefield.
TotalWarParthianPeasant 02

Wavering and unwilling Parthian peasant recruits await uncertainly for battle.