"These vicious dogs will tear a man limb from limb. "
Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.
Strength and Weaknesses[]
Has Wardogs
Very Poor Armour
Low Health
Base Stats[]
Warhounds
Unit
Number of Men:
40
Morale:
34
Bonus HP:
17
Melee Attack:
19
Melee Defense:
14
Charge Bonus:
29
Reload:
0
Ammunition:
0
Very Light Infantry
Human
Hit Points:
75
Mass:
70
Walk Speed:
16
Run Speed:
40
Charge Speed:
55
Charge Distance:
35
Weapons and Gear[]
Dagger
Melee Weapon
Damage:
5
Armour Penetration Damage:
1
Bonus vs Infantry:
0
Bonus vs Cavalry:
0
Bonus vs Elephants:
0
Building damage:
0.033
Cloth
Armour
Armour:
3
Wardog
Animal
Melee Attack:
40
Melee Defense:
40
Charge Bonus:
40
Hit Points:
2
Armour:
0
Mass:
40
Walk Speed:
26
Run Speed:
90
Charge Speed:
125
Charge Distance:
40
Abilities[]
Rapid Advance
Target:
Self
Initial Recharge:
0
Active Time:
30
Recharge Time:
210
Improved unit movement speed over an extended period.
Rapid Advance (30s):
+50% Speed
Attributes[]
Resistant to Fatigue
Fatigue has less of an effect on this unit.
Hide (forest)
This unit can hide in forests until enemy units get too close.