Total War Wiki
Mon Yashima

For this faction's sister branch, see Fukuhara Taira.

The Yashima Taira are a playable faction in Rise of the Samurai. It is a branch of the Taira family; the Fukuhara Taira are its sister branch.

Description[]

The Taira have every right to be a proud family. They have a noble heritage, the noblest because the blood of emperors flows in their veins. They quite properly remember that they are descendants of Emperor Kammu.

They are also a practical family, and are rightly admired for suppressing piracy in the Inner Sea during the Heian period of Japanese history. The family came to exercise exceptional power and influence after the “Hogen Disturbance” of 1156. The Taira backed the right side, helped to crush Fujiwara and eventually saw the Minamoto family banished or decapitated. Taira Kiyomori became prime minister and manoeuvred many of his relatives into court positions, and his daughter into the imperial bed. His scheming apparently came to fruition when he had his grandson enthroned as Emperor Antoku. This act enraged crown prince Mochihito, Antoku’s older half-brother, and he called upon the surviving Minamoto lords to fight the Taira. The result was civil war, a civil war that could be blamed upon Taira Kiyomori and his machinations. He did bypass the legitimate line of succession. That is certainly what the Minamoto would have everyone believe.

Whatever the causes of the war, the Taira have not unreasonable expectations of victory. They control the Emperor and are, in all but name, the legal government. Their enemies are rebels. The Taira are rightly seen as expert seamen, and something of a military family, giving them strength on land and sea. Their shipyards produce high-quality ships and crews, and all Taira troops are given extremely good training: the equivalent of having experienced recruits. They are not, however, a very forgiving people, and they get a repression bonus in any province they control, keeping the people under tight control.

Traits[]

Seaborne

  • Superior sailors (+20% to campaign movement range for ships)
  • Traditional warriors (koryu art already mastered)
  • Expert shipbuilders (-20% to the overall cost of ships)
  • Master traders (+15% to income from trade)

Provinces[]

General Information[]

The Yashima Taira are a faction whose geographical and faction traits all lend it to dominate the trading economy. It initially has two fleets, one of which is parked on a trade node at the beginning of the campaign, and it can easily seize all of the non-occupied trade nodes in the west within the first few turns. After it has secured these nodes, it can quickly fill them up due to its cheaper and faster ships, and make tremendous amounts of money.

The Yashima Taira is the westernmost playable faction, allowing it to dominate the western third of the map with little interference from the other major factions. Its sister faction, the Fukuhara Taira, is a powerful and reliable ally, and all other playable factions have to go through the Fukuhara Taira's lands to reach the Yashima Taira.

While the Yashima Taira is the only faction that has no bonuses for its land units, its huge economic potential allows it to effectively field larger numbers of somewhat inferior troops to swamp its enemies.

Template:FactionsNav/ROTS