Province Capital is a building chain in a Total War Saga: Troy. These are the primary settlements that can be built in provincial capitals. Building and upgrading them unlocks additional building slots, up to a maximum of seven, where more buildings can be built. Capitals are walled and have a permanent garrison.
Description[]
Intensifying competition between the Late Bronze Age states led to an increased reliance on walled settlements for security. Fortifications, erected from mud brick or stone blocks, were often combined with deep trenches and wooden palisades to discourage attackers, while larger cities employed double sets of walls to create choke points from which defenders could launch a counterattack. Common defensive strategies included archers firing from above and large stones thrown from atop the battlements. Altogether, these defences were often so formidable that major battles had to be fought outside the city.
Fortified Town (tier 1)[]
Built over city ruins. Can be upgraded to Walled City.
Walled City (tier 2)[]
Upgraded from Fortified Town. Can be further upgraded to Citadel.
Citadel (tier 3)[]
Upgraded from Walled City. Can be further upgraded to Grand Citadel.
Grand Citadel (tier 4)[]
Upgraded from Citadel. Can be further upgraded to Cyclopean Citadel.
Building | Upgrade Cost | Remark | Effect |
---|---|---|---|
1390 wood 580 stone 200 gold |
A massive stone fortification that not even Zeus could knock down. | +60 to growth +4 to happiness +5 to influence (provincial) +5 to influence (adjacent provinces) +1 to siege holdout time 6 construction slots |
Cyclopean Citadel (tier 5)[]
Upgraded from Grand Citadel.
Building | Upgrade Cost | Remark | Effect |
---|---|---|---|
2160 wood 840 stone 500 gold |
This gargantuan structure of unshaped limestone appears assembled by the mighty Cyclops. | +80 to growth +5 to happiness +7 to influence (provincial) +7 to influence (adjacent provinces) +2 to siege holdout time 7 construction slots |