The Aztecs are a powerful non-playable faction in Medieval II: Total War. They have access to a large amount of native troops who are brave and zealous. They lack armored troops, cavalry and firearms. Their location in the Americas is only available after its discovery (very late game).
Overview[]
- Religion - Pagan
- Long Campaign win conditions - Hold 100 regions, including: Rome Region, Tenochtitlan Region.
- Short Campaign win conditions - Hold 80 regions, including: Rome Region.
- Financial Start - Starting Purse 50,000 Florins
- Kings Purse- 10,000 Florins
Settlements
- Tenochtitlan (Large Town, Capital) - Town Guard, Small Church, Town Hall, Grain Exchange, Dirt Roads
- Cholula (Wooden Castle) - Stables
- Tlaxcala (Wooden Castle) - Stables
Initial units
- 6 General Bodyguard's
- 6 Coyote Priests
- 6 Cuahchiqueh
- 12 Aztec Warriors
- 12 Eagle Warriors
- 18 Jaguar Warriors
- 12 Arrow Warriors
- 12 Aztec Spearmen
- 24 Aztec Archers
- 12 Aztec Spear Throwers
Ruling Family
- Emperor Montezuma (Age 65; Faction Leader)
Trivia[]
- There are wagons present in some of the Aztec settlements, however, this is historically inaccurate as Native Americans did not possess wheel technology, nor had any draft animals.
- By changing the game files, the Aztecs can be made selectable on the main menu along with other non-playable factions such as the Timurids. Doing so will show the starting map of Carthage from Rome: Total War, as the Aztecs were never meant to be on the menu selection and so have no map assigned to them.
Medieval II: Total War Factions | |
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Starting Grand Campaign Factions | England • France • The Holy Roman Empire • Spain • Venice |
Unlock-able Grand Campaign Factions | Sicily • Milan • Scotland • The Byzantine Empire • Russia • Moors • The Turks • Egypt • Denmark • Portugal • Poland • Hungary |
Unplayable Grand Campaign Factions | The Papal States • The Aztecs • The Mongols • Timurids • Rebels |
Tutorial Campaign | Normans • The Papal States • Saxons • Scotland • Rebels |