Resilience is a gameplay mechanic introduced in Total War: Three Kingdoms. Character's resilience indicates their health status in the game. In romance mode, characters can gain extra resilience, which will enable them to survive and recover from fatal wounds.
Overview[edit | edit source]
- Main article: Legendary Character
Some characters, both non-legendary and legendary ones have Resilience ability that allows them to survive being fatal wounded or even killed in battle.
Legendary characters starts out with resilience, meaning that they can't be easily killed on level 1. Non-legendary characters do not have resilience on level 1. However, they will gain resilience with enough Attributes gained. After gaining enough Attributes, non-legendary characters will become legendary status with his/her name turned gold.
When wounded in battle, characters have a recovery phase before able to fight in a battle again. Also, the character's resilience takes a hit.
|v・d・e Total War THREE KINGDOMS gameplay mechanics|
|Characters||Ancillary・Attributes・Background・Guanxi・Prestige (Faction Rank)・Legendary・Personality・Resilience・Satisfaction (Title Rank)・Skill・Specialisation・Traits・Unique・Wu Xing|
|Campaign||Assignment・Buildings・Court (Administrator・Council・Family Tree)・Diplomacy (Coalition・Vassal)・Event (Initial Dilemma)・Factions (Leader・Heir・Prime Minister)・Mission (Challenge)・Records・Reforms・Resources・Seasons・Treasury・Undercover Network|
|Battle||Ability (Unit Ability)・Army・Dueling・Formation・Fortification・Morale・Terrain・Siege (Siege Escalation)・Unit (Hero Unit・Retinue)・Weather|