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Retinues are units under direct control of a specific character. In Total War: Three Kingdoms, one characters can command six units as part of his/her retinue.

DescriptionEdit

An army is composed of up to three retinues, each of which is led by a general, and may contain up to six units. To add a retinue to an army, you must first recruit a character to become its general. The character’s class defines which units he can recruit into his retinue. For example, only a Strategist may recruit artillery.

OverviewEdit

  • Character bonus with condition of own retinue is retinue exclusive.
  • Retinue bonus also apply to general's bodyguard, if the player choose records mode.

In Total War: Three Kingdoms, the methods of recruiting is different than that found in older titles such as Total War: Rome II and Total War: Warhammer. Units are recruited into retinues of up to 6 units that follow their warlord both on the campaign map and in battle.

These units are recruited instantly at low health, requiring several turns to muster to full strength (much like units in Thrones of Britannia). In addition, units are never truly wiped out, instead, it requiring a number of turns to return to the retinue at low health and time to muster again. However, if a warlord dies, their retinue disbands entirely.

These retinues will follow their commanding character wherever they go, even across factions, adding extra value to the talented individuals wandering the campaign map seeking a new master.

RecruitmentEdit

Universal unitsEdit

Every faction has access to the basic militia units, regardless of class and level. These are the bread and butter of your forces at the start of a campaign, and are still valuable in a pinch later on.

Swapping UnitsEdit

Introduced in Total War Three Kingdoms is the ability to swap out units for another without having to first disband the unit being replaced.

Class specific unitsEdit

These characters can also recruit more competent troops depending on their class and rank. For example, a Vanguard can recruit all the previously available militia as well as the Raider Cavalry unit.

Some classes have access to additional units as they rank up. For example, when a Champion hits rank 6, they can recruit both the Spear Guard and Heavy Spear Guard.

Faction specific unitsEdit

Some units can also only be recruited into the retinue of a character serving a specific faction. For example, generals under Cao Cao will be able to recruit Tiger and Leopard Cavalry once they hit rank 3, and the heavy variant at rank 6.

Reform enabled unitsEdit

A studious warlord can also uncover new units through the Reforms tree, with the powerful Dragon units being available to recruit into the retinue of any serving general once the reform has been completed.

Be aware that some units unlocked by a reform can be tied to a specific class, so for example only a Champion serving a faction who has researched Agricultural Garrisons will be able to recruit Heavy Ji Infantry.

Emperor unitsEdit

Finally, for those warlords with the power (or audacity) to declare themselves emperor can unlock the formidable Defenders of Earth and Protectors of Heaven.

Universal Units Edit

Melee Edit

  • Ji Militia
  • Sabre Militia

Ranged Edit

  • Archer Militia
  • Trebuchet

Cavalry Edit

  • Mounted Sabre Militia
  • Mounted Lancer Militia

Class Specific Units Edit

Melee Edit

  • Spear Guard
  • Heavy Spear Guard
  • Sabre Infantry
  • Jian Sword Guards
  • Axe Band
  • Peasant Band
  • Spear Warriors

Cavalry Edit

  • Peasant Raiders
  • Lance Cavalry
  • Sabre Cavalry

Ranged Edit

  • Crossbows
  • Repeater Crossbowmen
  • Heavy Repeater Crossbowmen

Faction Specific Units Edit

Melee/Cavalry Edit

  • Mercenary Infantry (Sun Jian's Faction)
  • Mercenary Cavalry (Sun Jian's Faction)
  • Xiliang Cavalry (Dong Zhuo's Faction)
  • Heavy Xiliang Cavalry (Dong Zhuo's Faction)
  • Qiang Raiders (Ma Teng's Faction)
  • Qiang Marauders (Ma Teng's Faction)
  • Rapid Tiger Infantry (Yuan Shu's Faction)
  • Warriors of the Left (Yuan Shu's Faction)
  • Warriors of Ye (Yuan Shao's Faction)
  • Defenders of Henei (Yuan Shao's Faction)
  • Black Mountain Marauders (Zhang Yan's Faction)
  • Black Mountain Outlaws (Zhang Yan's Faction)
  • Tiger and Leopard Cavalry (Cao Cao's Faction)
  • Heavy Tiger and Leopard Cavalry (Cao Cao's Faction)
  • Infantry of Jing (Liu Biao's Faction. Also available to Sima Ai in Eight Princes DLC)
  • Imperial Defenders (Liu Biao's Faction)
  • Hidden Axes (Zheng Jiang's Faction)
  • Fists of the Bandit Queen (Zheng Jiang's Faction)
  • Peasant Spearman (Only Available to Yellow Turban Factions)
  • Yellow Turban Spearman (Only Available to Yellow Turban Factions)
  • Yellow Turban Warriors (Only Available to Yellow Turban Factions)
  • Yellow Sky Heralds (Only Available to Yellow Turban Factions)
  • People's Warband (Only Available to Yellow Turban Factions)
  • Hebei Raiders (Only exclusive to Sima Yong in the Eight Princes DLC)
  • Xu Raiders (Only exclusive to Sima Yue in the Eight Princes DLC)
  • Warriors of Xu (Sima Yue - Eight Princes DLC)
  • Chu Spearman (Sima Wei's Faction - Eight Princes DLC)
  • Chu Infantry (Sima Wei's Faction - Eight Princes DLC)
  • Imperial Guards (Sima Liang's Faction - Eight Princes DLC)
  • Qi Crossbowmen (Sima Jiong's Faction - Eight Princes DLC)

