Description[]
Valuable beyond measure, salt drives the world.
Salt was a valuable commodity that many barbarian tribes traded with the 'civilised' world. Archaeologists are able to identify areas of high salt production by the presence of a refuse deposit known as briquetage. Ancient salt production started with pottery vessels; brine was added to these and allowed to dry out and form salt cakes. These pots were then smashed to release the salt cake, resulting in large quantities of pottery shards or 'briquetage'. A recent discovery at the Poiana Slatinei archaeological site, next to a salt spring in Lunca, Romania, suggest that the Neolithic inhabitants of the area were boiling the salt-laden spring water to extract the salt as far back as 6050BC, making it the oldest known salt works in the world.
Trade Value[]
Salt has a value of 8 at the start of the campaign.
Settlements[]
- Apulum, Dacia
- Ascaucalis, Gothiscandza
- Phra, Makran
- Neapolis, Italia
- Rotomagus, Lugdunensis
Building Chain[]
Tier | Name | Cost | Sanitation | Public Order | Resource production | Wealth (from industry) | Food |
---|---|---|---|---|---|---|---|
1 | Salt Deposit | 2000 | 0 | 0 | 20 | 120 | 30 |
2 | Saltworks | 3000 | -2 | -1 | 40 | 240 | 50 |
3 | Large Saltworks | 5000 | -4 | -2 | 80 | 450 | 70 |
4 | Salt Trading Post | 8000 | -6 | -4 | 160 | 900 | 90 |
Required for building[]
Barbarian[]
- Salt Warehouse
Eastern[]
- Food Market
- Yakhchal
Roman[]
- Leather Manufacture
Total War: Attila Campaign | |
---|---|
Mechanics | Campaign Gameplay • Religion • Resources |
Religions | Arian Christianity • Eastern Christianity • Greek Christianity • Latin Christianity • Judaism • Manichaeism • Zoroastrianism • German Paganism • Celtic Paganism • Roman Paganism • Semitic Paganism • Slavic Paganism • Tengrism • Minor Religions |
Buildings | Nomadic Buildings • Roman Buildings • Eastern Buildings • Barbarian Buildings |
Resources | Dyes • Gemstones • Gold • Salt • Spices • Iron • Lead • Furs |
Other | List of Provinces |