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Territorial Archers is a type of Light Bow Infantry in Total War: Three Kingdoms. The unit is unique to the faction of Tao Qian. It is a Water unit and is best grouped with Strategist heroes.


Abilities[]

Main Article: Unit Ability (Total War: Three Kingdoms)

  • Flaming Shot
    • Ranged Attack Rate: 5
    • Base Ranged Damage: 33
    • Armour-piercing Ranged Damage: 2
    • Range: 200
    • -4 Morale
  • Poison Shot
    • Ranged Attack Rate: 8
    • Base Ranged Damage: 3
    • Range: 200
    • -50% Speed
    • -25% Charge Speed
    • -50% Melee Evasion
    • -25% Base Melee Damage
    • 15 Damage (Over 15 seconds)
  • Loose (Mobile Formation)
    • Can use if:
      • Not on a wall or barricade
      • Not engaged in melee
      • Not climbing
      • Not on Elephant
    • Phase 1 (3s)
      • Form Up
    • Phase 2 (∞)
      • -100% Charge Resistance
  • Smoke Screen (Active Buff)
    • Can use if:
      • Not on a wall or barricade
      • Not manning equipment
      • Not engaged in melee
      • Not climbing
      • Not on Elephant
    • 15m Effect range, requires target
    • 60s Duration
    • 120s Cooldown
  • Mastery of Ranged Defence (Passive Buff)
    • Enabled if:
      • Is the defending alliance
    • +10% Armour-Piercing Ranged Damage
    • +10% Base Ranged Damage
    • +10 Morale
    • +10% Melee Evasion
    • Duration: ∞


Descrition[]

TW3K Territorial Archers in-game

Territorial Archers firing

They may not be trained in the formal ways of war, but battle will teach them... or not.

Most peasants are not taught the ways of war, rather they are handed the implements of battle and pointed in the direction of the enemy. It is thus fortunate that a bow, although difficult to master, is easy enough to use on a fundamental level. Although these territorial warriors may want for skill, they have a surfeit of zeal - they may draw a clumsy bowstring, but they fire, again and again, with the fiery determination of one defending his home and his life.


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