Ranged/Horse Archers Edit

  • Mercenary Archers (Sun Jian's Faction)
  • Black Mountain Hunters (Zhang Yan's Faction)
  • White Horse Fellows (Gongsun Zan's Faction)
  • White Horse Raiders (Gongsun Zan's Faction)
  • Qiang Hunters (Ma Teng's Faction)
  • Yi Archers (Liu Bei's Faction)
  • Yi Marksman (Liu Bei's Faction
  • Fury of Beihai (Kong Rong's Faction)
  • Thunder of Jian'an (Kong Rong's Faction)
  • Archers of Jing (Sima Ai's Faction - Eight Princes DLC, has no association with Liu Biao's Faction despite Sima Ai being able to recruit Infantry of Jing also)
  • Peasant Archers (Only Available to Yellow Turban Factions)
  • Yellow Turban Archers (Only Available to Yellow Turban Factions)
  • Men of the Forest (Only Available to Yellow Turban Factions)
  • Archery Masters (Only Available to Yellow Turban Factions)

Hybrid Faction Specific Units Edit

Bow/Melee Edit

  • Bringers of Righteousness (Only Available to Yellow Turban Factions)

Reform Enabled Units Edit

  • Azure Dragons (Heavy Glaive/Bow)
  • Jade Dragons (Cavalry)
  • Onyx Dragons (Archer)
  • Yellow Dragons (Axe Infantry)
  • Pearl Dragons (Glaive)
  • Mounted Archers
  • Cataphracts
  • Heavy Cataphracts
  • Ji Infantry
  • Heavy Ji Infantry
  • Archers
  • Heavy Repeating Crossbows
  • Axe Band (Unlockable in Reforms, but may be available at the beginning for a few Factions.)
  • Protectors of Heaven (Only unlockable in Reforms in the Eight Princes DLC)
  • Defenders of Earth (Only unlockable in Reforms in the Eight Princes DLC)
  • Trebuchet (Unlockable in reforms only to Yellow Turban Factions, does not apply to normal Factions)
  • Scholar Warriors (Only available to Yellow Turban Factions)
  • Arm of Supreme Peace (Only available to Yellow Turban Factions)
  • Venerable Wu (Only available to Yellow Turban Factions)
  • Militia of Virtue (Only available to Yellow Turban Factions)
  • Chanters (Only available to Yellow Turban Factions)
  • Virtuous Noblemen (Only available to Yellow Turban Factions)
  • Guardians of the Land (Only available to Yellow Turban Factions)
  • Watchmen of the Peace (Only available to Yellow Turban Factions)
  • Reclaimers (Only Available to Yellow Turban Factions)
  • White Wave Veterans (Only Available to Yellow Turban Factions)
  • White Wave Horsemen (Only Available to Yellow Turban Factions)
  • Youxia (Only Available to Yellow Turban Factions)

Emperor Units Edit

Melee Edit

Ranged Edit

Honourable Mentions Edit

Melee Edit

Ranged Edit

  • Bringers of Righteousness (This unit will become part of the garrison of a Yellow Turban Faction who has taken an Emperor seat, thus making the Faction reach Yellow Sky Mandate, which is the Yellow Turban equivalent to Emperor. Only available to Yellow Turban Factions.)

Unspecified Units Edit

Melee Edit

Ranged Edit

Captains Edit

Captains are only accessible to a few Factions, such as Yellow Turbans or Sun Jian.

  • Ji Infantry Captain (Only exclusive to a few factions, including Yellow Turbans)
  • Cavalry Captain (Only exclusive to a few factions, including Yellow Turbans)
  • Archer Captain (Only exclusive to a few factions, including Yellow Turbans)
  • Mercenary Captains (Only exclusive to Sun Jian's Faction)
Total War THREE KINGDOMS gameplay mechanics
Characters AncillaryAttributesBackgroundGuanxiPrestige (Faction Rank)・LegendaryPersonalityResilienceSatisfaction (Title Rank)・SkillSpecialisationTraitsUniqueWu Xing
Campaign AssignmentBuildingsCourt (AdministratorCouncilFamily Tree)・Diplomacy (CoalitionVassal)・Event (Initial Dilemma)・Factions (LeaderHeirPrime Minister)・Mission (Challenge)・RecordsReformsResourcesSeasonsTreasuryUndercover Network
Battle Ability (Unit Ability)・ArmyDuelingFormationFortificationMoraleTerrainSiege (Siege Escalation)・Unit (HeroRetinue)・Weather
Miscellaneous AdvisorDLCsLocations (CommanderyCountySettlement)・Timeline
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