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Sparta is a sub-faction of the Greek States faction featured in Total War: Rome II. They field Spartan Youths, Royal Spartans, and Spartan Hoplites.
Faction bonuses[]
Greek States Faction Bonus:
Classical Heritage: +2 to cultural conversion
Fierce Independence: +10% melee defence for all units when fighting in own or allied territory.
Hellenstic Culture: Shares culture with Factions: Macedon, Seleucid, Athens, Sparta, Epirus, and Pontus. Shares culture with Sub-Factions: Pergamon, Ardiai.
Sub-faction bonus[]
Royal Families: The two hereditary kings of Sparta, from the Agiad and Eurypontid families, claim descent from Herakles. They are completely equal in authority and power.
Laconic Austerity: -10% wealth from industrial and commerce buildings.
Helot Repression: -25% servile unrest.
Spartiate Warriors: +3 experience rank for Spartan infantry recruits.
Other Families: The Council of Elders in Sparta, the Gerousia, has 28 members, all aged 60 or older, as well as two kings. A loud voice is important, as decisions are made based on the loudest shouts, an idea that dates back to its founding by Lycurgus in the 7th century BC.
In-game encyclopedia description[]
Sons of Herakles, bred for war, and raised to be soldiers, the citizens of Sparta are the finest infantry in the ancient world. Every aspect of Spartan life and society is geared towards warfare, their helot slaves enabling the citizens to pursue warrior perfection in the agoge and krypeia. Although neither Phllip II, nor his son Alexander the Great conquered Sparta itself, the Spartans were nevertheless eventually forced to yield to the League of Corinth. With the Greek world in turmoil following Alexander's death, they are once more free to reclaim their former glory, leading Greece and the world beyond.
Starting regions[]
Sparta
Campaign[]
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In-game[]
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Military[]
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Agents[]
The Spartan kings are served by their agents: the Royal Spy (Spy), Hero (Champion), and Noblewomen (Dignitary).
Technology Tree[]
Spartan: Military
Logistics: Unlocks recruiting Champions.
- Management: Lowers recruitment cost, upkeep costs, and increases military replenishment rate.
- Tactics: Improves military morale, attack, defense, movement, missile attack. Increases campaign movement range.
- Siege: Improves sieging tactics, lowers attrition, and lowers siege unit costs.
Spartan: Civil
Land Reclamation: Increases wealth from agriculture and reduces construction costs.
- Economy: Increases wealth from agriculture, commerce, and tariffs. Increases food produced.
- Construction: Lowers construction time, cost. Increases wealth from industry. Reduces construction costs.
- Philosophy: Increases tax rates, public order, cultural conversion. Improves agent actions. Lowers corruption.