The Tanukhids are a playable faction in Total War: Attila. They were introduced with the Empires of Sand Culture Pack.
Overview[]
The Tanukhids have travelled a long way from their origins to search for a home amidst a volatile land.
Originally part of the Qahtani tribal confederation of southern Arabia, they migrated north after one of the Ma'rib dam's many floods, which devastated their homeland. Led by Malik ibn Fahm, they eventually left Arabia altogether and headed into Persia and the Levant. His son – and successor - Jadhima's death late in the 3rd century AD fractured their confederation, and the Lakhmid dynasty arose to take control of one faction, settling at al-Hira and leaving many others to continue their lives as nomadic raiders.
Coming into contact with the Roman Empire, the Tanukhids have since been employed as foederati, and are considered a dependable cavalry force by the Romans. However, although they converted during the previous century they recently rebelled against Rome following Emperor Valens' attempts to convert them from Orthodox to Arian Christianity. Furious at this lack of respect and refusal to appoint an Orthodox bishop, Queen Mavia and her army went to war. The Tankuhids fought so hard, and so fiercely, that they swept the Imperial armies away, defeating them in the field on several occasions and forcing Valens' agreement to Mavia's terms.
Despite the odds the devout Tanukhids have created a life for themselves as free Arabs, who pledge allegiance to none but God and their brave queen - surely all that is required to attain true greatness!
Faction Traits[]
Cultural Traits[]
Desert Kingdoms[]
"When only the hardiest of men survive here, it takes a special breed to thrive and prosper."
- Scourge of the Desert: +15 melee attack during desert battles
- Fractured Faiths: Increased public order penalty for religious differences between new religions
- Attrition: Immune to desert attrition
- Sunscorched: +2 sanitation
Faction Traits[]
Legendary Raiders[]
"Truly a force to be reckoned with, and not a people to be underestimated."
- Rapacious Horde: Food obtained only through settlement battles when horde
- Victory Rallies: Additional horde growth gained through successful battles
- Swelling Ranks: Raiding stance provides free Rebellion Militia unit
Unit Roster[]
Melee Infantry | Desert Legionary Defectors • Desert Palatina Defectors • Desert Tribesmen • Rebellion Militia • Tanukhid Ambushers • Kushite Shotelai • Hetaireia Guards |
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Spear Infantry | Desert Levy • Desert Spears |
Pike Infantry | Desert Pikes • Tanukhid Pikes |
Missile Infantry | Desert Bowmen • Desert Hurlers • Elite Nubian Archers • Badiya Skirmishers |
Melee Cavalry | Arabic Horsemen • Armoured Camel Warriors • Camel Warriors • Desert Chieftain • Desert Raiders • Desert Warlord • Kushite Mounted Shotelai |
Shock Cavalry | Camel Lancers • Dune Lancers • Mavia's Bodyguards • Mavia’s Chargers • Mavia’s Chosen • Mavia’s Lancers • Sandstorm Lancers • Clibanarii |
Missile Cavalry | Desert Mounted Javelinmen • Desert Mounted Skirmishers |
Siege Artillery | Onager • Bastion Onager |
Starting Conditions[]
Armies[]
Gallery[]
Total War: Attila Factions | |
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Nomadic Factions | Huns • White Huns |
Roman Factions | Eastern Roman Empire • Western Roman Empire |
Eastern Factions | Sassanid Empire • Garamantians • Lakhmids • Aksum • Himyar • Tanukhids |
Barbarian Factions | Visigoths • Vandals • Alans • Saxons • Ostrogoths • Franks • Suebians • Danes • Geats • Jutes • Langobards • Alamans • Burgundians • Ebdanians • Picts • Caledonians • Anteans • Sclavenians • Venedians |
The Last Roman Factions | Frankish Kingdom • Ostrogothic Kingdom • Roman Expedition • Vandalic Kingdom • Visigothic Kingdom |
Age Of Charlemagne Factions | Kingdom of Asturias • Kingdom of Charlemagne • Kingdom of the Lombards • Avars • Emirate of Cordoba • Kingdom of Mercia • Kingdom of the Danes • Westphalia |