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The Smugglers' Cove is a type of smuggling building in Fall of the Samurai.

Description[]

Crime does pay, and gold will wash away all stains.

A wise warrior uses the weapons to hand; given a spear, he does not ask for a sword. A nest of criminality might seem a source of trouble and discontent, but with "encouragement" it can be a well of gold. It can also be a training ground for intrigue and deception. The Tokugawa prohibitions on overseas contacts and trade kept out foreign influence, but they did not suppress desire for foreign goods. Although trade with the Dutch was allowed at Nagasaki, it could not satisfy everyone. Where there is demand for the forbidden, there will be criminals. Once there are criminals, they will make money through criminality. Once the money flows it finds a way into many purses, and the boundaries between the shadows and the light become very blurred.

General Information[]

Requires 1,000 koku. Can be upgraded to Criminal Den.

  • +300 to wealth generated by trade in this province
  • +1 to the initial rank of geisha recruited in this province
  • +4 per turn to town growth from trade within this province

Clan Effects:

  • +1% to trade income (tariffs only)

Smugglers' coves don't provide tradable goods, nor do they provide a particularly large sum of initial wealth, but they are some of the most lucrative chain of buildings in the long run thanks to their excellent town wealth growth. It is not uncommon for provinces with smugglers' coves to be among the wealthiest provinces on the map by the mid-late game. This is further compounded by the additional trade income smugglers' coves generate. Tariff income usually amounts to around 500-1000 koku per trading partner toward the mid game, so an extra 1% would mean an extra 50-100 koku per turn assuming 10 trading partners. The more trading partners and the greater the volume of trade goods, the more valuable smugglers' coves and their upgrades become. Conversely, if trading partners are hard to come by (if the player decides to declare independence, for example), or if there aren't many trade goods to be sold, these buildings are less valuable.

Smugglers' coves give geisha recruited in their provinces +1 to their initial rank, making them much more useful and pay for themselves much more quickly.

Provinces with smuggling specialty are, from east to west, Hiyama, Mikawa, Inaba, Awa, and Nagasaki.

Fall of the Samurai Buildings
Town Buildings Settlement: TownLarge TownCityMunicipalityPrefecture Castle: StrongholdFortressCastleCitadelStar Fort Business: InnGambling DenRichi Mahjong ParlourYakuza OfficeMarketFinancial DistrictJunin Ryogae Industrial: Cottage IndustryCotton Weaving ShedCraft WorkshopSilk Weaving ShedFactoryCotton Processing PlantSilk Manufactory Modern Military: Cadet SchoolBarracksMilitary AcademyArmy War College Propaganda: Police StationMagistrateSecret SocietyShikoyoku OfficePolice OfficeMilitary SocietyDaily NewsShinsengumi Headquarters Artillery: Cannon RangeField Artillery SchoolArtillery AcademyArsenal Traditional Military: Traditional DojoSamurai DojoMaster DojoLegendary Dojo Improvement: Training CampDrill SchoolFiring RangeGeneral Staff HeadquartersJujutsu HallMilitary Hospital Defense: Matchlock TowersGatling Gun TowersGun Batteries
Specialty Buildings Clay: ClaypitsClay KilnBrickworksPotteries Coal: Open-pit Coal FaceDeep-seam Coal MineCoking Plant Copper: Open-pit Copper MineCopper RefineryAnode FurnaceSmelting Mill Gold: Placer DepositsGoldfieldsMintOre Processing Plant Holy Site: Buddhist ShrineBuddhist TempleBuddhist Temple Complex Iron: Iron Ore MineDeep-seam Iron MineIron Smelting PlantSteel Mill Railway: Telegraph OfficeRailway StationNational Railway Company Silk: Worm FarmRaw Silk ThreadmakerSericulturist Silver: Lead Ore MineSilver Smelting PlantProofing HouseSilver Vault Smith: BlacksmithIron WorksArmourerGunsmith Smuggling: Smugglers' CoveCriminal DenYakuza Hideout Tea: Tea PlantationMatcha PlantTea Exporter
Other buildings Farm: Subsistence FarmingTenant FieldsCommercial FarmingZaibatsu Fields Port: HarbourPortMilitary PortDrydockTrading PortAmerican Trading DistrictBritish Trading DistrictFrench Trading District
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