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The Police Station is a type of propaganda chain building in Fall of the Samurai.

Description[]

Order frees men from fear.

A police station gives a community a sense that justice and law are forces for good in their lives, not the arbitrary whim of a passing noble. They also come to feel that property is safe, and that wrongdoers will be punished. It improves the quality of agents recruited in the same province.

Policing was often an ad hoc business, carried out by a lord's retainers as and when it was required. Justice, in a society where a samurai was pretty much free to kill anyone he wanted provided they were from a lower social class, was swift and summary. Towns and cities had city watches, groups of men paid to patrol the streets at night and during festivals, but these were as much concerned with fire-watching as thief-taking; fire, of course, was always a terrible danger in the close-packed wooden buildings of many towns.

General Information[]

Requires 1400 gold, 3 turns, empty town slot. Can be upgraded to magistrate.

  • Increases the spread of Influence (+1 Influence)
  • Enables recruitment of Rank 1 Ishin Shishi
  • Enables recruitment of Rank 1 Shinsengumi
  • +1 to Repression in this province

Clan Effects

  • +1 to the number of Ishin Shishi/Shinsengumi that may be fielded (Maximum: 5)

Police stations are one of the cheapest and fastest ways to raise public order, both from their immediate +1 repression modifier and also from the gradual spread of influence. Police stations, and their upgrades, are best built in recently captured regions to quickly bring public order under control. In this sense, they indirectly make money by reducing the need to train and maintain garrison troops in regions with high unrest. Each police station built grants an extra Ishin Shishi or Shinsengumi, agents who increase repression, bribe armies, and assassinate other characters, for up to five agents in the early game. Building at least five police stations is usually a strong early game investment for the increased repression these agents provide alone.

Police stations, and their upgrades, are useful for keeping the peace in the mid to late game. As factions modernize, all provinces become less happy, to the point where even with highly honorable daimyos would still have to deal with unrest and rebellion without buildings providing more repression.

Police stations compete with cottage industries and inns for early game buildings that provide economic benefits. Police stations don't make money directly, but they provide the greatest effective public order boost for the lowest cost.

Fall of the Samurai Buildings
Town Buildings Settlement: TownLarge TownCityMunicipalityPrefecture Castle: StrongholdFortressCastleCitadelStar Fort Business: InnGambling DenRichi Mahjong ParlourYakuza OfficeMarketFinancial DistrictJunin Ryogae Industrial: Cottage IndustryCotton Weaving ShedCraft WorkshopSilk Weaving ShedFactoryCotton Processing PlantSilk Manufactory Modern Military: Cadet SchoolBarracksMilitary AcademyArmy War College Propaganda: Police StationMagistrateSecret SocietyShikoyoku OfficePolice OfficeMilitary SocietyDaily NewsShinsengumi Headquarters Artillery: Cannon RangeField Artillery SchoolArtillery AcademyArsenal Traditional Military: Traditional DojoSamurai DojoMaster DojoLegendary Dojo Improvement: Training CampDrill SchoolFiring RangeGeneral Staff HeadquartersJujutsu HallMilitary Hospital Defense: Matchlock TowersGatling Gun TowersGun Batteries
Specialty Buildings Clay: ClaypitsClay KilnBrickworksPotteries Coal: Open-pit Coal FaceDeep-seam Coal MineCoking Plant Copper: Open-pit Copper MineCopper RefineryAnode FurnaceSmelting Mill Gold: Placer DepositsGoldfieldsMintOre Processing Plant Holy Site: Buddhist ShrineBuddhist TempleBuddhist Temple Complex Iron: Iron Ore MineDeep-seam Iron MineIron Smelting PlantSteel Mill Railway: Telegraph OfficeRailway StationNational Railway Company Silk: Worm FarmRaw Silk ThreadmakerSericulturist Silver: Lead Ore MineSilver Smelting PlantProofing HouseSilver Vault Smith: BlacksmithIron WorksArmourerGunsmith Smuggling: Smugglers' CoveCriminal DenYakuza Hideout Tea: Tea PlantationMatcha PlantTea Exporter
Other buildings Farm: Subsistence FarmingTenant FieldsCommercial FarmingZaibatsu Fields Port: HarbourPortMilitary PortDrydockTrading PortAmerican Trading DistrictBritish Trading DistrictFrench Trading District
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