Resources are necessities for the player to operate empire and engage in diplomacy. Natural and human resources are crucial to the development of any state.
Overview[edit | edit source]
Resources can be used to construct special building variants. Resources are like requirement for buildings that utilize resources and provide benefits, but resources themselves will not provide any direct buff if you only have them in your empire.
Have more variety of resource increase your trade influence.
Resources List[edit | edit source]
Trivia[edit | edit source]
- In the early build of the game, Grain and Rice was combined into one resource called Farm. But it was changed to reflect difference between farmland and rice paddie resources.
|v・d・e Total War THREE KINGDOMS gameplay mechanics|
|Characters||Ancillary・Attributes・Background・Guanxi・Prestige (Faction Rank)・Legendary・Personality・Resilience・Satisfaction (Title Rank)・Skill・Specialisation・Traits・Unique・Wu Xing|
|Campaign||Assignment・Buildings・Court (Administrator・Council・Family Tree)・Diplomacy (Coalition・Vassal)・Event (Initial Dilemma)・Factions (Leader・Heir・Prime Minister)・Mission (Challenge)・Records・Reforms・Resources・Seasons・Treasury・Undercover Network|
|Battle||Ability (Unit Ability)・Army・Dueling・Formation・Fortification・Morale・Terrain・Siege (Siege Escalation)・Unit (Hero Unit・Retinue)・Weather|