Treasury is a gameplay mechanics in Total War: Three Kingdoms.
Overview[edit | edit source]
The treasury panel displays your income and expenses, granting you a useful overview of where your money is coming from and what you’re spending it on each turn. When you reach the faction rank of marquis, the tax slider in the treasury panel unlocks, enabling you to increase or reduce taxation across your commanderies in order to balance public order with tax income.
Corruption[edit | edit source]
As commaderies grow and develop, corruption rises, effectively reducing the tax income from your commanderies. Other income sources, such as trade or diplomacy, are not affected by corruption.
You can combat corruption by employing administrators, assigments, constructing certain buildings and researching certain reforms.
Total War THREE KINGDOMS gameplay mechanics
|Characters||Ancillary・Attributes・Background・Guanxi・Prestige (Faction Rank)・Legendary・Personality・Resilience・Satisfaction (Title Rank)・Skill・Specialisation・Traits・Unique・Wu Xing|
|Campaign||Assignment・Buildings・Court (Administrator・Council・Family Tree)・Diplomacy (Coalition・Vassal)・Event (Initial Dilemma)・Factions (Leader・Heir・Prime Minister)・Mission (Challenge)・Records・Reforms・Resources・Seasons・Treasury・Undercover Network|
|Battle||Ability (Unit Ability)・Army・Dueling・Formation・Fortification・Morale・Terrain・Siege (Siege Escalation)・Unit (Hero Unit・Retinue)・Weather|