"These formidable horsemen certainly put the battlefield, and their enemies, to order."
In its original form, a 'tagma' was an infantry battalion of the Eastern Roman army. However, over time, ‘tagmata’ came to be known as Constantinople’s elite military garrison. This new form comprised entirely of heavy cavalry, allowing them the mobility to effectively defend a larger radius around the capital, stretching as far as Thrace and Bithynia. In this capacity the tagmata put down several revolts in the eastern provinces. Membership of the tagmata was considered a method of social mobility, as it frequently gave an individual power; proximity to the Emperor meant his attention could be piqued, leading to a court appointment or military command.
Strength and Weaknesses[]
Excellent Attack Against Cavalry
High Health
Poor Missile Block Chance
Base Stats[]
Tagmata Cavalry
Unit
Number of Men:
80
Morale:
54
Bonus HP:
35
Melee Attack:
55
Melee Defense:
15
Charge Bonus:
55
Reload:
0
Ammunition:
0
Medium Infantry
Human
Hit Points:
90
Mass:
100
Medium Horse
Mount
Hit Points:
125
Mass:
440
Walk Speed:
18
Run Speed:
80
Charge Speed:
110
Charge Distance:
75
Weapons and Gear[]
Spear
Melee Weapon
Damage:
24
Armour Penetration Damage:
8
Bonus vs Infantry:
0
Bonus vs Cavalry:
20
Bonus vs Elephants:
20
Building damage:
0.033
Small Round Shield
Shield
Melee Defence:
30
Armour:
5
Missile Block Chance:
20
Heavy Mail
Armour
Armour:
30
Abilities[]
Diamond
Target:
Self
Initial Recharge:
0
Active Time:
N/A
Recharge Time:
N/A
The unit moves into a diamond-shaped attack formation.
Assemble (7s)
Form Diamond:
+15 Shield Defence
+50% Charge Speed
-100% Missile Block Chance
-10% Speed
Steady
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improves the unit's ability to defend at the cost of their mobility.
Steady (30s):
+10 Missile Block Chance
+3 Morale
+15 Shield Defence
-25% Speed
Attributes[]
Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
Hide (forest)
This unit can hide in forests until enemy units get too close.