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For other uses of the term, see Stronghold.

The Stronghold is a type of castle chain building in Fall of the Samurai.

Description[]

Beneath high walls, all understand the value of obedience.

A stronghold acts as a visible symbol of power and keeps the local people in order. It also helps recruitment in a province. It is, however, a rather old-fashioned structure, but a design that has stood the test of time. Stone was used in Japanese castles and strongholds to create sturdy foundations, something that was important in a nation so beset by earthquakes. Wherever possible Japanese castle builders preferred to use the landscape to create a formidable defence, but often it was necessary to make a stone platform for a castle. This would then support an impressive collection of tiered towers and walls, a sign of both wealth and military might. The older design of stronghold, though, was designed to keep out traditional foes, not deal with modern artillery.

General Information[]

Requires 2000* koku. Can be upgraded to Fortress.

  • +5% increase in resistance to naval bombardment
  • Recruitment capacity (units in training): +1
  • +4 to repression in this province

Spawned Garrisons:

Strongholds are already built in nearly every province at the beginning of the campaign. The repression they provide is crucial for keeping provinces under control. If a province is being attacked, garrisons with strongholds defend a simple fort that assailants must assault during battles. Strongholds may be upgraded to further increase repression and resistance to naval bombardment. Given that all provinces begin the campaign with a stronghold and a town chain building, which in turn provides Spear Levy Garrisons, all provinces therefore have a regiment or two of both types fighting alongside each other should the provinces be attacked. Upgrading strongholds also increases the size of their garrisons, making it harder for enemy forces to conquer them.

In battles, strongholds are usually square or roughly rectangular fortifications, with a large building, or Tenshu, in the center. Strongholds lack defensive towers. The simplicity and small size of the fortification makes it relatively easy to defend with even a small garrison, though the lack of additional tiers of walls mean that defenders have nowhere to fall back to once the walls are overwhelmed.

*Strongholds, or their upgrades, are already present in every province in the beginning of the campaign. They cannot be demolished, only damaged. As they cannot be demolished, it is impossible to build strongholds. They are considered military buildings, and therefore benefit from events that reduce the construction times and costs of upgrading them.

Fall of the Samurai Buildings
Town Buildings Settlement: TownLarge TownCityMunicipalityPrefecture Castle: StrongholdFortressCastleCitadelStar Fort Business: InnGambling DenRichi Mahjong ParlourYakuza OfficeMarketFinancial DistrictJunin Ryogae Industrial: Cottage IndustryCotton Weaving ShedCraft WorkshopSilk Weaving ShedFactoryCotton Processing PlantSilk Manufactory Modern Military: Cadet SchoolBarracksMilitary AcademyArmy War College Propaganda: Police StationMagistrateSecret SocietyShikoyoku OfficePolice OfficeMilitary SocietyDaily NewsShinsengumi Headquarters Artillery: Cannon RangeField Artillery SchoolArtillery AcademyArsenal Traditional Military: Traditional DojoSamurai DojoMaster DojoLegendary Dojo Improvement: Training CampDrill SchoolFiring RangeGeneral Staff HeadquartersJujutsu HallMilitary Hospital Defense: Matchlock TowersGatling Gun TowersGun Batteries
Specialty Buildings Clay: ClaypitsClay KilnBrickworksPotteries Coal: Open-pit Coal FaceDeep-seam Coal MineCoking Plant Copper: Open-pit Copper MineCopper RefineryAnode FurnaceSmelting Mill Gold: Placer DepositsGoldfieldsMintOre Processing Plant Holy Site: Buddhist ShrineBuddhist TempleBuddhist Temple Complex Iron: Iron Ore MineDeep-seam Iron MineIron Smelting PlantSteel Mill Railway: Telegraph OfficeRailway StationNational Railway Company Silk: Worm FarmRaw Silk ThreadmakerSericulturist Silver: Lead Ore MineSilver Smelting PlantProofing HouseSilver Vault Smith: BlacksmithIron WorksArmourerGunsmith Smuggling: Smugglers' CoveCriminal DenYakuza Hideout Tea: Tea PlantationMatcha PlantTea Exporter
Other buildings Farm: Subsistence FarmingTenant FieldsCommercial FarmingZaibatsu Fields Port: HarbourPortMilitary PortDrydockTrading PortAmerican Trading DistrictBritish Trading DistrictFrench Trading District
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