"A wall of spears, ideal for facing down charging cavalry units."
Arguably the first time the 'Saxones' - an aggressive Germanic tribe - was mentioned was by the Egyptian writer Claudius Ptolemy in 'Geographia', during the 2nd century AD. At the time they were thought to occupy land to the north of the Lower Elbe river, where modern-day Hamburg stands today. The Emperor Julian mentioned the 'Saxones' again, in AD356, during a speech against his rival, Magnentius, with whom they had allied. In the 3rd century pressure on the Roman Empire's northern frontier due to alarmingly-frequent Saxon raids led to dedicated defence of the 'Saxon Shore' on both sides of the English Channel. Following the collapse of the Western Empire in the 5th century, several branches of Saxons, along with their neighbours the Angles and Jutes, migrated to the former Roman province of Britannia. Over the ensuing years, they settled there in large numbers, eventually becoming known as the 'English' and the place, 'England'.
Strength and Weaknesses[]
Good Attack Against Cavalry
Poor Armour
Low Health
Base Stats[]
Saxon Spears
Unit
Number of Men:
160
Morale:
36
Bonus HP:
5
Melee Attack:
27
Melee Defense:
27
Charge Bonus:
27
Reload:
0
Ammunition:
0
Light Infantry
Human
Hit Points:
75
Mass:
90
Walk Speed:
15
Run Speed:
38
Charge Speed:
50
Charge Distance:
35
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Round Shield
Shield
Melee Defence:
15
Armour:
15
Missile Block Chance:
25
Cloth
Armour
Armour:
3
Abilities[]
Spear Wall
Target:
Self
Initial Recharge:
0
Active Time:
N/A
Recharge Time:
N/A
The unit moves into close wall formation.
Assemble (3s)
Shields Ready:
+15 Attack Against Cavalry
+15 Attack Against Elephants
+25 Missile Block Chance
+15 Shield Defence
+200% Entity Mass
Attributes[]
Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.
Resistant to Fatigue
Fatigue has less of an effect on this unit.
Hide (forest)
This unit can hide in forests until enemy units get too close.